Mercurial > sdl-ios-xcode
view docs/man3/SDL_DisplayFormatAlpha.3 @ 3:3b97b708523c
Use correct repository when generating CVS snapshots
author | Sam Lantinga <slouken@lokigames.com> |
---|---|
date | Thu, 26 Apr 2001 16:52:42 +0000 |
parents | 74212992fb08 |
children | 55f1f1b3e27d |
line wrap: on
line source
.TH "SDL_DisplayFormatAlpha" "3" "Mon 12 Mar 2001, 01:04" "SDL" "SDL API Reference" .SH "NAME" SDL_DisplayFormatAlpha\- Convert a surface to the display format .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_Surface *\fBSDL_DisplayFormatAlpha\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP This function takes a surface and copies it to a new surface of the pixel format and colors of the video framebuffer plus an alpha channel, suitable for fast blitting onto the display surface\&. It calls \fISDL_ConvertSurface\fR .PP If you want to take advantage of hardware colorkey or alpha blit acceleration, you should set the colorkey and alpha value before calling this function\&. .SH "RETURN VALUE" .PP If the conversion fails or runs out of memory, it returns \fBNULL\fR .SH "SEE ALSO" .PP \fISDL_ConvertSurface\fR, \fISDL_SetAlpha\fR, \fISDL_SetColorKey\fR, \fISDL_DisplayFormat\fR, \fISDL_Surface\fR ...\" created by instant / docbook-to-man, Mon 12 Mar 2001, 01:04