view src/video/ps3/spulibs/yuv2rgb_converter.c @ 4165:3b8ac3d311a2 SDL-1.2

Hello. This patch provides basic support for video on the Sony PS3 Linux framebuffer. Scaling, format-conversion, and drawing is done from the SPEs, so there is little performance impact to PPE applications. This is by no means production quality code, but it is a very good start and a good example of how to use the PS3's hardware capabilities to accelerate video playback on the box. The driver has been verified to work with ffplay, mplayer and xine. This piece of software has been developed at the IBM R&D Lab in Boeblingen, Germany and is now returned to the community. Enjoy ! Signed-off-by: D.Herrendoerfer < d.herrendoerfer [at] de [dot] ibm [dot] com >
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Apr 2009 04:06:55 +0000
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/*
 * SDL - Simple DirectMedia Layer
 * CELL BE Support for PS3 Framebuffer
 * Copyright (C) 2008, 2009 International Business Machines Corporation
 *
 * This library is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License as published
 * by the Free Software Foundation; either version 2.1 of the License, or
 * (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
 * USA
 *
 *  Martin Lowinski  <lowinski [at] de [dot] ibm [ibm] com>
 *  Dirk Herrendoerfer <d.herrendoerfer [at] de [dot] ibm [dot] com>
 *  SPE code based on research by:
 *  Rene Becker
 *  Thimo Emmerich
 */

#include "spu_common.h"

#include <spu_intrinsics.h>
#include <spu_mfcio.h>

// Debugging
//#define DEBUG

#ifdef DEBUG
#define deprintf(fmt, args... ) \
	fprintf( stdout, fmt, ##args ); \
	fflush( stdout );
#else
#define deprintf( fmt, args... )
#endif

struct yuv2rgb_parms_t parms_converter __attribute__((aligned(128)));

/* A maximum of 8 lines Y, therefore 4 lines V, 4 lines U are stored
 * there might be the need to retrieve misaligned data, adjust
 * incoming v and u plane to be able to handle this (add 128)
 */
unsigned char y_plane[2][(MAX_HDTV_WIDTH + 128) * 4] __attribute__((aligned(128)));
unsigned char v_plane[2][(MAX_HDTV_WIDTH + 128) * 2] __attribute__((aligned(128)));
unsigned char u_plane[2][(MAX_HDTV_WIDTH + 128) * 2] __attribute__((aligned(128)));

/* A maximum of 4 lines BGRA are stored, 4 byte per pixel */
unsigned char bgra[4 * MAX_HDTV_WIDTH * 4] __attribute__((aligned(128)));

/* some vectors needed by the float to int conversion */
static const vector float vec_255 = { 255.0f, 255.0f, 255.0f, 255.0f };
static const vector float vec_0_1 = { 0.1f, 0.1f, 0.1f, 0.1f };

void yuv_to_rgb_w16();
void yuv_to_rgb_w32();

void yuv_to_rgb_w16_line(unsigned char* y_addr, unsigned char* v_addr, unsigned char* u_addr, unsigned char* bgra_addr, unsigned int width);
void yuv_to_rgb_w32_line(unsigned char* y_addr, unsigned char* v_addr, unsigned char* u_addr, unsigned char* bgra_addr_, unsigned int width);


int main(unsigned long long spe_id __attribute__((unused)), unsigned long long argp __attribute__ ((unused)))
{
	deprintf("[SPU] yuv2rgb_spu is up... (on SPE #%llu)\n", spe_id);
	uint32_t ea_mfc, mbox;
	// send ready message
	spu_write_out_mbox(SPU_READY);

	while (1) {
		/* Check mailbox */
		mbox = spu_read_in_mbox();
		deprintf("[SPU] Message is %u\n", mbox);
		switch (mbox) {
			case SPU_EXIT:
				deprintf("[SPU] fb_writer goes down...\n");
				return 0;
			case SPU_START:
				break;
			default:
				deprintf("[SPU] Cannot handle message\n");
				continue;
		}

		/* Tag Manager setup */
		unsigned int tag_id;
		tag_id = mfc_multi_tag_reserve(1);
		if (tag_id == MFC_TAG_INVALID) {
			deprintf("[SPU] Failed to reserve mfc tags on yuv2rgb_converter\n");
			return 0;
		}

		/* DMA transfer for the input parameters */
		ea_mfc = spu_read_in_mbox();
		deprintf("[SPU] Message on yuv2rgb_converter is %u\n", ea_mfc);
		spu_mfcdma32(&parms_converter, (unsigned int)ea_mfc, sizeof(struct yuv2rgb_parms_t), tag_id, MFC_GET_CMD);
		DMA_WAIT_TAG(tag_id);

