view docs/man3/SDL_GL_LoadLibrary.3 @ 3199:3e1bf2b8bd81

This check in updates SDL_atomic.h to reflect the new set of atomic operations in 32 and 64 bit form. It also update configure.in to compile the linux version of the library. The three versions are all dummies implementations that do nothing. They are being checked in as place holders. Mostly, I just wanted to get place holders and the configure.in checked in.
author Bob Pendleton <bob@pendleton.com>
date Wed, 24 Jun 2009 20:04:08 +0000
parents 546f7c1eb755
children 1238da4a7112
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.TH "SDL_GL_LoadLibrary" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_GL_LoadLibrary \- Specify an OpenGL library
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_GL_LoadLibrary\fP\fR(\fBconst char *path\fR);
.SH "DESCRIPTION"
.PP
If you wish, you may load the OpenGL library at runtime, this must be done before \fI\fBSDL_SetVideoMode\fP\fR is called\&. The \fBpath\fR of the GL library is passed to \fBSDL_GL_LoadLibrary\fP and it returns \fB0\fR on success, or \fB-1\fR on an error\&. You must then use \fI\fBSDL_GL_GetProcAddress\fP\fR to retrieve function pointers to GL functions\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_GL_GetProcAddress\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01