Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcodeSnowLeopard/SDL Cocoa Application/___PROJECTNAMEASIDENTIFIER____Prefix.pch @ 3488:3d2f42580488
Fixed bug #771
Cleaned up the code a bit and made sure that an OpenGL window gets the OpenGL
renderer. Inspired by a patch from Mason Wheeler.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 24 Nov 2009 16:43:18 +0000 |
parents | 62d208fd5f49 |
children |
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// // Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project // #include "SDL.h" #ifdef __OBJC__ #import <Cocoa/Cocoa.h> #endif