Mercurial > sdl-ios-xcode
view docs/man3/SDL_mutexP.3 @ 3070:3e3724fb829e
Fixed bug #681
Description From Philipp 2009-01-16 20:50:01 (-) [reply]
The File test/README from the svn says this:
testgl A very simple example of using OpenGL with SDL
testgl2 Improved version of testgl
It is actually exchanged.
testgl.c is the improved version right now and testgl2.c the simple one.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 17 Feb 2009 05:44:49 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
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.TH "SDL_mutexP" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_mutexP \- Lock a mutex .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" #include "SDL_thread\&.h" .sp \fBint \fBSDL_mutexP\fP\fR(\fBSDL_mutex *mutex\fR); .SH "DESCRIPTION" .PP Locks the \fBmutex\fR, which was previously created with \fI\fBSDL_CreateMutex\fP\fR\&. If the mutex is already locked then \fBSDL_mutexP\fP will not return until it is \fIunlocked\fR\&. Returns \fB0\fR on success, or \fB-1\fR on an error\&. .PP SDL also defines a macro \fB#define SDL_LockMutex(m) SDL_mutexP(m)\fP\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateMutex\fP\fR, \fI\fBSDL_mutexV\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01