		/* There are alignment issues that involve handling of special cases
		 * a width of 32 results in a width of 16 in the chrominance
		 * --> choose the proper handling to optimize the performance
		 */
		deprintf("[SPU] Convert %ix%i from YUV to RGB\n", parms_converter.src_pixel_width, parms_converter.src_pixel_height);
		if (parms_converter.src_pixel_width & 0x1f) {
			deprintf("[SPU] Using yuv_to_rgb_w16\n");
			yuv_to_rgb_w16();
		} else {
			deprintf("[SPU] Using yuv_to_rgb_w32\n");
			yuv_to_rgb_w32();
		}

		mfc_multi_tag_release(tag_id, 1);
		deprintf("[SPU] yuv2rgb_spu... done!\n");
		/* Send FIN message */
		spu_write_out_mbox(SPU_FIN);
	}

	return 0;
}


/*
 * float_to_char()
 *
 * converts a float to a character using saturated
 * arithmetic
 *
 * @param s float for conversion
 * @returns converted character
 */
inline static unsigned char float_to_char(float s) {
	vector float vec_s = spu_splats(s);
	vector unsigned int select_1 = spu_cmpgt(vec_0_1, vec_s);
	vec_s = spu_sel(vec_s, vec_0_1, select_1);

	vector unsigned int select_2 = spu_cmpgt(vec_s, vec_255);
	vec_s = spu_sel(vec_s, vec_255, select_2);
	return (unsigned char) spu_extract(vec_s,0);
}


/*
 * vfloat_to_vuint()
 *
 * converts a float vector to an unsinged int vector using saturated
 * arithmetic
 *
 * @param vec_s float vector for conversion
 * @returns converted unsigned int vector
 */
inline static vector unsigned int vfloat_to_vuint(vector float vec_s) {
	vector unsigned int select_1 = spu_cmpgt(vec_0_1, vec_s);
	vec_s = spu_sel(vec_s, vec_0_1, select_1);

	vector unsigned int select_2 = spu_cmpgt(vec_s, vec_255);
	vec_s = spu_sel(vec_s, vec_255, select_2);
	return spu_convtu(vec_s,0);
}


void yuv_to_rgb_w16() {
	// Pixel dimensions of the picture
	uint32_t width, height;

	// Extract parameters
	width = parms_converter.src_pixel_width;
	height = parms_converter.src_pixel_height;

	// Plane data management
	// Y
	unsigned char* ram_addr_y = parms_converter.y_plane;
	// V
	unsigned char* ram_addr_v = parms_converter.v_plane;
	// U
	unsigned char* ram_addr_u = parms_converter.u_plane;

	// BGRA
	unsigned char* ram_addr_bgra = parms_converter.dstBuffer;

	// Strides
	unsigned int stride_y = width;
	unsigned int stride_vu = width>>1;

	// Buffer management
	unsigned int buf_idx = 0;
	unsigned int size_4lines_y = stride_y<<2;
	unsigned int size_2lines_y = stride_y<<1;
	unsigned int size_2lines_vu = stride_vu<<1;

	// 2*width*4byte_per_pixel
	unsigned int size_2lines_bgra = width<<3;


	// start double-buffered processing
	// 4 lines y
	spu_mfcdma32(y_plane[buf_idx], (unsigned int) ram_addr_y, size_4lines_y, RETR_BUF+buf_idx, MFC_GET_CMD);

	// 2 lines v
	spu_mfcdma32(v_plane[buf_idx], (unsigned int) ram_addr_v, size_2lines_vu, RETR_BUF+buf_idx, MFC_GET_CMD);

	// 2 lines u
	spu_mfcdma32(u_plane[buf_idx], (unsigned int) ram_addr_u, size_2lines_vu, RETR_BUF+buf_idx, MFC_GET_CMD);

	// Wait for these transfers to be completed
	DMA_WAIT_TAG((RETR_BUF + buf_idx));

	unsigned int i;
	for(i=0; i<(height>>2)-1; i++) {

		buf_idx^=1;

		// 4 lines y
		spu_mfcdma32(y_plane[buf_idx], (unsigned int) ram_addr_y+size_4lines_y, size_4lines_y, RETR_BUF+buf_idx, MFC_GET_CMD);

		// 2 lines v
		spu_mfcdma32(v_plane[buf_idx], (unsigned int) ram_addr_v+size_2lines_vu, size_2lines_vu, RETR_BUF+buf_idx, MFC_GET_CMD);

		// 2 lines u
		spu_mfcdma32(u_plane[buf_idx], (unsigned int) ram_addr_u+size_2lines_vu, size_2lines_vu, RETR_BUF+buf_idx, MFC_GET_CMD);

		DMA_WAIT_TAG((RETR_BUF + buf_idx));

		buf_idx^=1;


		// Convert YUV to BGRA, store it back (first two lines)
		yuv_to_rgb_w16_line(y_plane[buf_idx], v_plane[buf_idx], u_plane[buf_idx], bgra, width);

