Mercurial > sdl-ios-xcode
view src/audio/dart/SDL_dart.h @ 1240:3b8a43c428bb
From Bug #36:
There are a couple of issues with the selection of Altivec alpha-blitting
routines in CalculateAlphaBlit() in src/video/SDL_Blit_A.c.
1) There's no check for the presence of Altivec when checking if the
Blit32to565PixelAlphaAltivec() routine can be selected.
2) Altivec cannot be used in video memory, and there's no check if the
destination surface is a hardware surface. (Alpha-blitting to a hardware
surface with GPU support is a bad idea, but somebody's bound to do it anyway.)
Patch to fix these attached.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 08 Jan 2006 21:18:15 +0000 |
parents | 173c063d4f55 |
children | c9b51268668f |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #ifndef _SDL_lowaudio_h #define _SDL_lowaudio_h #include "SDL_sysaudio.h" #define INCL_TYPES #define INCL_DOSSEMAPHORES #define INCL_DOSRESOURCES #define INCL_DOSMISC #define INCL_DOSERRORS #define INCL_OS2MM #define INCL_MMIOOS2 #define INCL_MCIOS2 #include <os2.h> #include <os2me.h> // DART stuff and MMIO stuff /* Hidden "this" pointer for the audio functions */ #define _THIS SDL_AudioDevice *_this /* The DirectSound objects */ struct SDL_PrivateAudioData { int iCurrDeviceOrd; int iCurrFreq; int iCurrBits; int iCurrChannels; int iCurrNumBufs; int iCurrBufSize; int iLastPlayedBuf; int iNextFreeBuffer; MCI_BUFFER_PARMS BufferParms; // Sound buffer parameters MCI_MIX_BUFFER *pMixBuffers; // Sound buffers MCI_MIXSETUP_PARMS MixSetupParms; // Mixer setup parameters HEV hevAudioBufferPlayed; // Event semaphore to indicate that an audio buffer has been played by DART }; #endif /* _SDL_lowaudio_h */