Mercurial > sdl-ios-xcode
view src/stdlib/SDL_qsort.c @ 1982:3b4ce57c6215
First shot at new audio data types (int32 and float32).
Notable changes:
- Converters between types are autogenerated. Instead of making multiple
passes over the data with seperate filters for endianess, size, signedness,
etc, converting between data types is always one specialized filter. This
simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases
with the new types, and makes the actually conversions more CPU cache
friendly. Left a stub for adding specific optimized versions of these
routines (SSE/MMX/Altivec, assembler, etc)
- Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This
does not need to be run unless tweaking the code, and thus doesn't need
integration into the build system.
- Went through all the drivers and tried to weed out all the "Uint16"
references that are better specified with the new SDL_AudioFormat typedef.
- Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them
with new SDL_AUDIO_* macros.
- Added initial float32 and int32 support code. Theoretically, existing
drivers will push these through converters to get the data they want to
feed to the hardware.
Still TODO:
- Optimize and debug new converters.
- Update the CoreAudio backend to accept float32 data directly.
- Other backends, too?
- SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files
(both of which exist and can be generated by 'sox' for testing purposes).
- Update the mixer to handle new datatypes.
- Optionally update SDL_sound and SDL_mixer, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 24 Aug 2006 12:10:46 +0000 |
parents | c121d94672cb |
children | dc1eb82ffdaa |
line wrap: on
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/* qsort.c * (c) 1998 Gareth McCaughan * * This is a drop-in replacement for the C library's |qsort()| routine. * * Features: * - Median-of-three pivoting (and more) * - Truncation and final polishing by a single insertion sort * - Early truncation when no swaps needed in pivoting step * - Explicit recursion, guaranteed not to overflow * - A few little wrinkles stolen from the GNU |qsort()|. * - separate code for non-aligned / aligned / word-size objects * * This code may be reproduced freely provided * - this file is retained unaltered apart from minor * changes for portability and efficiency * - no changes are made to this comment * - any changes that *are* made are clearly flagged * - the _ID string below is altered by inserting, after * the date, the string " altered" followed at your option * by other material. (Exceptions: you may change the name * of the exported routine without changing the ID string. * You may change the values of the macros TRUNC_* and * PIVOT_THRESHOLD without changing the ID string, provided * they remain constants with TRUNC_nonaligned, TRUNC_aligned * and TRUNC_words/WORD_BYTES between 8 and 24, and * PIVOT_THRESHOLD between 32 and 200.) * * You may use it in anything you like; you may make money * out of it; you may distribute it in object form or as * part of an executable without including source code; * you don't have to credit me. (But it would be nice if * you did.) * * If you find problems with this code, or find ways of * making it significantly faster, please let me know! * My e-mail address, valid as of early 1998 and certainly * OK for at least the next 18 months, is * gjm11@dpmms.cam.ac.uk * Thanks! * * Gareth McCaughan Peterhouse Cambridge 1998 */ #include "SDL_config.h" /* #include <assert.h> #include <stdlib.h> #include <string.h> */ #include "SDL_stdinc.h" #define assert(X) #define malloc SDL_malloc #define free SDL_free #define memcpy SDL_memcpy #define memmove SDL_memmove #define qsort SDL_qsort #ifndef HAVE_QSORT static char _ID[] = "<qsort.c gjm 1.12 1998-03-19>"; /* How many bytes are there per word? (Must be a power of 2, * and must in fact equal sizeof(int).) */ #define WORD_BYTES sizeof(int) /* How big does our stack need to be? Answer: one entry per * bit in a |size_t|. */ #define STACK_SIZE (8*sizeof(size_t)) /* Different situations have slightly different requirements, * and we make life epsilon easier by using different truncation * points for the three different cases. * So far, I have tuned TRUNC_words