Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetVideoSurface.3 @ 3933:3b5c90889156 SDL-1.2
Don't compile the joystick code if --disable-joystick is specified at
./configure time, and define SDL_JOYSTICK_DUMMY if the subsystem is wanted
but there aren't any drivers available for the platform.
Fixes Bugzilla #403.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Wed, 04 Apr 2007 10:28:14 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_GetVideoSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetVideoSurface\- returns a pointer to the current display surface .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_Surface *\fBSDL_GetVideoSurface\fP\fR(\fBvoid\fR); .SH "DESCRIPTION" .PP This function returns a pointer to the current display surface\&. If SDL is doing format conversion on the display surface, this function returns the publicly visible surface, not the real video surface\&. .SH "SEE ALSO" .PP \fI\fBSDL_Surface\fR\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01