view README.PicoGUI @ 1062:3e637850c02b

Date: Tue, 22 Mar 2005 23:50:20 +0100 From: Johannes Schmidt Subject: [PATCH] Re: [SDL] SDL 1.2.8 Prerelease On Saturday 18 December 2004 13:59, Stephane Marchesin wrote: > >#error "The kernel sources in /usr/src/linux are not yet configured." > >#error "Please run 'make cloneconfig && make dep' in /usr/src/linux/" > >#error "to get a kernel that is configured like the running kernel." > >#error "Alternatively, you can copy one of the config files" > >#error "arch/$ARCH/defconfig.* to .config, and run" > >#error "'make oldconfig && make dep' to configure the kernel" > >#error "for that configuration." > >- > > That's the Suse kernel sources... > I think the only way out is to add a test in ./configure Attached is a patch (it works for me[TM]) which adds a CheckLinuxVersion() to configure.in and a check for HAVE_LINUX_VERSION_H to src/cdrom/linux/SDL_syscdrom.c.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 20 May 2005 07:34:34 +0000
parents 706de3956894
children
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 ========================
  Using SDL with PicoGUI
 ========================

- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>

PicoGUI is a scalable GUI system with a unique architecture, primarily focused
on scalability to various embedded systems. You can find more information
including a FAQ at http://picogui.org

To use the patch:

  1. When compiling, add the "--enable-video-picogui" switch to ./configure

  2. When running your program, ensure that the picogui driver for SDL
     is in use by setting the SDL_VIDEODRIVER environment variable 
     to "picogui".

  3. The program must also be linked to the C client library for PicoGUI
     (libpgui.so). If the program is being compiled with a patched SDL 
     installed this should be done automatically. If you want to use an
     existing binary with PicoGUI, you can set the LD_PRELOAD environment
     variable to the path of your libpgui.so file.

Capabilities:

  So far only basic functionality is provided on true color (linear16/24/32)
  devices. Accessing a memory mapped bitmap, updating the display, and handling
  mouse/keyboard input. This functionality has been tested with several
  applications, including mplayer, Xine, sldroids, and Abuse.

TODO list:

  - YUV overlays will be helpful for watching video on set top boxes or other
    embedded devices that have some graphics acceleration hardware

  - Account for rotated bitmap storage in pgserver

  - Support for hiding or changing the cursor

  - The display should be centered when the SDL application is smaller
    than the PicoGUI panel

  - Fullscreen or any other special modes

  - Support for indexed and grayscale modes

  - Probably much more...

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