view test/testcursor.c @ 4165:3b8ac3d311a2 SDL-1.2

Hello. This patch provides basic support for video on the Sony PS3 Linux framebuffer. Scaling, format-conversion, and drawing is done from the SPEs, so there is little performance impact to PPE applications. This is by no means production quality code, but it is a very good start and a good example of how to use the PS3's hardware capabilities to accelerate video playback on the box. The driver has been verified to work with ffplay, mplayer and xine. This piece of software has been developed at the IBM R&D Lab in Boeblingen, Germany and is now returned to the community. Enjoy ! Signed-off-by: D.Herrendoerfer < d.herrendoerfer [at] de [dot] ibm [dot] com >
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Apr 2009 04:06:55 +0000
parents e7d2858670c1
children
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>

#include "SDL.h"

/* This is an example 16x16 cursor
	top left :	black
	top right : inverted color or black
	bottom left: white
	bottom right: transparent
	(swap left and right for different endianness)
*/

Uint16 cursor_data[16]={
	0xffff,
	0xffff,
	0xffff,
	0xffff,	

	0xffff,
	0xffff,
	0xffff,
	0xffff,	

	0x0000,
	0x0000,
	0x0000,
	0x0000,

	0x0000,
	0x0000,
	0x0000,
	0x0000
};

Uint16 cursor_mask[16]={
	0xff00,
	0xff00,
	0xff00,
	0xff00,

	0xff00,
	0xff00,
	0xff00,
	0xff00,

	0xff00,
	0xff00,
	0xff00,
	0xff00,

	0xff00,
	0xff00,
	0xff00,
	0xff00
};

/* another test cursor: smaller than 16x16, and with an odd height */

Uint8 small_cursor_data[11] = { 0x00, 0x18, 0x08, 0x38, 0x44, 0x54, 0x44, 0x38, 0x20, 0x20, 0x00 };
Uint8 small_cursor_mask[11] = { 0x3C, 0x3C, 0x3C, 0x7C, 0xC6, 0xC6, 0xC6, 0x7C, 0x78, 0x70, 0x70 };

/* XPM */
static const char *arrow[] = {
  /* width height num_colors chars_per_pixel */
  "    32    32        3            1",
  /* colors */
  "X c #000000",
  ". c #ffffff",
  "  c None",
  /* pixels */
  "X                               ",
  "XX                              ",
  "X.X                             ",
  "X..X                            ",
  "X...X                           ",
  "X....X                          ",
  "X.....X                         ",
  "X......X                        ",
  "X.......X                       ",
  "X........X                      ",
  "X.....XXXXX                     ",
  "X..X..X                         ",
  "X.X X..X                        ",
  "XX  X..X                        ",
  "X    X..X                       ",
  "     X..X                       ",
  "      X..X                      ",
  "      X..X                      ",
  "       XX                       ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "                                ",
  "0,0"
};

static SDL_Cursor *create_arrow_cursor()
{
  int i, row, col;
  Uint8 data[4*32];
  Uint8 mask[4*32];
  int hot_x, hot_y;

  i = -1;
  for ( row=0; row<32; ++row ) {
    for ( col=0; col<32; ++col ) {
      if ( col % 8 ) {
        data[i] <<= 1;
        mask[i] <<= 1;
      } else {
        ++i;
        data[i] = mask[i] = 0;
      }
      switch (arrow[4+row][col]) {
        case 'X':
          data[i] |= 0x01;
          mask[i] |= 0x01;
          break;
        case '.':
          mask[i] |= 0x01;
          break;
        case ' ':
          break;
      }
    }
  }
  sscanf(arrow[4+row], "%d,%d", &hot_x, &hot_y);
  return SDL_CreateCursor(data, mask, 32, 32, hot_x, hot_y);
}


int main(int argc, char *argv[])
{
	SDL_Surface *screen;
	SDL_bool quit = SDL_FALSE, first_time = SDL_TRUE;
	SDL_Cursor *cursor[3];
	int current;

	/* Load the SDL library */
	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
		fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError());
		return(1);
	}

	screen = SDL_SetVideoMode(320,200,8,SDL_ANYFORMAT);
	if (screen==NULL) {
		fprintf(stderr, "Couldn't initialize video mode: %s\n",SDL_GetError());
		return(1);
	}

	SDL_FillRect(screen, NULL, 0x664422);

	cursor[0] = SDL_CreateCursor((Uint8 *)cursor_data, (Uint8 *)cursor_mask,
		16, 16, 8, 8);
	if (cursor[0]==NULL) {
		fprintf(stderr, "Couldn't initialize test cursor: %s\n",SDL_GetError());
		SDL_Quit();
		return(1);
	}
	cursor[1] = create_arrow_cursor();
	if (cursor[1]==NULL) {
		fprintf(stderr, "Couldn't initialize arrow cursor: %s\n",SDL_GetError());
		SDL_FreeCursor(cursor[0]);
		SDL_Quit();
		return(1);
	}
	cursor[2] = SDL_CreateCursor(small_cursor_data, small_cursor_mask,
		8, 11, 3, 5);
	if (cursor[2]==NULL) {
		fprintf(stderr, "Couldn't initialize test cursor: %s\n",SDL_GetError());
		SDL_Quit();
		return(1);
	}

	current = 0;
	SDL_SetCursor(cursor[current]);

	while (!quit) {
		SDL_Event	event;
		while (SDL_PollEvent(&event)) {
			switch(event.type) {
				case SDL_MOUSEBUTTONDOWN:
					current = (current + 1)%3;
					SDL_SetCursor(cursor[current]);
					break;
				case SDL_KEYDOWN:
					if (event.key.keysym.sym == SDLK_ESCAPE) {
						quit = SDL_TRUE;
					}
					break;
				case SDL_QUIT:
					quit = SDL_TRUE;
					break;
			}
		}	
		SDL_Flip(screen);
		SDL_Delay(1);
	}

	SDL_FreeCursor(cursor[0]);
	SDL_FreeCursor(cursor[1]);
	SDL_FreeCursor(cursor[2]);

	SDL_Quit();
	return(0);
}