Mercurial > sdl-ios-xcode
view acinclude/ac_check_define.m4 @ 3488:3d2f42580488
Fixed bug #771
Cleaned up the code a bit and made sure that an OpenGL window gets the OpenGL
renderer. Inspired by a patch from Mason Wheeler.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Nov 2009 16:43:18 +0000 |
parents | 725b16784e96 |
children |
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define(AC_CHECK_DEFINE,[dnl AC_CACHE_CHECK(for $1 in $2, ac_cv_define_$1, AC_EGREP_CPP([YES_IS_DEFINED], [ #include <$2> #ifdef $1 YES_IS_DEFINED #endif ], ac_cv_define_$1=yes, ac_cv_define_$1=no) ) if test "$ac_cv_define_$1" = "yes" ; then AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE]) fi ])dnl AC_DEFINE([HAVE_$1],[],[Added by AC_CHECK_DEFINE])