		// Next two lines
		yuv_to_rgb_w16_line(y_plane[buf_idx] + size_2lines_y,
				v_plane[buf_idx] + stride_vu,
				u_plane[buf_idx] + stride_vu,
				bgra + size_2lines_bgra,
				width);

		// Wait for previous storing transfer to be completed
		DMA_WAIT_TAG(STR_BUF);

		// Store converted lines in two steps->max transfer size 16384
		spu_mfcdma32(bgra, (unsigned int) ram_addr_bgra, size_2lines_bgra, STR_BUF, MFC_PUT_CMD);
		ram_addr_bgra += size_2lines_bgra;
		spu_mfcdma32(bgra+size_2lines_bgra, (unsigned int) ram_addr_bgra, size_2lines_bgra, STR_BUF, MFC_PUT_CMD);
		ram_addr_bgra += size_2lines_bgra;

		// Move 4 lines
		ram_addr_y += size_4lines_y;
		ram_addr_v += size_2lines_vu;
		ram_addr_u += size_2lines_vu;

		buf_idx^=1;
	}

	// Convert YUV to BGRA, store it back (first two lines)
	yuv_to_rgb_w16_line(y_plane[buf_idx], v_plane[buf_idx], u_plane[buf_idx], bgra, width);

	// Next two lines
	yuv_to_rgb_w16_line(y_plane[buf_idx] + size_2lines_y,
			v_plane[buf_idx] + stride_vu,
			u_plane[buf_idx] + stride_vu,
			bgra + size_2lines_bgra,
			width);

	// Wait for previous storing transfer to be completed
	DMA_WAIT_TAG(STR_BUF);
	spu_mfcdma32(bgra, (unsigned int) ram_addr_bgra, size_2lines_bgra, STR_BUF, MFC_PUT_CMD);
	ram_addr_bgra += size_2lines_bgra;
	spu_mfcdma32(bgra+size_2lines_bgra, (unsigned int) ram_addr_bgra, size_2lines_bgra, STR_BUF, MFC_PUT_CMD);

	// wait for previous storing transfer to be completed
	DMA_WAIT_TAG(STR_BUF);

}


void yuv_to_rgb_w32() {
	// Pixel dimensions of the picture
	uint32_t width, height;

	// Extract parameters
	width = parms_converter.src_pixel_width;
	height = parms_converter.src_pixel_height;

	// Plane data management
	// Y
	unsigned char* ram_addr_y = parms_converter.y_plane;
	// V
	unsigned char* ram_addr_v = parms_converter.v_plane;
	// U
	unsigned char* ram_addr_u = parms_converter.u_plane;

	// BGRA
	unsigned char* ram_addr_bgra = parms_converter.dstBuffer;

	// Strides
	unsigned int stride_y = width;
	unsigned int stride_vu = width>>1;

	// Buffer management
	unsigned int buf_idx = 0;
	unsigned int size_4lines_y = stride_y<<2;
	unsigned int size_2lines_y = stride_y<<1;
	unsigned int size_2lines_vu = stride_vu<<1;

	// 2*width*4byte_per_pixel
	unsigned int size_2lines_bgra = width<<3;

	// start double-buffered processing
	// 4 lines y
	spu_mfcdma32(y_plane[buf_idx], (unsigned int) ram_addr_y, size_4lines_y, RETR_BUF + buf_idx, MFC_GET_CMD);
	// 2 lines v
	spu_mfcdma32(v_plane[buf_idx], (unsigned int) ram_addr_v, size_2lines_vu, RETR_BUF + buf_idx, MFC_GET_CMD);
	// 2 lines u
	spu_mfcdma32(u_plane[buf_idx], (unsigned int) ram_addr_u, size_2lines_vu, RETR_BUF + buf_idx, MFC_GET_CMD);

	// Wait for these transfers to be completed
	DMA_WAIT_TAG((RETR_BUF + buf_idx));

	unsigned int i;
	for(i=0; i < (height>>2)-1; i++) {
		buf_idx^=1;
		// 4 lines y
		spu_mfcdma32(y_plane[buf_idx], (unsigned int) ram_addr_y+size_4lines_y, size_4lines_y, RETR_BUF + buf_idx, MFC_GET_CMD);
		deprintf("4lines = %d\n", size_4lines_y);
		// 2 lines v
		spu_mfcdma32(v_plane[buf_idx], (unsigned int) ram_addr_v+size_2lines_vu, size_2lines_vu, RETR_BUF + buf_idx, MFC_GET_CMD);
		deprintf("2lines = %d\n", size_2lines_vu);
		// 2 lines u
		spu_mfcdma32(u_plane[buf_idx], (unsigned int) ram_addr_u+size_2lines_vu, size_2lines_vu, RETR_BUF + buf_idx, MFC_GET_CMD);
		deprintf("2lines = %d\n", size_2lines_vu);

		DMA_WAIT_TAG((RETR_BUF + buf_idx));

		buf_idx^=1;

