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view src/video/Makefile.am @ 997:3bf4103b2b89
Date: Sat, 27 Nov 2004 13:35:43 +0100
From: "Martin Bickel"
Subject: [SDL] Patch: fixing uninitilized palette
while running Valgrind over my application I found the following
problem in SDL:
The function MapNto1 allocates SDL_Color colors[256] but does not
initialize it.
SDL_DitherColors is then called which initialized the r, g and b
component, but not the 'unused' component of each color.
When Map1to1 is called from MapNto1, it runs a memcmp on the colors,
which also evaluates the unused component and therefor returns
differences much more often than necessary.
So the 'unused' component of SDL_Color should be initialized. This
patch does this by calling memset for the whole array in MapNto1 .
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 30 Nov 2004 14:28:20 +0000 |
parents | 5bb080d35049 |
children | 19d8949b4584 |
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## Makefile.am for the SDL video library noinst_LTLIBRARIES = libvideo.la # Define which subdirectories need to be built SUBDIRS = @VIDEO_SUBDIRS@ DIST_SUBDIRS = dummy x11 dga nanox fbcon directfb vgl svga ggi aalib \ wincommon windib windx5 \ maccommon macdsp macrom riscos quartz \ bwindow ps2gs photon cybergfx epoc picogui \ ataricommon xbios gem dc qtopia XFree86 DRIVERS = @VIDEO_DRIVERS@ # Include the architecture-independent sources COMMON_SRCS = \ SDL_RLEaccel.c \ SDL_RLEaccel_c.h \ SDL_blit.c \ SDL_blit.h \ SDL_blit_0.c \ SDL_blit_1.c \ SDL_blit_A.c \ SDL_blit_N.c \ SDL_bmp.c \ SDL_cursor.c \ SDL_cursor_c.h \ SDL_gamma.c \ SDL_glfuncs.h \ SDL_leaks.h \ SDL_memops.h \ SDL_pixels.c \ SDL_pixels_c.h \ SDL_surface.c \ SDL_stretch.c \ SDL_stretch_c.h \ SDL_sysvideo.h \ SDL_video.c \ SDL_yuv.c \ SDL_yuvfuncs.h \ SDL_yuv_sw.c \ SDL_yuv_sw_c.h \ SDL_yuv_mmx.c \ mmx.h \ blank_cursor.h \ default_cursor.h libvideo_la_SOURCES = $(COMMON_SRCS) libvideo_la_LIBADD = $(DRIVERS) libvideo_la_DEPENDENCIES = $(DRIVERS)