view README.SVN @ 4165:3b8ac3d311a2 SDL-1.2

Hello. This patch provides basic support for video on the Sony PS3 Linux framebuffer. Scaling, format-conversion, and drawing is done from the SPEs, so there is little performance impact to PPE applications. This is by no means production quality code, but it is a very good start and a good example of how to use the PS3's hardware capabilities to accelerate video playback on the box. The driver has been verified to work with ffplay, mplayer and xine. This piece of software has been developed at the IBM R&D Lab in Boeblingen, Germany and is now returned to the community. Enjoy ! Signed-off-by: D.Herrendoerfer < d.herrendoerfer [at] de [dot] ibm [dot] com >
author Sam Lantinga <slouken@libsdl.org>
date Thu, 02 Apr 2009 04:06:55 +0000
parents dc726b233f5f
children
line wrap: on
line source


The latest development version of SDL is available via Subversion.
Subversion allows you to get up-to-the-minute fixes and enhancements;
as a developer works on a source tree, you can use svn to mirror that
source tree instead of waiting for an official release. Please look
at the Subversion website ( http://subversion.tigris.org/ ) for more
information on using svn, where you can also download software for
MacOS, Windows, and Unix systems.

  svn checkout http://svn.libsdl.org/branches/SDL-1.2

If you are building SDL with an IDE, you will need to copy the file
include/SDL_config.h.default to include/SDL_config.h before building.

If you are building SDL via configure, you will need to run autogen.sh
before running configure.

There is a web interface to the subversion repository at:
	http://www.libsdl.org/cgi/viewvc.cgi

There is an RSS feed available at that URL, for those that want to
track commits in real time.