view README.PicoGUI @ 1031:3cf036d8861f

Date: Sun, 16 Jan 2005 19:20:15 +0100 From: Stephane Marchesin To: Kirill Ponomarew Subject: [SDL] Problem on x86_64 with latest CVS (Re: sdl12 with gcc-2.95) >-I../../src -I../../src/main/freebsd -I../../src/audio >-I../../src/video -I../../src/video/XFree86/extensions >-I../../src/events -I../../src/joystick -I../../src/cdrom >-I../../src/thread -I../../src/timer -I../../src/endian >-I../../src/file -I../../src/thread -MT SDL_endian.lo -MD -MP -MF >.deps/SDL_endian.Tpo -c SDL_endian.c -fPIC -DPIC -o >.libs/SDL_endian.o >{standard input}: Assembler messages: >{standard input}:144: Error: suffix or operands invalid for `xchg' >*** Error code 1 > That's a totally different problem. This was introduced in CVS 4 days ago : http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/include/SDL_endian.h.diff?r1=1.11\ &r2=1.12 Just revert this patch.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 18 Jan 2005 18:40:48 +0000
parents 706de3956894
children
line wrap: on
line source

 ========================
  Using SDL with PicoGUI
 ========================

- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>

PicoGUI is a scalable GUI system with a unique architecture, primarily focused
on scalability to various embedded systems. You can find more information
including a FAQ at http://picogui.org

To use the patch:

  1. When compiling, add the "--enable-video-picogui" switch to ./configure

  2. When running your program, ensure that the picogui driver for SDL
     is in use by setting the SDL_VIDEODRIVER environment variable 
     to "picogui".

  3. The program must also be linked to the C client library for PicoGUI
     (libpgui.so). If the program is being compiled with a patched SDL 
     installed this should be done automatically. If you want to use an
     existing binary with PicoGUI, you can set the LD_PRELOAD environment
     variable to the path of your libpgui.so file.

Capabilities:

  So far only basic functionality is provided on true color (linear16/24/32)
  devices. Accessing a memory mapped bitmap, updating the display, and handling
  mouse/keyboard input. This functionality has been tested with several
  applications, including mplayer, Xine, sldroids, and Abuse.

TODO list:

  - YUV overlays will be helpful for watching video on set top boxes or other
    embedded devices that have some graphics acceleration hardware

  - Account for rotated bitmap storage in pgserver

  - Support for hiding or changing the cursor

  - The display should be centered when the SDL application is smaller
    than the PicoGUI panel

  - Fullscreen or any other special modes

  - Support for indexed and grayscale modes

  - Probably much more...

--- The End ---