		// Convert YUV to BGRA, store it back (first two lines)
		yuv_to_rgb_w32_line(y_plane[buf_idx], v_plane[buf_idx], u_plane[buf_idx], bgra, width);

		// Next two lines
		yuv_to_rgb_w32_line(y_plane[buf_idx] + size_2lines_y,
				v_plane[buf_idx] + stride_vu,
				u_plane[buf_idx] + stride_vu,
				bgra + size_2lines_bgra,
				width);

		// Wait for previous storing transfer to be completed
		DMA_WAIT_TAG(STR_BUF);

		// Store converted lines in two steps->max transfer size 16384
		spu_mfcdma32(bgra, (unsigned int)ram_addr_bgra, size_2lines_bgra, STR_BUF, MFC_PUT_CMD);
		ram_addr_bgra += size_2lines_bgra;
		spu_mfcdma32(bgra + size_2lines_bgra, (unsigned int)ram_addr_bgra, size_2lines_bgra, STR_BUF, MFC_PUT_CMD);
		ram_addr_bgra += size_2lines_bgra;

		// Move 4 lines
		ram_addr_y += size_4lines_y;
		ram_addr_v += size_2lines_vu;
		ram_addr_u += size_2lines_vu;

		buf_idx^=1;
	}

	// Convert YUV to BGRA, store it back (first two lines)
	yuv_to_rgb_w32_line(y_plane[buf_idx], v_plane[buf_idx], u_plane[buf_idx], bgra, width);

	// Next two lines
	yuv_to_rgb_w32_line(y_plane[buf_idx] + size_2lines_y,
			v_plane[buf_idx] + stride_vu,
			u_plane[buf_idx] + stride_vu,
			bgra + size_2lines_bgra,
			width);

	// Wait for previous storing transfer to be completed
	DMA_WAIT_TAG(STR_BUF);
	spu_mfcdma32(bgra, (unsigned int) ram_addr_bgra, size_2lines_bgra, STR_BUF, MFC_PUT_CMD);
	ram_addr_bgra += size_2lines_bgra;
	spu_mfcdma32(bgra + size_2lines_bgra, (unsigned int) ram_addr_bgra, size_2lines_bgra, STR_BUF, MFC_PUT_CMD);

	// Wait for previous storing transfer to be completed
	DMA_WAIT_TAG(STR_BUF);
}


/* Some vectors needed by the yuv 2 rgb conversion algorithm */
const vector float vec_minus_128 = { -128.0f, -128.0f, -128.0f, -128.0f };
const vector unsigned char vec_null = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
const vector unsigned char vec_char2int_first = { 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x13 };
const vector unsigned char vec_char2int_second = { 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x17 };
const vector unsigned char vec_char2int_third = { 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1A, 0x00, 0x00, 0x00, 0x1B };
const vector unsigned char vec_char2int_fourth = { 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, 0x00, 0x1D, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x1F };

const vector float vec_R_precalc_coeff = {1.403f, 1.403f, 1.403f, 1.403f};
const vector float vec_Gu_precalc_coeff = {-0.344f, -0.344f, -0.344f, -0.344f};
const vector float vec_Gv_precalc_coeff = {-0.714f, -0.714f, -0.714f, -0.714f};
const vector float vec_B_precalc_coeff = {1.773f, 1.773f, 1.773f, 1.773f};

const vector unsigned int vec_alpha =  { 255 << 24, 255 << 24, 255 << 24, 255 << 24 };

const vector unsigned char vec_select_floats_upper = { 0x00, 0x01, 0x02, 0x03, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x04, 0x05, 0x06, 0x07 };
const vector unsigned char vec_select_floats_lower = { 0x08, 0x09, 0x0A, 0x0B, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F, 0x0C, 0x0D, 0x0E, 0x0F };


/*
 * yuv_to_rgb_w16()
 *
 * processes to line of yuv-input, width has to be a multiple of 16
 * two lines of yuv are taken as input
 *
 * @param y_addr address of the y plane in local store
 * @param v_addr address of the v plane in local store
 * @param u_addr address of the u plane in local store
 * @param bgra_addr_ address of the bgra output buffer
 * @param width the width in pixel
 */
void yuv_to_rgb_w16_line(unsigned char* y_addr, unsigned char* v_addr, unsigned char* u_addr, unsigned char* bgra_addr_, unsigned int width) {
	// each pixel is stored as an integer
	unsigned int* bgra_addr = (unsigned int*) bgra_addr_;

	unsigned int x;
	for(x = 0; x < width; x+=2) {
		// Gehe zweischrittig durch die zeile, da jeder u und v wert fuer 4 pixel(zwei hoch, zwei breit) gilt
		const unsigned char Y_1 = *(y_addr + x);
		const unsigned char Y_2 = *(y_addr + x + 1);
		const unsigned char Y_3 = *(y_addr + x + width);
		const unsigned char Y_4 = *(y_addr + x + width + 1);
		const unsigned char U = *(u_addr + (x >> 1));
		const unsigned char V = *(v_addr + (x >> 1));

