view docs/html/sdlpauseaudio.html @ 1062:3e637850c02b

Date: Tue, 22 Mar 2005 23:50:20 +0100 From: Johannes Schmidt Subject: [PATCH] Re: [SDL] SDL 1.2.8 Prerelease On Saturday 18 December 2004 13:59, Stephane Marchesin wrote: > >#error "The kernel sources in /usr/src/linux are not yet configured." > >#error "Please run 'make cloneconfig && make dep' in /usr/src/linux/" > >#error "to get a kernel that is configured like the running kernel." > >#error "Alternatively, you can copy one of the config files" > >#error "arch/$ARCH/defconfig.* to .config, and run" > >#error "'make oldconfig && make dep' to configure the kernel" > >#error "for that configuration." > >- > > That's the Suse kernel sources... > I think the only way out is to add a test in ./configure Attached is a patch (it works for me[TM]) which adds a CheckLinuxVersion() to configure.in and a check for HAVE_LINUX_VERSION_H to src/cdrom/linux/SDL_syscdrom.c.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 May 2005 07:34:34 +0000
parents 355632dca928
children
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>SDL_PauseAudio</H1
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><H2
>Name</H2
>SDL_PauseAudio&nbsp;--&nbsp;Pauses and unpauses the audio callback processing</DIV
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>#include "SDL.h"</PRE
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><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_PauseAudio</B
></CODE
>(int pause_on);</CODE
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><H2
>Description</H2
><P
>This function pauses and unpauses the audio callback processing.
It should be called with <TT
CLASS="PARAMETER"
><I
>pause_on</I
></TT
>=0 after opening the audio
device to start playing sound.  This is so you can safely initialize
data for your callback function after opening the audio device.
Silence will be written to the audio device during the pause.</P
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>SDL_GetAudioStatus</TT
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>,
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>SDL_OpenAudio</TT
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