view src/audio/SDL_mixer_m68k.c @ 4165:3b8ac3d311a2 SDL-1.2

Hello. This patch provides basic support for video on the Sony PS3 Linux framebuffer. Scaling, format-conversion, and drawing is done from the SPEs, so there is little performance impact to PPE applications. This is by no means production quality code, but it is a very good start and a good example of how to use the PS3's hardware capabilities to accelerate video playback on the box. The driver has been verified to work with ffplay, mplayer and xine. This piece of software has been developed at the IBM R&D Lab in Boeblingen, Germany and is now returned to the community. Enjoy ! Signed-off-by: D.Herrendoerfer < d.herrendoerfer [at] de [dot] ibm [dot] com >
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Apr 2009 04:06:55 +0000
parents a1b03ba2fcd0
children 124629b76853
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2009 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	m68k assembly mix routines

	Patrice Mandin
*/

#if defined(__M68000__) && defined(__GNUC__)
void SDL_MixAudio_m68k_U8(char* dst, char* src, long len, long volume, char* mix8)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_u8\n"
"mixloop_u8:\n"

	/* Mix a sample */

"	moveq	#0,%%d0\n"
"	moveq	#0,%%d1\n"

"	moveb	%1@+,%%d0\n"	/* d0 = *src++ */
"	sub	#128,%%d0\n"	/* d0 -= 128 */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	moveb	%0@,%%d1\n"	/* d1 = *dst */
"	asr	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */
"	add	#128,%%d0\n"	/* d0 += 128 */

"	add	%%d1,%%d0\n"

"	moveb	%4@(%%d0:w),%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_u8\n"
"stoploop_u8:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume), "a"(mix8)	
	 : /* clobbered registers */
	 	"d0", "d1", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S8(char* dst, char* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s8\n"
"	moveq	#-128,%%d2\n"
"	moveq	#127,%%d3\n"
"mixloop_s8:\n"

	/* Mix a sample */

"	moveq	#0,%%d0\n"
"	moveq	#0,%%d1\n"

"	moveb	%1@+,%%d0\n"	/* d0 = *src++ */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	moveb	%0@,%%d1\n"	/* d1 = *dst */
"	asr	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	add	%%d1,%%d0\n"

"	cmp	%%d2,%%d0\n"
"	bges	lower_limit_s8\n"
"	move	%%d2,%%d0\n"
"lower_limit_s8:\n"

"	cmp	%%d3,%%d0\n"
"	bles	upper_limit_s8\n"
"	move	%%d3,%%d0\n"
"upper_limit_s8:\n"
"	moveb	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s8\n"
"stoploop_s8:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S16MSB(short* dst, short* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s16msb\n"
"	movel	#-32768,%%d2\n"
"	movel	#32767,%%d3\n"
"	lsrl	#1,%2\n"
"mixloop_s16msb:\n"

	/* Mix a sample */

"	move	%1@+,%%d0\n"	/* d0 = *src++ */
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	move	%0@,%%d1\n"	/* d1 = *dst */
"	extl	%%d1\n"		/* extend d1 to 32 bits */
"	asrl	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	addl	%%d1,%%d0\n"

"	cmpl	%%d2,%%d0\n"
"	bges	lower_limit_s16msb\n"
"	move	%%d2,%%d0\n"
"lower_limit_s16msb:\n"

"	cmpl	%%d3,%%d0\n"
"	bles	upper_limit_s16msb\n"
"	move	%%d3,%%d0\n"
"upper_limit_s16msb:\n"
"	move	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s16msb\n"
"stoploop_s16msb:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}

void SDL_MixAudio_m68k_S16LSB(short* dst, short* src, long len, long volume)
{
    __asm__ __volatile__ (

	"tstl	%2\n"
"	beqs	stoploop_s16lsb\n"
"	movel	#-32768,%%d2\n"
"	movel	#32767,%%d3\n"
"	lsrl	#1,%2\n"
"mixloop_s16lsb:\n"

	/* Mix a sample */

"	move	%1@+,%%d0\n"	/* d0 = *src++ */
"	rorw	#8,%%d0\n"
"	muls	%3,%%d0\n"	/* d0 *= volume (0<=volume<=128) */
"	move	%0@,%%d1\n"	/* d1 = *dst */
"	rorw	#8,%%d1\n"
"	extl	%%d1\n"		/* extend d1 to 32 bits */
"	asrl	#7,%%d0\n"	/* d0 /= 128 (SDL_MIX_MAXVOLUME) */

"	addl	%%d1,%%d0\n"

"	cmpl	%%d2,%%d0\n"
"	bges	lower_limit_s16lsb\n"
"	move	%%d2,%%d0\n"
"lower_limit_s16lsb:\n"

"	cmpl	%%d3,%%d0\n"
"	bles	upper_limit_s16lsb\n"
"	move	%%d3,%%d0\n"
"upper_limit_s16lsb:\n"
"	rorw	#8,%%d0\n"
"	move	%%d0,%0@+\n"

	/* Loop till done */

"	subql	#1,%2\n"
"	bhis	mixloop_s16lsb\n"
"stoploop_s16lsb:\n"

	 : /* no return value */
	 : /* input */
	 	"a"(dst), "a"(src), "d"(len), "d"(volume)	
	 : /* clobbered registers */
	 	"d0", "d1", "d2", "d3", "cc", "memory" 
	 );
}
#endif