view src/video/Xext/README @ 997:3bf4103b2b89

Date: Sat, 27 Nov 2004 13:35:43 +0100 From: "Martin Bickel" Subject: [SDL] Patch: fixing uninitilized palette while running Valgrind over my application I found the following problem in SDL: The function MapNto1 allocates SDL_Color colors[256] but does not initialize it. SDL_DitherColors is then called which initialized the r, g and b component, but not the 'unused' component of each color. When Map1to1 is called from MapNto1, it runs a memcmp on the colors, which also evaluates the unused component and therefor returns differences much more often than necessary. So the 'unused' component of SDL_Color should be initialized. This patch does this by calling memset for the whole array in MapNto1 .
author Sam Lantinga <slouken@libsdl.org>
date Tue, 30 Nov 2004 14:28:20 +0000
parents b87d8d4c205d
children
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The reason these libraries are built outside of the standard XFree86
tree is so that they can be linked as shared object code directly into
SDL without causing any symbol collisions with code in the application.

You can't link static library code into shared libraries on non-x86
Linux platforms.  Since these libraries haven't become standard yet,
we'll just include them directly.

These sources are synchronized with XFree86 4.2.1