		float V_minus_128 = (float)((float)V - 128.0f);
		float U_minus_128 = (float)((float)U - 128.0f);

		float R_precalculate = 1.403f * V_minus_128;
		float G_precalculate = -(0.344f * U_minus_128 + 0.714f * V_minus_128);
		float B_precalculate = 1.773f * U_minus_128;

		const unsigned char R_1 = float_to_char((Y_1 + R_precalculate));
		const unsigned char R_2 = float_to_char((Y_2 + R_precalculate));
		const unsigned char R_3 = float_to_char((Y_3 + R_precalculate));
		const unsigned char R_4 = float_to_char((Y_4 + R_precalculate));
		const unsigned char G_1 = float_to_char((Y_1 + G_precalculate));
		const unsigned char G_2 = float_to_char((Y_2 + G_precalculate));
		const unsigned char G_3 = float_to_char((Y_3 + G_precalculate));
		const unsigned char G_4 = float_to_char((Y_4 + G_precalculate));
		const unsigned char B_1 = float_to_char((Y_1 + B_precalculate));
		const unsigned char B_2 = float_to_char((Y_2 + B_precalculate));
		const unsigned char B_3 = float_to_char((Y_3 + B_precalculate));
		const unsigned char B_4 = float_to_char((Y_4 + B_precalculate));

		*(bgra_addr + x) = (B_1 << 0)| (G_1 << 8) | (R_1 << 16) | (255 << 24);
		*(bgra_addr + x + 1) = (B_2 << 0)| (G_2 << 8) | (R_2 << 16) | (255 << 24);
		*(bgra_addr + x + width) = (B_3 << 0)| (G_3 << 8) | (R_3 << 16) | (255 << 24);
		*(bgra_addr + x + width + 1) = (B_4 << 0)| (G_4 << 8) | (R_4 << 16) | (255 << 24);
	}
}


/*
 * yuv_to_rgb_w32()
 *
 * processes to line of yuv-input, width has to be a multiple of 32
 * two lines of yuv are taken as input
 *
 * @param y_addr address of the y plane in local store
 * @param v_addr address of the v plane in local store
 * @param u_addr address of the u plane in local store
 * @param bgra_addr_ address of the bgra output buffer
 * @param width the width in pixel
 */
void yuv_to_rgb_w32_line(unsigned char* y_addr, unsigned char* v_addr, unsigned char* u_addr, unsigned char* bgra_addr_, unsigned int width) {
	// each pixel is stored as an integer
	unsigned int* bgra_addr = (unsigned int*) bgra_addr_;

	unsigned int x;
	for(x = 0; x < width; x+=32) {
		// Gehe zweischrittig durch die zeile, da jeder u und v wert fuer 4 pixel(zwei hoch, zwei breit) gilt

		const vector unsigned char vchar_Y_1 = *((vector unsigned char*)(y_addr + x));
		const vector unsigned char vchar_Y_2 = *((vector unsigned char*)(y_addr + x + 16));
		const vector unsigned char vchar_Y_3 = *((vector unsigned char*)(y_addr + x + width));
		const vector unsigned char vchar_Y_4 = *((vector unsigned char*)(y_addr + x + width + 16));
		const vector unsigned char vchar_U = *((vector unsigned char*)(u_addr + (x >> 1)));
		const vector unsigned char vchar_V = *((vector unsigned char*)(v_addr + (x >> 1)));

		const vector float vfloat_U_1 = spu_add(spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_U, vec_char2int_first), 0),vec_minus_128);
		const vector float vfloat_U_2 = spu_add(spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_U, vec_char2int_second), 0),vec_minus_128);
		const vector float vfloat_U_3 = spu_add(spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_U, vec_char2int_third), 0),vec_minus_128);
		const vector float vfloat_U_4 = spu_add(spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_U, vec_char2int_fourth), 0),vec_minus_128);

		const vector float vfloat_V_1 = spu_add(spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_V, vec_char2int_first), 0),vec_minus_128);
		const vector float vfloat_V_2 = spu_add(spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_V, vec_char2int_second), 0),vec_minus_128);
		const vector float vfloat_V_3 = spu_add(spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_V, vec_char2int_third), 0),vec_minus_128);
		const vector float vfloat_V_4 = spu_add(spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_V, vec_char2int_fourth), 0),vec_minus_128);

