Mercurial > sdl-ios-xcode
view src/hermes/README @ 4211:3ce5bfddbaf6 SDL-1.2
Fixed bug #572
Please merge this patch for the PA driver in SDL.
http://0pointer.de/public/sdl-pulse-rework.patch
This patch:
- fixes buffering (i.e. reduces number of "fragments" to 2, doesn't defer
filling up of the buffer until the entire buffer ran completely empty.)
- drops $PASERVER and $PADEVICE env var support, since this is a duplication of
$PULSE_SERVER and $PULSE_SINK which the PA libs honor anyway.
This fixes the sound issues in all games I tested.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 21 Sep 2009 08:03:00 +0000 |
parents | 74212992fb08 |
children |
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HERMES 1.2.4 (c)1998 Christian Nentwich (brn) (c.nentwich@cs.ucl.ac.uk) and quite a few assembler routines (c) Glenn Fielder (gaffer@gaffer.org) This library and all the files enclosed in this package are free software under the terms of the GNU Library General Public License (LGPL). Please refer to the included file COPYING.LIB for the exact terms. ---------------------------------------------------------------------------- This is a stripped down version of HERMES, including only the x86 assembler converters, for use with Simple DirectMedia Layer. The full HERMES library is available at: http://hermes.terminal.at/