view src/video/photon/SDL_ph_video.c @ 1982:3b4ce57c6215

First shot at new audio data types (int32 and float32). Notable changes: - Converters between types are autogenerated. Instead of making multiple passes over the data with seperate filters for endianess, size, signedness, etc, converting between data types is always one specialized filter. This simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases with the new types, and makes the actually conversions more CPU cache friendly. Left a stub for adding specific optimized versions of these routines (SSE/MMX/Altivec, assembler, etc) - Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This does not need to be run unless tweaking the code, and thus doesn't need integration into the build system. - Went through all the drivers and tried to weed out all the "Uint16" references that are better specified with the new SDL_AudioFormat typedef. - Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them with new SDL_AUDIO_* macros. - Added initial float32 and int32 support code. Theoretically, existing drivers will push these through converters to get the data they want to feed to the hardware. Still TODO: - Optimize and debug new converters. - Update the CoreAudio backend to accept float32 data directly. - Other backends, too? - SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files (both of which exist and can be generated by 'sox' for testing purposes). - Update the mixer to handle new datatypes. - Optionally update SDL_sound and SDL_mixer, etc.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 24 Aug 2006 12:10:46 +0000
parents c121d94672cb
children 99210400e8b9
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <unistd.h>
#include <sys/ioctl.h>

#include "SDL_endian.h"
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"
#include "SDL_ph_video.h"
#include "SDL_ph_modes_c.h"
#include "SDL_ph_image_c.h"
#include "SDL_ph_events_c.h"
#include "SDL_ph_mouse_c.h"
#include "SDL_ph_wm_c.h"
#include "SDL_ph_gl.h"
#include "SDL_phyuv_c.h"
#include "../blank_cursor.h"

static int ph_VideoInit(_THIS, SDL_PixelFormat * vformat);
static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface * current, int width,
                                    int height, int bpp, Uint32 flags);
static int ph_SetColors(_THIS, int firstcolor, int ncolors,
                        SDL_Color * colors);
static void ph_VideoQuit(_THIS);
static void ph_DeleteDevice(SDL_VideoDevice * device);

static int phstatus = -1;

static int
ph_Available(void)
{
    if (phstatus != 0) {
        phstatus = PtInit(NULL);
        if (phstatus == 0) {
            return 1;
        } else {
            return 0;
        }
    }
    return 1;
}

static SDL_VideoDevice *
ph_CreateDevice(int devindex)
{
    SDL_VideoDevice *device;

    /* Initialize all variables that we clean on shutdown */
    device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
    if (device) {
        SDL_memset(device, 0, (sizeof *device));
        device->hidden = (struct SDL_PrivateVideoData *)
            SDL_malloc((sizeof *device->hidden));
        device->gl_data = NULL;
    }
    if ((device == NULL) || (device->hidden == NULL)) {
        SDL_OutOfMemory();
        ph_DeleteDevice(device);
        return NULL;
    }
    SDL_memset(device->hidden, 0, (sizeof *device->hidden));

    /* Set the driver flags */
    device->handles_any_size = 1;

    /* Set the function pointers */
    device->CreateYUVOverlay = ph_CreateYUVOverlay;
    device->VideoInit = ph_VideoInit;
    device->ListModes = ph_ListModes;
    device->SetVideoMode = ph_SetVideoMode;
    device->ToggleFullScreen = ph_ToggleFullScreen;
    device->UpdateMouse = ph_UpdateMouse;
    device->SetColors = ph_SetColors;
    device->UpdateRects = NULL; /* set up in ph_SetupUpdateFunction */
    device->VideoQuit = ph_VideoQuit;
    device->AllocHWSurface = ph_AllocHWSurface;
    device->CheckHWBlit = ph_CheckHWBlit;
    device->FillHWRect = ph_FillHWRect;
    device->SetHWColorKey = ph_SetHWColorKey;
    device->SetHWAlpha = ph_SetHWAlpha;
    device->LockHWSurface = ph_LockHWSurface;
    device->UnlockHWSurface = ph_UnlockHWSurface;
    device->FlipHWSurface = ph_FlipHWSurface;
    device->FreeHWSurface = ph_FreeHWSurface;
    device->SetCaption = ph_SetCaption;
    device->SetIcon = NULL;
    device->IconifyWindow = ph_IconifyWindow;
    device->GrabInput = ph_GrabInput;
    device->GetWMInfo = ph_GetWMInfo;
    device->FreeWMCursor = ph_FreeWMCursor;
    device->CreateWMCursor = ph_CreateWMCursor;
    device->ShowWMCursor = ph_ShowWMCursor;
    device->WarpWMCursor = ph_WarpWMCursor;
    device->MoveWMCursor = NULL;
    device->CheckMouseMode = ph_CheckMouseMode;
    device->InitOSKeymap = ph_InitOSKeymap;
    device->PumpEvents = ph_PumpEvents;

