Mercurial > sdl-ios-xcode
view src/video/SDL_cursor_c.h @ 1031:3cf036d8861f
Date: Sun, 16 Jan 2005 19:20:15 +0100
From: Stephane Marchesin
To: Kirill Ponomarew
Subject: [SDL] Problem on x86_64 with latest CVS (Re: sdl12 with gcc-2.95)
>-I../../src -I../../src/main/freebsd -I../../src/audio
>-I../../src/video -I../../src/video/XFree86/extensions
>-I../../src/events -I../../src/joystick -I../../src/cdrom
>-I../../src/thread -I../../src/timer -I../../src/endian
>-I../../src/file -I../../src/thread -MT SDL_endian.lo -MD -MP -MF
>.deps/SDL_endian.Tpo -c SDL_endian.c -fPIC -DPIC -o
>.libs/SDL_endian.o
>{standard input}: Assembler messages:
>{standard input}:144: Error: suffix or operands invalid for `xchg'
>*** Error code 1
>
That's a totally different problem. This was introduced in CVS 4 days ago :
http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/include/SDL_endian.h.diff?r1=1.11\
&r2=1.12
Just revert this patch.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 18 Jan 2005 18:40:48 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* Useful variables and functions from SDL_cursor.c */ #include "SDL_mouse.h" extern int SDL_CursorInit(Uint32 flags); extern void SDL_CursorPaletteChanged(void); extern void SDL_DrawCursor(SDL_Surface *screen); extern void SDL_DrawCursorNoLock(SDL_Surface *screen); extern void SDL_EraseCursor(SDL_Surface *screen); extern void SDL_EraseCursorNoLock(SDL_Surface *screen); extern void SDL_UpdateCursor(SDL_Surface *screen); extern void SDL_ResetCursor(void); extern void SDL_MoveCursor(int x, int y); extern void SDL_CursorQuit(void); #define INLINE_MOUSELOCK #ifdef INLINE_MOUSELOCK /* Inline (macro) versions of the mouse lock functions */ #include "SDL_mutex.h" extern SDL_mutex *SDL_cursorlock; #define SDL_LockCursor() \ do { \ if ( SDL_cursorlock ) { \ SDL_mutexP(SDL_cursorlock); \ } \ } while ( 0 ) #define SDL_UnlockCursor() \ do { \ if ( SDL_cursorlock ) { \ SDL_mutexV(SDL_cursorlock); \ } \ } while ( 0 ) #else extern void SDL_LockCursor(void); extern void SDL_UnlockCursor(void); #endif /* INLINE_MOUSELOCK */ /* Only for low-level mouse cursor drawing */ extern SDL_Cursor *SDL_cursor; extern void SDL_MouseRect(SDL_Rect *area); /* State definitions for the SDL cursor */ #define CURSOR_VISIBLE 0x01 #define CURSOR_USINGSW 0x10 #define SHOULD_DRAWCURSOR(X) \ (((X)&(CURSOR_VISIBLE|CURSOR_USINGSW)) == \ (CURSOR_VISIBLE|CURSOR_USINGSW)) extern volatile int SDL_cursorstate;