view Makefile.minimal @ 4211:3ce5bfddbaf6 SDL-1.2

Fixed bug #572 Please merge this patch for the PA driver in SDL. http://0pointer.de/public/sdl-pulse-rework.patch This patch: - fixes buffering (i.e. reduces number of "fragments" to 2, doesn't defer filling up of the buffer until the entire buffer ran completely empty.) - drops $PASERVER and $PADEVICE env var support, since this is a duplication of $PULSE_SERVER and $PULSE_SINK which the PA libs honor anyway. This fixes the sound issues in all games I tested.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 21 Sep 2009 08:03:00 +0000
parents 64710b9f3eeb
children a72a5f62d6b7
line wrap: on
line source

# Makefile to build the SDL library

INCLUDE = -I./include
CFLAGS  = -g -O2 $(INCLUDE)
AR	= ar
RANLIB	= ranlib

CONFIG_H = include/SDL_config.h
TARGET  = libSDL.a
SOURCES = \
	src/*.c \
	src/audio/*.c \
	src/cdrom/*.c \
	src/cpuinfo/*.c \
	src/events/*.c \
	src/file/*.c \
	src/joystick/*.c \
	src/stdlib/*.c \
	src/thread/*.c \
	src/timer/*.c \
	src/video/*.c \
	src/audio/dummy/*.c \
	src/video/dummy/*.c \
	src/joystick/dummy/*.c \
	src/cdrom/dummy/*.c \
	src/thread/generic/*.c \
	src/timer/dummy/*.c \
	src/loadso/dummy/*.c \

OBJECTS = $(shell echo $(SOURCES) | sed -e 's,\.c,\.o,g')

all: $(TARGET)

$(TARGET): $(CONFIG_H) $(OBJECTS)
	$(AR) crv $@ $^
	$(RANLIB) $@

$(CONFIG_H):
	cp $(CONFIG_H).default $(CONFIG_H)

clean:
	rm -f $(TARGET) $(OBJECTS)