		vector float Y_1 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_1, vec_char2int_first), 0);
		vector float Y_2 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_1, vec_char2int_second), 0);
		vector float Y_3 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_1, vec_char2int_third), 0);
		vector float Y_4 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_1, vec_char2int_fourth), 0);
		vector float Y_5 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_2, vec_char2int_first), 0);
		vector float Y_6 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_2, vec_char2int_second), 0);
		vector float Y_7 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_2, vec_char2int_third), 0);
		vector float Y_8 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_2, vec_char2int_fourth), 0);
		vector float Y_9 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_3, vec_char2int_first), 0);
		vector float Y_10 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_3, vec_char2int_second), 0);
		vector float Y_11 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_3, vec_char2int_third), 0);
		vector float Y_12 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_3, vec_char2int_fourth), 0);
		vector float Y_13 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_4, vec_char2int_first), 0);
		vector float Y_14 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_4, vec_char2int_second), 0);
		vector float Y_15 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_4, vec_char2int_third), 0);
		vector float Y_16 = spu_convtf((vector unsigned int)spu_shuffle(vec_null, vchar_Y_4, vec_char2int_fourth), 0);

		const vector float R1a_precalculate = spu_mul(vec_R_precalc_coeff, vfloat_V_1);
		const vector float R2a_precalculate = spu_mul(vec_R_precalc_coeff, vfloat_V_2);
		const vector float R3a_precalculate = spu_mul(vec_R_precalc_coeff, vfloat_V_3);
		const vector float R4a_precalculate = spu_mul(vec_R_precalc_coeff, vfloat_V_4);

		const vector float R1_precalculate = spu_shuffle(R1a_precalculate,  R1a_precalculate, vec_select_floats_upper);
		const vector float R2_precalculate = spu_shuffle(R1a_precalculate,  R1a_precalculate, vec_select_floats_lower);
		const vector float R3_precalculate = spu_shuffle(R2a_precalculate,  R2a_precalculate, vec_select_floats_upper);
		const vector float R4_precalculate = spu_shuffle(R2a_precalculate,  R2a_precalculate, vec_select_floats_lower);
		const vector float R5_precalculate = spu_shuffle(R3a_precalculate,  R3a_precalculate, vec_select_floats_upper);
		const vector float R6_precalculate = spu_shuffle(R3a_precalculate,  R3a_precalculate, vec_select_floats_lower);
		const vector float R7_precalculate = spu_shuffle(R4a_precalculate,  R4a_precalculate, vec_select_floats_upper);
		const vector float R8_precalculate = spu_shuffle(R4a_precalculate,  R4a_precalculate, vec_select_floats_lower);


		const vector float G1a_precalculate = spu_madd(vec_Gu_precalc_coeff, vfloat_U_1, spu_mul(vfloat_V_1, vec_Gv_precalc_coeff));
		const vector float G2a_precalculate = spu_madd(vec_Gu_precalc_coeff, vfloat_U_2, spu_mul(vfloat_V_2, vec_Gv_precalc_coeff));
		const vector float G3a_precalculate = spu_madd(vec_Gu_precalc_coeff, vfloat_U_3, spu_mul(vfloat_V_3, vec_Gv_precalc_coeff));
		const vector float G4a_precalculate = spu_madd(vec_Gu_precalc_coeff, vfloat_U_4, spu_mul(vfloat_V_4, vec_Gv_precalc_coeff));

		const vector float G1_precalculate = spu_shuffle(G1a_precalculate,  G1a_precalculate, vec_select_floats_upper);
		const vector float G2_precalculate = spu_shuffle(G1a_precalculate,  G1a_precalculate, vec_select_floats_lower);
		const vector float G3_precalculate = spu_shuffle(G2a_precalculate,  G2a_precalculate, vec_select_floats_upper);
		const vector float G4_precalculate = spu_shuffle(G2a_precalculate,  G2a_precalculate, vec_select_floats_lower);
		const vector float G5_precalculate = spu_shuffle(G3a_precalculate,  G3a_precalculate, vec_select_floats_upper);
		const vector float G6_precalculate = spu_shuffle(G3a_precalculate,  G3a_precalculate, vec_select_floats_lower);
		const vector float G7_precalculate = spu_shuffle(G4a_precalculate,  G4a_precalculate, vec_select_floats_upper);
		const vector float G8_precalculate = spu_shuffle(G4a_precalculate,  G4a_precalculate, vec_select_floats_lower);


		const vector float B1a_precalculate = spu_mul(vec_B_precalc_coeff, vfloat_U_1);
		const vector float B2a_precalculate = spu_mul(vec_B_precalc_coeff, vfloat_U_2);
		const vector float B3a_precalculate = spu_mul(vec_B_precalc_coeff, vfloat_U_3);
		const vector float B4a_precalculate = spu_mul(vec_B_precalc_coeff, vfloat_U_4);

