view src/video/Makefile.am @ 997:3bf4103b2b89

Date: Sat, 27 Nov 2004 13:35:43 +0100 From: "Martin Bickel" Subject: [SDL] Patch: fixing uninitilized palette while running Valgrind over my application I found the following problem in SDL: The function MapNto1 allocates SDL_Color colors[256] but does not initialize it. SDL_DitherColors is then called which initialized the r, g and b component, but not the 'unused' component of each color. When Map1to1 is called from MapNto1, it runs a memcmp on the colors, which also evaluates the unused component and therefor returns differences much more often than necessary. So the 'unused' component of SDL_Color should be initialized. This patch does this by calling memset for the whole array in MapNto1 .
author Sam Lantinga <slouken@libsdl.org>
date Tue, 30 Nov 2004 14:28:20 +0000
parents 5bb080d35049
children 19d8949b4584
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## Makefile.am for the SDL video library

noinst_LTLIBRARIES = libvideo.la

# Define which subdirectories need to be built
SUBDIRS = @VIDEO_SUBDIRS@
DIST_SUBDIRS = dummy x11 dga nanox fbcon directfb vgl svga ggi aalib \
               wincommon windib windx5 \
               maccommon macdsp macrom riscos quartz \
               bwindow ps2gs photon cybergfx epoc picogui \
               ataricommon xbios gem dc qtopia XFree86

DRIVERS = @VIDEO_DRIVERS@

# Include the architecture-independent sources
COMMON_SRCS =			\
	SDL_RLEaccel.c		\
	SDL_RLEaccel_c.h	\
	SDL_blit.c		\
	SDL_blit.h		\
	SDL_blit_0.c		\
	SDL_blit_1.c		\
	SDL_blit_A.c		\
	SDL_blit_N.c		\
	SDL_bmp.c		\
	SDL_cursor.c		\
	SDL_cursor_c.h		\
	SDL_gamma.c		\
	SDL_glfuncs.h		\
	SDL_leaks.h		\
	SDL_memops.h		\
	SDL_pixels.c		\
	SDL_pixels_c.h		\
	SDL_surface.c		\
	SDL_stretch.c		\
	SDL_stretch_c.h		\
	SDL_sysvideo.h		\
	SDL_video.c		\
	SDL_yuv.c		\
	SDL_yuvfuncs.h		\
	SDL_yuv_sw.c		\
	SDL_yuv_sw_c.h		\
	SDL_yuv_mmx.c		\
	mmx.h			\
	blank_cursor.h		\
	default_cursor.h

libvideo_la_SOURCES = $(COMMON_SRCS)
libvideo_la_LIBADD = $(DRIVERS)
libvideo_la_DEPENDENCIES = $(DRIVERS)