view src/thread/riscos/SDL_systhread.c @ 1982:3b4ce57c6215

First shot at new audio data types (int32 and float32). Notable changes: - Converters between types are autogenerated. Instead of making multiple passes over the data with seperate filters for endianess, size, signedness, etc, converting between data types is always one specialized filter. This simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases with the new types, and makes the actually conversions more CPU cache friendly. Left a stub for adding specific optimized versions of these routines (SSE/MMX/Altivec, assembler, etc) - Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This does not need to be run unless tweaking the code, and thus doesn't need integration into the build system. - Went through all the drivers and tried to weed out all the "Uint16" references that are better specified with the new SDL_AudioFormat typedef. - Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them with new SDL_AUDIO_* macros. - Added initial float32 and int32 support code. Theoretically, existing drivers will push these through converters to get the data they want to feed to the hardware. Still TODO: - Optimize and debug new converters. - Update the CoreAudio backend to accept float32 data directly. - Other backends, too? - SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files (both of which exist and can be generated by 'sox' for testing purposes). - Update the mixer to handle new datatypes. - Optionally update SDL_sound and SDL_mixer, etc.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 24 Aug 2006 12:10:46 +0000
parents c121d94672cb
children 4436464c4f51
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* RISC OS version based on pthreads linux source */

#include "SDL_thread.h"
#include "../SDL_systhread.h"

#if SDL_THREADS_DISABLED

int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
    SDL_SetError
        ("Threads have not been compiled into this version of the library");
    return (-1);
}

void
SDL_SYS_SetupThread(void)
{
    return;
}

Uint32
SDL_ThreadID(void)
{
    return (0);
}

void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
    return;
}

void
SDL_SYS_KillThread(SDL_Thread * thread)
{
    return;
}

#else

#include <signal.h>

/* List of signals to mask in the subthreads */
static int sig_list[] = {
    SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
    SIGVTALRM, SIGPROF, 0
};

#include <pthread.h>

int riscos_using_threads = 0;
Uint32 riscos_main_thread = 0;  /* Thread running events */

static void *
RunThread(void *data)
{
    SDL_RunThread(data);
    pthread_exit((void *) 0);
    return ((void *) 0);        /* Prevent compiler warning */
}

int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
    pthread_attr_t type;

    /* Set the thread attributes */
    if (pthread_attr_init(&type) != 0) {
        SDL_SetError("Couldn't initialize pthread attributes");
        return (-1);
    }
    pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);

    /* Create the thread and go! */
    if (pthread_create(&thread->handle, &type, RunThread, args) != 0) {
        SDL_SetError("Not enough resources to create thread");
        return (-1);
    }

    if (riscos_using_threads == 0) {
        riscos_using_threads = 1;
        riscos_main_thread = SDL_ThreadID();
    }

    return (0);
}

void
SDL_SYS_SetupThread(void)
{
    int i;
    sigset_t mask;

    /* Mask asynchronous signals for this thread */
    sigemptyset(&mask);
    for (i = 0; sig_list[i]; ++i) {
        sigaddset(&mask, sig_list[i]);
    }
    pthread_sigmask(SIG_BLOCK, &mask, 0);

#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
    /* Allow ourselves to be asynchronously cancelled */
    {
        int oldstate;
        pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
    }
#endif
}

Uint32
SDL_ThreadID(void)
{
    return ((Uint32) pthread_self());
}

void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
    pthread_join(thread->handle, 0);
}

void
SDL_SYS_KillThread(SDL_Thread * thread)
{
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
    pthread_cancel(thread->handle);
#else
    pthread_kill(thread->handle, SIGKILL);
#endif
}

#endif
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