		const vector float B1_precalculate = spu_shuffle(B1a_precalculate,  B1a_precalculate, vec_select_floats_upper);
		const vector float B2_precalculate = spu_shuffle(B1a_precalculate,  B1a_precalculate, vec_select_floats_lower);
		const vector float B3_precalculate = spu_shuffle(B2a_precalculate,  B2a_precalculate, vec_select_floats_upper);
		const vector float B4_precalculate = spu_shuffle(B2a_precalculate,  B2a_precalculate, vec_select_floats_lower);
		const vector float B5_precalculate = spu_shuffle(B3a_precalculate,  B3a_precalculate, vec_select_floats_upper);
		const vector float B6_precalculate = spu_shuffle(B3a_precalculate,  B3a_precalculate, vec_select_floats_lower);
		const vector float B7_precalculate = spu_shuffle(B4a_precalculate,  B4a_precalculate, vec_select_floats_upper);
		const vector float B8_precalculate = spu_shuffle(B4a_precalculate,  B4a_precalculate, vec_select_floats_lower);


		const vector unsigned int  R_1 = vfloat_to_vuint(spu_add( Y_1, R1_precalculate));
		const vector unsigned int  R_2 = vfloat_to_vuint(spu_add( Y_2, R2_precalculate));
		const vector unsigned int  R_3 = vfloat_to_vuint(spu_add( Y_3, R3_precalculate));
		const vector unsigned int  R_4 = vfloat_to_vuint(spu_add( Y_4, R4_precalculate));
		const vector unsigned int  R_5 = vfloat_to_vuint(spu_add( Y_5, R5_precalculate));
		const vector unsigned int  R_6 = vfloat_to_vuint(spu_add( Y_6, R6_precalculate));
		const vector unsigned int  R_7 = vfloat_to_vuint(spu_add( Y_7, R7_precalculate));
		const vector unsigned int  R_8 = vfloat_to_vuint(spu_add( Y_8, R8_precalculate));
		const vector unsigned int  R_9 = vfloat_to_vuint(spu_add( Y_9, R1_precalculate));
		const vector unsigned int R_10 = vfloat_to_vuint(spu_add(Y_10, R2_precalculate));
		const vector unsigned int R_11 = vfloat_to_vuint(spu_add(Y_11, R3_precalculate));
		const vector unsigned int R_12 = vfloat_to_vuint(spu_add(Y_12, R4_precalculate));
		const vector unsigned int R_13 = vfloat_to_vuint(spu_add(Y_13, R5_precalculate));
		const vector unsigned int R_14 = vfloat_to_vuint(spu_add(Y_14, R6_precalculate));
		const vector unsigned int R_15 = vfloat_to_vuint(spu_add(Y_15, R7_precalculate));
		const vector unsigned int R_16 = vfloat_to_vuint(spu_add(Y_16, R8_precalculate));

		const vector unsigned int  G_1 = vfloat_to_vuint(spu_add( Y_1, G1_precalculate));
		const vector unsigned int  G_2 = vfloat_to_vuint(spu_add( Y_2, G2_precalculate));
		const vector unsigned int  G_3 = vfloat_to_vuint(spu_add( Y_3, G3_precalculate));
		const vector unsigned int  G_4 = vfloat_to_vuint(spu_add( Y_4, G4_precalculate));
		const vector unsigned int  G_5 = vfloat_to_vuint(spu_add( Y_5, G5_precalculate));
		const vector unsigned int  G_6 = vfloat_to_vuint(spu_add( Y_6, G6_precalculate));
		const vector unsigned int  G_7 = vfloat_to_vuint(spu_add( Y_7, G7_precalculate));
		const vector unsigned int  G_8 = vfloat_to_vuint(spu_add( Y_8, G8_precalculate));
		const vector unsigned int  G_9 = vfloat_to_vuint(spu_add( Y_9, G1_precalculate));
		const vector unsigned int G_10 = vfloat_to_vuint(spu_add(Y_10, G2_precalculate));
		const vector unsigned int G_11 = vfloat_to_vuint(spu_add(Y_11, G3_precalculate));
		const vector unsigned int G_12 = vfloat_to_vuint(spu_add(Y_12, G4_precalculate));
		const vector unsigned int G_13 = vfloat_to_vuint(spu_add(Y_13, G5_precalculate));
		const vector unsigned int G_14 = vfloat_to_vuint(spu_add(Y_14, G6_precalculate));
		const vector unsigned int G_15 = vfloat_to_vuint(spu_add(Y_15, G7_precalculate));
		const vector unsigned int G_16 = vfloat_to_vuint(spu_add(Y_16, G8_precalculate));