    /* OpenGL support. */
#if SDL_VIDEO_OPENGL
    device->GL_MakeCurrent = ph_GL_MakeCurrent;
    device->GL_SwapBuffers = ph_GL_SwapBuffers;
    device->GL_GetAttribute = ph_GL_GetAttribute;
    device->GL_LoadLibrary = ph_GL_LoadLibrary;
    device->GL_GetProcAddress = ph_GL_GetProcAddress;
#endif /* SDL_VIDEO_OPENGL */

    device->free = ph_DeleteDevice;

    return device;
}

VideoBootStrap ph_bootstrap = {
    "photon", "QNX Photon video output",
    ph_Available, ph_CreateDevice
};

static void
ph_DeleteDevice(SDL_VideoDevice * device)
{
    if (device) {
        if (device->hidden) {
            SDL_free(device->hidden);
            device->hidden = NULL;
        }
        if (device->gl_data) {
            SDL_free(device->gl_data);
            device->gl_data = NULL;
        }
        SDL_free(device);
        device = NULL;
    }
}

static PtWidget_t *
ph_CreateWindow(_THIS)
{
    PtWidget_t *widget;

    widget = PtCreateWidget(PtWindow, NULL, 0, NULL);

    return widget;
}

static int
ph_SetupWindow(_THIS, int w, int h, int flags)
{
    PtArg_t args[32];
    PhPoint_t pos = { 0, 0 };
    PhDim_t *olddim;
    PhDim_t dim = { w, h };
    PhRect_t desktopextent;
    int nargs = 0;
    const char *windowpos;
    const char *iscentered;
    int x, y;

    /* check if window size has been changed by Window Manager */
    PtGetResource(window, Pt_ARG_DIM, &olddim, 0);
    if ((olddim->w != w) || (olddim->h != h)) {
        PtSetArg(&args[nargs++], Pt_ARG_DIM, &dim, 0);
    }

    if ((flags & SDL_RESIZABLE) == SDL_RESIZABLE) {
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE,
                 Ph_WM_CLOSE);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE,
                 Ph_WM_MAX | Ph_WM_RESTORE | Ph_WM_RESIZE);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE,
                 Ph_WM_RESIZE | Ph_WM_MOVE | Ph_WM_CLOSE | Ph_WM_MAX |
                 Ph_WM_RESTORE);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE,
                 Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX |
                 Ph_WM_RENDER_COLLAPSE | Ph_WM_RENDER_RETURN);
        PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_TRUE,
                 Pt_RESIZE_XY_AS_REQUIRED);
    } else {
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE,
                 Ph_WM_RESIZE | Ph_WM_MAX | Ph_WM_RESTORE | Ph_WM_CLOSE);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_FALSE,
                 Ph_WM_RESIZE | Ph_WM_MAX | Ph_WM_RESTORE);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE,
                 Ph_WM_MOVE | Ph_WM_CLOSE);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE,
                 Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX |
                 Ph_WM_RENDER_COLLAPSE | Ph_WM_RENDER_RETURN);
        PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_FALSE,
                 Pt_RESIZE_XY_AS_REQUIRED);
    }

    if (((flags & SDL_NOFRAME) == SDL_NOFRAME)
        || ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)) {
        if ((flags & SDL_RESIZABLE) != SDL_RESIZABLE) {
            PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS,
                     Pt_FALSE, Pt_TRUE);
        } else {
            PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS,
                     Pt_FALSE, Pt_TRUE);
            PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE,
                     Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_BORDER);
        }
    } else {
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE,
                 Ph_WM_RENDER_BORDER | Ph_WM_RENDER_TITLE |
                 Ph_WM_RENDER_CLOSE | Ph_WM_RENDER_MENU | Ph_WM_RENDER_MIN);
    }

