view src/video/SDL_blit_0.c @ 1240:3b8a43c428bb

From Bug #36: There are a couple of issues with the selection of Altivec alpha-blitting routines in CalculateAlphaBlit() in src/video/SDL_Blit_A.c. 1) There's no check for the presence of Altivec when checking if the Blit32to565PixelAlphaAltivec() routine can be selected. 2) Altivec cannot be used in video memory, and there's no check if the destination surface is a hardware surface. (Alpha-blitting to a hardware surface with GPU support is a bad idea, but somebody's bound to do it anyway.) Patch to fix these attached.
author Ryan C. Gordon <icculus@icculus.org>
date Sun, 08 Jan 2006 21:18:15 +0000
parents e6c91fd1911e
children c9b51268668f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

#include <stdio.h>
#include <string.h>

#include "SDL_types.h"
#include "SDL_video.h"
#include "SDL_blit.h"

/* Functions to blit from bitmaps to other surfaces */

static void BlitBto1(SDL_BlitInfo *info)
{
	int c;
	int width, height;
	Uint8 *src, *map, *dst;
	int srcskip, dstskip;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = info->d_pixels;
	dstskip = info->d_skip;
	map = info->table;
	srcskip += width-(width+7)/8;

	if ( map ) {
		while ( height-- ) {
		        Uint8 byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( 1 ) {
				  *dst = map[bit];
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	} else {
		while ( height-- ) {
		        Uint8 byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( 1 ) {
				  *dst = bit;
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	}
}
static void BlitBto2(SDL_BlitInfo *info)
{
	int c;
	int width, height;
	Uint8 *src;
	Uint16 *map, *dst;
	int srcskip, dstskip;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = (Uint16 *)info->d_pixels;
	dstskip = info->d_skip/2;
	map = (Uint16 *)info->table;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
				*dst = map[bit];
			}
			byte <<= 1;
			dst++;
		}
		src += srcskip;
		dst += dstskip;
	}
}
static void BlitBto3(SDL_BlitInfo *info)
{
	int c, o;
	int width, height;
	Uint8 *src, *map, *dst;
	int srcskip, dstskip;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = info->d_pixels;
	dstskip = info->d_skip;
	map = info->table;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
				o = bit * 4;
				dst[0] = map[o++];
				dst[1] = map[o++];
				dst[2] = map[o++];
			}
			byte <<= 1;
			dst += 3;
		}
		src += srcskip;
		dst += dstskip;
	}
}
static void BlitBto4(SDL_BlitInfo *info)
{
	int width, height;
	Uint8 *src;
	Uint32 *map, *dst;
	int srcskip, dstskip;
	int c;

	/* Set up some basic variables */
	width = info->d_width;
	height = info->d_height;
	src = info->s_pixels;
	srcskip = info->s_skip;
	dst = (Uint32 *)info->d_pixels;
	dstskip = info->d_skip/4;
	map = (Uint32 *)info->table;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
				*dst = map[bit];
			}
			byte <<= 1;
			dst++;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static void BlitBto1Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;

	if ( palmap ) {
		while ( height-- ) {
		        Uint8  byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( bit != ckey ) {
				  *dst = palmap[bit];
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	} else {
		while ( height-- ) {
		        Uint8  byte = 0, bit;
	    		for ( c=0; c<width; ++c ) {
				if ( (c&7) == 0 ) {
					byte = *src++;
				}
				bit = (byte&0x80)>>7;
				if ( bit != ckey ) {
				  *dst = bit;
				}
				dst++;
				byte <<= 1;
			}
			src += srcskip;
			dst += dstskip;
		}
	}
}

static void BlitBto2Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint16 *dstp = (Uint16 *)info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;
	dstskip /= 2;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
				*dstp=((Uint16 *)palmap)[bit];
			}
			byte <<= 1;
			dstp++;
		}
		src += srcskip;
		dstp += dstskip;
	}
}

static void BlitBto3Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8  byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
				memcpy(dst, &palmap[bit*4], 3);
			}
			byte <<= 1;
			dst += 3;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static void BlitBto4Key(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint32 *dstp = (Uint32 *)info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	Uint32 ckey = info->src->colorkey;
	Uint8 *palmap = info->table;
	int c;

	/* Set up some basic variables */
	srcskip += width-(width+7)/8;
	dstskip /= 4;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
				*dstp=((Uint32 *)palmap)[bit];
			}
			byte <<= 1;
			dstp++;
		}
		src += srcskip;
		dstp += dstskip;
	}
}

static void BlitBtoNAlpha(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	const SDL_Color *srcpal	= info->src->palette->colors;
	SDL_PixelFormat *dstfmt = info->dst;
	int  dstbpp;
	int c;
	const int A = info->src->alpha;

	/* Set up some basic variables */
	dstbpp = dstfmt->BytesPerPixel;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8 byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( 1 ) {
			        Uint32 pixel;
			        unsigned sR, sG, sB;
				unsigned dR, dG, dB;
				sR = srcpal[bit].r;
				sG = srcpal[bit].g;
				sB = srcpal[bit].b;
				DISEMBLE_RGB(dst, dstbpp, dstfmt,
							pixel, dR, dG, dB);
				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
			}
			byte <<= 1;
			dst += dstbpp;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
{
        int width = info->d_width;
	int height = info->d_height;
	Uint8 *src = info->s_pixels;
	Uint8 *dst = info->d_pixels;
	int srcskip = info->s_skip;
	int dstskip = info->d_skip;
	SDL_PixelFormat *srcfmt = info->src;
	SDL_PixelFormat *dstfmt = info->dst;
	const SDL_Color *srcpal	= srcfmt->palette->colors;
	int dstbpp;
	int c;
	const int A = srcfmt->alpha;
	Uint32 ckey = srcfmt->colorkey;

	/* Set up some basic variables */
	dstbpp = dstfmt->BytesPerPixel;
	srcskip += width-(width+7)/8;

	while ( height-- ) {
	        Uint8  byte = 0, bit;
	    	for ( c=0; c<width; ++c ) {
			if ( (c&7) == 0 ) {
				byte = *src++;
			}
			bit = (byte&0x80)>>7;
			if ( bit != ckey ) {
			        int sR, sG, sB;
				int dR, dG, dB;
				Uint32 pixel;
				sR = srcpal[bit].r;
				sG = srcpal[bit].g;
				sB = srcpal[bit].b;
				DISEMBLE_RGB(dst, dstbpp, dstfmt,
							pixel, dR, dG, dB);
				ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
			  	ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
			}
			byte <<= 1;
			dst += dstbpp;
		}
		src += srcskip;
		dst += dstskip;
	}
}

static SDL_loblit bitmap_blit[] = {
	NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
};

static SDL_loblit colorkey_blit[] = {
    NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
};

SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index)
{
	int which;

	if ( surface->format->BitsPerPixel != 1 ) {
		/* We don't support sub 8-bit packed pixel modes */
		return NULL;
	}
	if ( surface->map->dst->format->BitsPerPixel < 8 ) {
		which = 0;
	} else {
		which = surface->map->dst->format->BytesPerPixel;
	}
	switch(blit_index) {
	case 0:			/* copy */
	    return bitmap_blit[which];

	case 1:			/* colorkey */
	    return colorkey_blit[which];

	case 2:			/* alpha */
	    return which >= 2 ? BlitBtoNAlpha : NULL;

	case 4:			/* alpha + colorkey */
	    return which >= 2 ? BlitBtoNAlphaKey : NULL;
	}
	return NULL;
}