Mercurial > sdl-ios-xcode
view src/video/bwindow/SDL_sysyuv.h @ 1240:3b8a43c428bb
From Bug #36:
There are a couple of issues with the selection of Altivec alpha-blitting
routines in CalculateAlphaBlit() in src/video/SDL_Blit_A.c.
1) There's no check for the presence of Altivec when checking if the
Blit32to565PixelAlphaAltivec() routine can be selected.
2) Altivec cannot be used in video memory, and there's no check if the
destination surface is a hardware surface. (Alpha-blitting to a hardware
surface with GPU support is a bad idea, but somebody's bound to do it anyway.)
Patch to fix these attached.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 08 Jan 2006 21:18:15 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifndef __SDL_SYS_YUV_H__ #define __SDL_SYS_YUV_H__ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* SAVE_RCSID */ /* This is the BeOS implementation of YUV video overlays */ #include "SDL_video.h" #include "SDL_lowvideo.h" extern "C" { struct private_yuvhwdata { /* FRAMEDATA* CurrentFrameData; FRAMEDATA* FrameData0; FRAMEDATA* FrameData1; PgScalerProps_t props; PgScalerCaps_t caps; PgVideoChannel_t* channel; PhArea_t CurrentViewPort; PhPoint_t CurrentWindowPos; long format; int scaler_on; int current; long YStride; long VStride; long UStride; int ischromakey; long chromakey; int forcedredraw; unsigned long State; long flags; */ SDL_Surface *display; BView *bview; bool first_display; BBitmap *bbitmap; int locked; }; extern BBitmap * BE_GetOverlayBitmap(BRect bounds, color_space cs); extern SDL_Overlay* BE_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface* display); extern int BE_LockYUVOverlay(_THIS, SDL_Overlay* overlay); extern void BE_UnlockYUVOverlay(_THIS, SDL_Overlay* overlay); extern int BE_DisplayYUVOverlay(_THIS, SDL_Overlay* overlay, SDL_Rect* dstrect); extern void BE_FreeYUVOverlay(_THIS, SDL_Overlay* overlay); }; #endif /* __SDL_PH_YUV_H__ */