    if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) {
        PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0);
        PtSetArg(&args[nargs++], Pt_ARG_BASIC_FLAGS, Pt_TRUE,
                 Pt_BASIC_PREVENT_FILL);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE,
                 Ph_WM_FFRONT | Ph_WM_MAX | Ph_WM_TOFRONT | Ph_WM_CONSWITCH);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE,
                 Ph_WM_STATE_ISFRONT | Ph_WM_STATE_ISFOCUS |
                 Ph_WM_STATE_ISALTKEY);
    } else {
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE,
                 Ph_WM_FFRONT | Ph_WM_CONSWITCH);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE,
                 Ph_WM_STATE_ISFRONT);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE,
                 Ph_WM_STATE_ISALTKEY);

        if ((flags & SDL_HWSURFACE) == SDL_HWSURFACE) {
            PtSetArg(&args[nargs++], Pt_ARG_BASIC_FLAGS, Pt_TRUE,
                     Pt_BASIC_PREVENT_FILL);
        } else {
            PtSetArg(&args[nargs++], Pt_ARG_FILL_COLOR, Pg_BLACK, 0);
        }
        if (!currently_maximized) {
            windowpos = SDL_getenv("SDL_VIDEO_WINDOW_POS");
            iscentered = SDL_getenv("SDL_VIDEO_CENTERED");

            if ((iscentered)
                || ((windowpos)
                    && (SDL_strcmp(windowpos, "center") == 0))) {
                PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, 0, &desktopextent);
                if (desktop_mode.width > w) {
                    pos.x = (desktop_mode.width - w) / 2;
                }
                if (desktop_mode.height > h) {
                    pos.y = (desktop_mode.height - h) / 2;
                }

                pos.x += desktopextent.ul.x;
                pos.y += desktopextent.ul.y;
                PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0);
            } else {
                if (windowpos) {
                    if (SDL_sscanf(windowpos, "%d,%d", &x, &y) == 2) {
                        if ((x < desktop_mode.width)
                            && (y < desktop_mode.height)) {
                            PhWindowQueryVisible
                                (Ph_QUERY_CONSOLE, 0, 0, &desktopextent);
                            pos.x = x + desktopextent.ul.x;
                            pos.y = y + desktopextent.ul.y;
                        }
                        PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0);
                    }
                }
            }
        }

        /* if window is maximized render it as maximized */
        if (currently_maximized) {
            PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE,
                     Ph_WM_STATE_ISMAX);
        } else {
            PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE,
                     Ph_WM_STATE_ISMAX);
        }

        /* do not grab the keyboard by default */
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE,
                 Ph_WM_STATE_ISALTKEY);

        /* bring the focus to the window */
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE,
                 Ph_WM_STATE_ISFOCUS);

        /* allow to catch hide event */
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE,
                 Ph_WM_HIDE);
        PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE,
                 Ph_WM_HIDE);
    }

    PtSetResources(window, nargs, args);
    PtRealizeWidget(window);
    PtWindowToFront(window);

#if 0                           /* FIXME */
    PtGetResource(window, Pt_ARG_POS, &olddim, 0);
    fprintf(stderr, "POSITION: %d, %d\n", olddim->w, olddim->h);
#endif

    return 0;
}

static const struct ColourMasks *
ph_GetColourMasks(int bpp)
{
    /* The alpha mask doesn't appears to be needed */
    static const struct ColourMasks phColorMasks[5] = {
        /*  8 bit      */ {0, 0, 0, 0, 8},
        /* 15 bit ARGB */ {0x7C00, 0x03E0, 0x001F, 0x8000, 15},
        /* 16 bit  RGB */ {0xF800, 0x07E0, 0x001F, 0x0000, 16},
        /* 24 bit  RGB */ {0xFF0000, 0x00FF00, 0x0000FF, 0x000000, 24},
        /* 32 bit ARGB */ {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000,
                           32},
    };

    switch (bpp) {
    case 8:
        return &phColorMasks[0];
    case 15:
        return &phColorMasks[1];
    case 16:
        return &phColorMasks[2];
    case 24:
        return &phColorMasks[3];
    case 32:
        return &phColorMasks[4];
    }
    return NULL;
}

static int
ph_VideoInit(_THIS, SDL_PixelFormat * vformat)
{
    PgHWCaps_t hwcaps;
    int i;

    window = NULL;
    desktoppal = SDLPH_PAL_NONE;

