view src/main/macosx/SDLMain.nib/info.nib @ 997:3bf4103b2b89

Date: Sat, 27 Nov 2004 13:35:43 +0100 From: "Martin Bickel" Subject: [SDL] Patch: fixing uninitilized palette while running Valgrind over my application I found the following problem in SDL: The function MapNto1 allocates SDL_Color colors[256] but does not initialize it. SDL_DitherColors is then called which initialized the r, g and b component, but not the 'unused' component of each color. When Map1to1 is called from MapNto1, it runs a memcmp on the colors, which also evaluates the unused component and therefor returns differences much more often than necessary. So the 'unused' component of SDL_Color should be initialized. This patch does this by calling memset for the whole array in MapNto1 .
author Sam Lantinga <slouken@libsdl.org>
date Tue, 30 Nov 2004 14:28:20 +0000
parents e92aa316c517
children
line wrap: on
line source

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist SYSTEM "file://localhost/System/Library/DTDs/PropertyList.dtd">
<plist version="0.9">
<dict>
	<key>IBDocumentLocation</key>
	<string>49 97 356 240 0 0 987 746 </string>
	<key>IBMainMenuLocation</key>
	<string>20 515 195 44 0 46 800 532 </string>
	<key>IBUserGuides</key>
	<dict/>
</dict>
</plist>