Mercurial > sdl-ios-xcode
view src/thread/pth/SDL_systhread.c @ 3933:3b5c90889156 SDL-1.2
Don't compile the joystick code if --disable-joystick is specified at
./configure time, and define SDL_JOYSTICK_DUMMY if the subsystem is wanted
but there aren't any drivers available for the platform.
Fixes Bugzilla #403.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Apr 2007 10:28:14 +0000 |
parents | cf7528eded83 |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* * GNU pth threads * * Patrice Mandin */ #include <pth.h> #include <signal.h> #include "SDL_thread.h" #include "../SDL_thread_c.h" #include "../SDL_systhread.h" /* List of signals to mask in the subthreads */ static int sig_list[] = { SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH, SIGVTALRM, SIGPROF, 0 }; static void *RunThread(void *data) { SDL_RunThread(data); pth_exit((void*)0); return((void *)0); /* Prevent compiler warning */ } int SDL_SYS_CreateThread(SDL_Thread *thread, void *args) { pth_attr_t type; /* Create a new attribute */ type = pth_attr_new(); if ( type == NULL ) { SDL_SetError("Couldn't initialize pth attributes"); return(-1); } pth_attr_set(type, PTH_ATTR_JOINABLE, TRUE); /* Create the thread and go! */ thread->handle = pth_spawn(type, RunThread, args); if ( thread->handle == NULL ) { SDL_SetError("Not enough resources to create thread"); return(-1); } return(0); } void SDL_SYS_SetupThread(void) { int i; sigset_t mask; int oldstate; /* Mask asynchronous signals for this thread */ sigemptyset(&mask); for ( i=0; sig_list[i]; ++i ) { sigaddset(&mask, sig_list[i]); } pth_sigmask(SIG_BLOCK, &mask, 0); /* Allow ourselves to be asynchronously cancelled */ pth_cancel_state(PTH_CANCEL_ASYNCHRONOUS, &oldstate); } /* WARNING: This may not work for systems with 64-bit pid_t */ Uint32 SDL_ThreadID(void) { return((Uint32)pth_self()); } void SDL_SYS_WaitThread(SDL_Thread *thread) { pth_join(thread->handle, NULL); } void SDL_SYS_KillThread(SDL_Thread *thread) { pth_cancel(thread->handle); pth_join(thread->handle, NULL); }