#if SDL_VIDEO_OPENGL
    oglctx = NULL;
    oglbuffers = NULL;
    oglflags = 0;
    oglbpp = 0;
#endif

    old_video_mode = -1;
    old_refresh_rate = -1;

    if (NULL == (phevent = SDL_malloc(EVENT_SIZE))) {
        SDL_OutOfMemory();
        return -1;
    }
    SDL_memset(phevent, 0x00, EVENT_SIZE);

    window = ph_CreateWindow(this);
    if (window == NULL) {
        SDL_SetError("ph_VideoInit(): Couldn't create video window !\n");
        return -1;
    }

    /* Create the blank cursor */
    SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask,
                                           (int) BLANK_CWIDTH,
                                           (int) BLANK_CHEIGHT,
                                           (int) BLANK_CHOTX,
                                           (int) BLANK_CHOTY);

    if (SDL_BlankCursor == NULL) {
        return -1;
    }

    if (PgGetGraphicsHWCaps(&hwcaps) < 0) {
        SDL_SetError("ph_VideoInit(): GetGraphicsHWCaps function failed !\n");
        this->FreeWMCursor(this, SDL_BlankCursor);
        return -1;
    }

    if (PgGetVideoModeInfo(hwcaps.current_video_mode, &desktop_mode) < 0) {
        SDL_SetError
            ("ph_VideoInit(): PgGetVideoModeInfo function failed !\n");
        this->FreeWMCursor(this, SDL_BlankCursor);
        return -1;
    }

    /* Determine the current screen size */
    this->info.current_w = desktop_mode.width;
    this->info.current_h = desktop_mode.height;

    /* We need to return BytesPerPixel as it in used by CreateRGBsurface */
    vformat->BitsPerPixel = desktop_mode.bits_per_pixel;
    vformat->BytesPerPixel =
        desktop_mode.bytes_per_scanline / desktop_mode.width;
    desktopbpp = desktop_mode.bits_per_pixel;

    /* save current palette */
    if (desktopbpp == 8) {
        PgGetPalette(savedpal);
        PgGetPalette(syspalph);
    } else {
        for (i = 0; i < _Pg_MAX_PALETTE; i++) {
            savedpal[i] = PgRGB(0, 0, 0);
            syspalph[i] = PgRGB(0, 0, 0);
        }
    }

    currently_fullscreen = 0;
    currently_hided = 0;
    currently_maximized = 0;
    current_overlay = NULL;

    OCImage.direct_context = NULL;
    OCImage.offscreen_context = NULL;
    OCImage.offscreen_backcontext = NULL;
    OCImage.oldDC = NULL;
    OCImage.CurrentFrameData = NULL;
    OCImage.FrameData0 = NULL;
    OCImage.FrameData1 = NULL;
    videomode_emulatemode = 0;

    this->info.wm_available = 1;

    ph_UpdateHWInfo(this);

    return 0;
}

static SDL_Surface *
ph_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp,
                Uint32 flags)
{
    const struct ColourMasks *mask;

    /* Lock the event thread, in multi-threading environments */
    SDL_Lock_EventThread();

    current->flags = flags;

    /* if we do not have desired fullscreen mode, then fallback into window mode */
    if (((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)
        && (ph_GetVideoMode(width, height, bpp) == 0)) {
        current->flags &= ~SDL_FULLSCREEN;
        current->flags &= ~SDL_NOFRAME;
        current->flags &= ~SDL_RESIZABLE;
    }

    ph_SetupWindow(this, width, height, current->flags);

    mask = ph_GetColourMasks(bpp);
    if (mask != NULL) {
        SDL_ReallocFormat(current, mask->bpp, mask->red, mask->green,
                          mask->blue, 0);
    } else {
        SDL_SetError
            ("ph_SetVideoMode(): desired bpp is not supported by photon !\n");
        return NULL;
    }

    if (current->flags & SDL_INTERNALOPENGL) {
#if !SDL_VIDEO_OPENGL
        /* if no built-in OpenGL support */
        SDL_SetError
            ("ph_SetVideoMode(): no OpenGL support, you need to recompile SDL.\n");
        current->flags &= ~SDL_INTERNALOPENGL;
        return NULL;
#endif /* SDL_VIDEO_OPENGL */
    } else {
        /* Initialize internal variables */
        if ((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) {
            if (bpp == 8) {
                desktoppal = SDLPH_PAL_SYSTEM;
            }

            current->flags &= ~SDL_RESIZABLE;   /* no resize for Direct Context */
            current->flags |= SDL_HWSURFACE;
        } else {
            /* remove this if we'll have support for the non-fullscreen sw/hw+doublebuf one day */
            current->flags &= ~SDL_DOUBLEBUF;

