view docs/man3/SDL_GL_GetProcAddress.3 @ 1062:3e637850c02b

Date: Tue, 22 Mar 2005 23:50:20 +0100 From: Johannes Schmidt Subject: [PATCH] Re: [SDL] SDL 1.2.8 Prerelease On Saturday 18 December 2004 13:59, Stephane Marchesin wrote: > >#error "The kernel sources in /usr/src/linux are not yet configured." > >#error "Please run 'make cloneconfig && make dep' in /usr/src/linux/" > >#error "to get a kernel that is configured like the running kernel." > >#error "Alternatively, you can copy one of the config files" > >#error "arch/$ARCH/defconfig.* to .config, and run" > >#error "'make oldconfig && make dep' to configure the kernel" > >#error "for that configuration." > >- > > That's the Suse kernel sources... > I think the only way out is to add a test in ./configure Attached is a patch (it works for me[TM]) which adds a CheckLinuxVersion() to configure.in and a check for HAVE_LINUX_VERSION_H to src/cdrom/linux/SDL_syscdrom.c.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 May 2005 07:34:34 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_GL_GetProcAddress" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GL_GetProcAddress\- Get the address of a GL function
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBvoid *\fBSDL_GL_GetProcAddress\fP\fR(\fBconst char* proc\fR);
.SH "DESCRIPTION"
.PP
Returns the address of the GL function \fBproc\fR, or \fBNULL\fR if the function is not found\&. If the GL library is loaded at runtime, with \fI\fBSDL_GL_LoadLibrary\fP\fR, then \fIall\fP GL functions must be retrieved this way\&. Usually this is used to retrieve function pointers to OpenGL extensions\&.
.SH "EXAMPLE"
.PP
.nf
\f(CWtypedef void (*GL_ActiveTextureARB_Func)(unsigned int);
GL_ActiveTextureARB_Func glActiveTextureARB_ptr = 0;
int has_multitexture=1;
\&.
\&.
\&.
/* Get function pointer */
glActiveTextureARB_ptr=(GL_ActiveTextureARB_Func) SDL_GL_GetProcAddress("glActiveTextureARB");

/* Check for a valid function ptr */
if(!glActiveTextureARB_ptr){
  fprintf(stderr, "Multitexture Extensions not present\&.
");
  has_multitexture=0;
}
\&.
\&.
\&.
\&.
if(has_multitexture){
  glActiveTextureARB_ptr(GL_TEXTURE0_ARB);
  \&.
  \&.
}
else{
  \&.
  \&.
}\fR
.fi
.PP
.SH "SEE ALSO"
.PP
\fI\fBSDL_GL_LoadLibrary\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01