		const vector unsigned int  B_1 = vfloat_to_vuint(spu_add( Y_1, B1_precalculate));
		const vector unsigned int  B_2 = vfloat_to_vuint(spu_add( Y_2, B2_precalculate));
		const vector unsigned int  B_3 = vfloat_to_vuint(spu_add( Y_3, B3_precalculate));
		const vector unsigned int  B_4 = vfloat_to_vuint(spu_add( Y_4, B4_precalculate));
		const vector unsigned int  B_5 = vfloat_to_vuint(spu_add( Y_5, B5_precalculate));
		const vector unsigned int  B_6 = vfloat_to_vuint(spu_add( Y_6, B6_precalculate));
		const vector unsigned int  B_7 = vfloat_to_vuint(spu_add( Y_7, B7_precalculate));
		const vector unsigned int  B_8 = vfloat_to_vuint(spu_add( Y_8, B8_precalculate));
		const vector unsigned int  B_9 = vfloat_to_vuint(spu_add( Y_9, B1_precalculate));
		const vector unsigned int B_10 = vfloat_to_vuint(spu_add(Y_10, B2_precalculate));
		const vector unsigned int B_11 = vfloat_to_vuint(spu_add(Y_11, B3_precalculate));
		const vector unsigned int B_12 = vfloat_to_vuint(spu_add(Y_12, B4_precalculate));
		const vector unsigned int B_13 = vfloat_to_vuint(spu_add(Y_13, B5_precalculate));
		const vector unsigned int B_14 = vfloat_to_vuint(spu_add(Y_14, B6_precalculate));
		const vector unsigned int B_15 = vfloat_to_vuint(spu_add(Y_15, B7_precalculate));
		const vector unsigned int B_16 = vfloat_to_vuint(spu_add(Y_16, B8_precalculate));

		*((vector unsigned int*)(bgra_addr + x)) = spu_or(spu_or(vec_alpha,  B_1), spu_or(spu_slqwbyte( R_1, 2),spu_slqwbyte(G_1, 1)));
		*((vector unsigned int*)(bgra_addr + x + 4)) = spu_or(spu_or(vec_alpha,  B_2), spu_or(spu_slqwbyte( R_2, 2),spu_slqwbyte(G_2, 1)));
		*((vector unsigned int*)(bgra_addr + x + 8)) = spu_or(spu_or(vec_alpha,  B_3), spu_or(spu_slqwbyte( R_3, 2),spu_slqwbyte(G_3, 1)));
		*((vector unsigned int*)(bgra_addr + x + 12)) = spu_or(spu_or(vec_alpha,  B_4), spu_or(spu_slqwbyte( R_4, 2),spu_slqwbyte(G_4, 1)));
		*((vector unsigned int*)(bgra_addr + x + 16)) = spu_or(spu_or(vec_alpha,  B_5), spu_or(spu_slqwbyte( R_5, 2),spu_slqwbyte(G_5, 1)));
		*((vector unsigned int*)(bgra_addr + x + 20)) = spu_or(spu_or(vec_alpha,  B_6), spu_or(spu_slqwbyte( R_6, 2),spu_slqwbyte(G_6, 1)));
		*((vector unsigned int*)(bgra_addr + x + 24)) = spu_or(spu_or(vec_alpha,  B_7), spu_or(spu_slqwbyte( R_7, 2),spu_slqwbyte(G_7, 1)));
		*((vector unsigned int*)(bgra_addr + x + 28)) = spu_or(spu_or(vec_alpha,  B_8), spu_or(spu_slqwbyte( R_8, 2),spu_slqwbyte(G_8, 1)));
		*((vector unsigned int*)(bgra_addr + x + width)) = spu_or(spu_or(vec_alpha,  B_9), spu_or(spu_slqwbyte( R_9, 2),spu_slqwbyte(G_9, 1)));
		*((vector unsigned int*)(bgra_addr + x + width + 4)) = spu_or(spu_or(vec_alpha, B_10), spu_or(spu_slqwbyte(R_10, 2),spu_slqwbyte(G_10, 1)));
		*((vector unsigned int*)(bgra_addr + x + width + 8)) = spu_or(spu_or(vec_alpha, B_11), spu_or(spu_slqwbyte(R_11, 2),spu_slqwbyte(G_11, 1)));
		*((vector unsigned int*)(bgra_addr + x + width + 12)) = spu_or(spu_or(vec_alpha, B_12), spu_or(spu_slqwbyte(R_12, 2),spu_slqwbyte(G_12, 1)));
		*((vector unsigned int*)(bgra_addr + x + width + 16)) = spu_or(spu_or(vec_alpha, B_13), spu_or(spu_slqwbyte(R_13, 2),spu_slqwbyte(G_13, 1)));
		*((vector unsigned int*)(bgra_addr + x + width + 20)) = spu_or(spu_or(vec_alpha, B_14), spu_or(spu_slqwbyte(R_14, 2),spu_slqwbyte(G_14, 1)));
		*((vector unsigned int*)(bgra_addr + x + width + 24)) = spu_or(spu_or(vec_alpha, B_15), spu_or(spu_slqwbyte(R_15, 2),spu_slqwbyte(G_15, 1)));
		*((vector unsigned int*)(bgra_addr + x + width + 28)) = spu_or(spu_or(vec_alpha, B_16), spu_or(spu_slqwbyte(R_16, 2),spu_slqwbyte(G_16, 1)));
	}
}