            /* Use offscreen memory if SDL_HWSURFACE flag is set */
            if ((current->flags & SDL_HWSURFACE) == SDL_HWSURFACE) {
                if (desktopbpp != bpp) {
                    current->flags &= ~SDL_HWSURFACE;
                }
            }

            /* using palette emulation code in window mode */
            if (bpp == 8) {
                if (desktopbpp >= 15) {
                    desktoppal = SDLPH_PAL_EMULATE;
                } else {
                    desktoppal = SDLPH_PAL_SYSTEM;
                }
            } else {
                desktoppal = SDLPH_PAL_NONE;
            }
        }
    }

    current->w = width;
    current->h = height;

    if (desktoppal == SDLPH_PAL_SYSTEM) {
        current->flags |= SDL_HWPALETTE;
    }

    /* Must call at least once for setup image planes */
    if (ph_SetupUpdateFunction(this, current, current->flags) == -1) {
        /* Error string was filled in the ph_SetupUpdateFunction() */
        return NULL;
    }

    /* finish window drawing, if we are not in fullscreen, of course */
    if ((current->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) {
        PtFlush();
    } else {
        PgFlush();
    }

    visualbpp = bpp;

    ph_UpdateHWInfo(this);

    SDL_Unlock_EventThread();

    /* We've done! */
    return (current);
}

static void
ph_VideoQuit(_THIS)
{
    /* restore palette */
    if (desktopbpp == 8) {
        PgSetPalette(syspalph, 0, -1, 0, 0, 0);
        PgSetPalette(savedpal, 0, 0, _Pg_MAX_PALETTE,
                     Pg_PALSET_GLOBAL | Pg_PALSET_FORCE_EXPOSE, 0);
        PgFlush();
    }

    ph_DestroyImage(this, SDL_VideoSurface);

    if (window) {
        PtUnrealizeWidget(window);
        PtDestroyWidget(window);
        window = NULL;
    }

    if (phevent != NULL) {
        SDL_free(phevent);
        phevent = NULL;
    }
}

static int
ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
{
    int i;
    SDL_Rect updaterect;

    updaterect.x = updaterect.y = 0;
    updaterect.w = this->screen->w;
    updaterect.h = this->screen->h;

    /* palette emulation code, using palette of the PhImage_t struct */
    if (desktoppal == SDLPH_PAL_EMULATE) {
        if ((SDL_Image) && (SDL_Image->palette)) {
            for (i = firstcolor; i < firstcolor + ncolors; i++) {
                syspalph[i] =
                    PgRGB(colors[i - firstcolor].r,
                          colors[i - firstcolor].g, colors[i - firstcolor].b);
                SDL_Image->palette[i] = syspalph[i];
            }

            /* image needs to be redrawn */
            this->UpdateRects(this, 1, &updaterect);
        }
    } else {
        if (desktoppal == SDLPH_PAL_SYSTEM) {
            for (i = firstcolor; i < firstcolor + ncolors; i++) {
                syspalph[i] =
                    PgRGB(colors[i - firstcolor].r,
                          colors[i - firstcolor].g, colors[i - firstcolor].b);
            }

            if ((this->screen->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) {
                /* window mode must use soft palette */
                PgSetPalette(&syspalph[firstcolor], 0, firstcolor,
                             ncolors, Pg_PALSET_GLOBAL, 0);
                /* image needs to be redrawn */
                this->UpdateRects(this, 1, &updaterect);
            } else {
                /* fullscreen mode must use hardware palette */
                PgSetPalette(&syspalph[firstcolor], 0, firstcolor,
                             ncolors, Pg_PALSET_GLOBAL, 0);
            }
        } else {
            /* SDLPH_PAL_NONE do nothing */
        }
    }

    return 1;
}

/* vi: set ts=4 sw=4 expandtab: */