and guessed that the same * value might work well for the other two cases. Of course * what works well on my machine might work badly on yours. */ #define TRUNC_nonaligned 12 #define TRUNC_aligned 12 #define TRUNC_words 12*WORD_BYTES /* nb different meaning */ /* We use a simple pivoting algorithm for shortish sub-arrays * and a more complicated one for larger ones. The threshold * is PIVOT_THRESHOLD. */ #define PIVOT_THRESHOLD 40 typedef struct { char *first; char *last; } stack_entry; #define pushLeft {stack[stacktop].first=ffirst;stack[stacktop++].last=last;} #define pushRight {stack[stacktop].first=first;stack[stacktop++].last=llast;} #define doLeft {first=ffirst;llast=last;continue;} #define doRight {ffirst=first;last=llast;continue;} #define pop {if (--stacktop<0) break;\ first=ffirst=stack[stacktop].first;\ last=llast=stack[stacktop].last;\ continue;} /* Some comments on the implementation. * 1. When we finish partitioning the array into "low" * and "high", we forget entirely about short subarrays, * because they'll be done later by insertion sort. * Doing lots of little insertion sorts might be a win * on large datasets for locality-of-reference reasons, * but it makes the code much nastier and increases * bookkeeping overhead. * 2. We always save the shorter and get to work on the * longer. This guarantees that every time we push * an item onto the stack its size is <= 1/2 of that * of its parent; so the stack can't need more than * log_2(max-array-size) entries. * 3. We choose a pivot by looking at the first, last * and middle elements. We arrange them into order * because it's easy to do that in conjunction with * choosing the pivot, and it makes things a little * easier in the partitioning step. Anyway, the pivot * is the middle of these three. It's still possible * to construct datasets where the algorithm takes * time of order n^2, but it simply never happens in * practice. * 3' Newsflash: On further investigation I find that * it's easy to construct datasets where median-of-3 * simply isn't good enough. So on large-ish subarrays * we do a more sophisticated pivoting: we take three * sets of 3 elements, find their medians, and then * take the median of those. * 4. We copy the pivot element to a separate place * because that way we can always do our comparisons * directly against a pointer to that separate place, * and don't have to wonder "did we move the pivot * element?". This makes the inner loop better. * 5. It's possible to make the pivoting even more * reliable by looking at more candidates when n * is larger. (Taking this to its logical conclusion * results in a variant of quicksort that doesn't * have that n^2 worst case.) However, the overhead * from the extra bookkeeping means that it's just * not worth while. * 6. This is pretty clean and portable code. Here are * all the potential portability pitfalls and problems * I know of: * - In one place (the insertion sort) I construct * a pointer that points just past the end of the * supplied array, and assume that (a) it won't * compare equal to any pointer within the array, * and (b) it will compare equal to a pointer * obtained by stepping off the end of the array. * These might fail on some segmented architectures. * - I assume that there are 8 bits in a |char| when * computing the size of stack needed. This would * fail on machines with 9-bit or 16-bit bytes. * - I assume that if |((int)base&(sizeof(int)-1))==0| * and |(size&(sizeof(int)-1))==0| then it's safe to * get at array elements via |int*|s, and that if * actually |size==sizeof(int)| as well then it's * safe to treat the elements as |int|s. This might * fail on systems that convert pointers to integers * in non-standard ways. * - I assume that |8*sizeof(size_t)<=INT_MAX|. This * would be false on a machine with 8-bit |char|s, * 16-bit |int|s and 4096-bit |size_t|s. :-) */ /* The recursion logic is the same in each case: */ #define Recurse(Trunc) \ { size_t l=last-ffirst,r=llast-first; \ if (l<Trunc) { \ if (r>=Trunc) doRight \ else pop \ } \ else if (l<=r) { pushLeft; doRight } \ else if (r>=Trunc) { pushRight; doLeft }\ else doLeft \ } /* and so is the pivoting logic: */ #define Pivot(swapper,sz) \ if ((size_t)(last-first)>PIVOT_THRESHOLD*sz) mid=pivot_big(first,mid,last,sz,compare);\ else { \ if (compare(first,mid)<0) { \ if (compare(mid,last)>0) { \ swapper(mid,last); \ if (compare(first,mid)>0) swapper(first,mid);\ } \ } \ else { \ if (compare(mid,last)>0) swapper(first,last)\ else { \ swapper(first,mid); \ if (compare(mid,last)>0) swapper(mid,last);\ } \ } \ first+=sz; last-=sz; \ } #ifdef DEBUG_QSORT #include <stdio.h> #endif /* and so is the partitioning logic: */ #define Partition(swapper,sz) { \ int swapped=0; \ do { \ while (compare(first,pivot)<0) first+=sz; \ while (compare(pivot,last)<0) last-=sz; \ if (first<last) { \ swapper(first,last); swapped=1; \ first+=sz; last-=sz; } \ else if (first==last) { first+=sz; last-=sz; break; }\ } while (first<=last); \ if (!swapped) pop \ } /* and so is the pre-insertion-sort operation of putting * the smallest element into place as a sentinel. * Doing this makes the inner loop nicer. I got this * idea from the GNU implementation of qsort(). */ #define PreInsertion(swapper,limit,sz) \ first=base; \ last=first + (nmemb>limit ? limit : nmemb-1)*sz;\ while (last!=base) { \ if (compare(first,last)>0) first=last; \ last-=sz; } \ if (first!=base) swapper(first,(char*)base); /* and so is the insertion sort, in the first two cases: */ #define Insertion(swapper) \ last=((char*)base)+nmemb*size; \ for (first=((char*)base)+size;first!=last;first+=size) { \ char *test; \ /* Find the right place for |first|. \ * My apologies for var reuse. */ \ for (test=first-size;compare(test,first)>0;test-=size) ; \ test+=size; \ if (test!=first) { \ /* Shift everything in [test,first) \ * up by one, and place |first| \ * where |test| is. */ \ memcpy(pivot,first,size); \ memmove(test+size,test,first-test); \ memcpy(test,pivot,size); \ } \ } #define SWAP_nonaligned(a,b) { \ register char *aa=(a),*bb=(b); \ register size_t sz=size; \ do { register char t=*aa; *aa++=*bb; *bb++=t; } while (--sz); } #define SWAP_aligned(a,b) { \ register int *aa=(int*)(a),*bb=(int*)(b); \ register size_t sz=size; \ do { register int t=*aa;*aa++=*bb; *bb++=t; } while (sz-=WORD_BYTES); } #define SWAP_words(a,b) { \ register int t=*((int*)a); *((int*)a)=*((int*)b); *((int*)b)=t; } /* ---------------------------------------------------------------------- */ static char * pivot_big(char *first, char *mid, char *last, size_t size, int compare(const void *, const void *)) { size_t d = (((last - first) / size) >> 3) * size; char *m1, *m2, *m3; { char *a = first, *b = first + d, *c = first + 2 * d; #ifdef DEBUG_QSORT fprintf(stderr, "< %d %d %d\n", *(int *) a, *(int *) b, *(int *) c); #endif m1 = compare(a, b) < 0 ? (compare(b, c) < 0 ? b : (compare(a, c) < 0 ? c : a)) : (compare(a, c) < 0 ? a : (compare(b, c) < 0 ? c : b)); } { char *a = mid - d, *b = mid, *c = mid + d; #ifdef DEBUG_QSORT fprintf(stderr, ". %d %d %d\n", *(int *) a, *(int *) b, *(int *) c); #endif m2 = compare(a, b) < 0 ? (compare(b, c) < 0 ? b : (compare(a, c) < 0 ? c : a)) : (compare(a, c) < 0 ? a : (compare(b, c) < 0 ? c : b)); } { char *a = last - 2 * d, *b = last - d, *c = last; #ifdef DEBUG_QSORT fprintf(stderr, "> %d %d %d\n", *(int *) a, *(int *) b, *(int *) c); #endif m3 = compare(a, b) < 0 ? (compare(b, c) < 0 ? b : (compare(a, c) < 0 ? c : a)) : (compare(a, c) < 0 ? a : (compare(b, c) < 0 ? c : b)); } #ifdef DEBUG_QSORT fprintf(stderr, "-> %d %d %d\n", *(int *) m1, *(int *) m2, *(int *) m3); #endif return compare(m1, m2) < 0 ? (compare(m2, m3) < 0 ? m2 : (compare(m1, m3) < 0 ? m3 : m1)) : (compare(m1, m3) < 0 ? m1 : (compare(m2, m3) < 0 ? m3 : m2)); } /* ---------------------------------------------------------------------- */ static void qsort_nonaligned(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *)) { stack_entry stack[STACK_SIZE]; int stacktop = 0; char *first, *last; char *pivot = malloc(size); size_t trunc = TRUNC_nonaligned * size; assert(pivot != 0); first = (char *) base; last = first + (nmemb - 1) * size; if ((size_t) (last - first) > trunc) { char *ffirst = first, *llast = last; while (1) { /* Select pivot */ { char *mid = first + size * ((last - first) / size >> 1); Pivot(SWAP_nonaligned, size); memcpy(pivot, mid, size); } /* Partition. */ Partition(SWAP_nonaligned, size); /* Prepare to recurse/iterate. */ Recurse(trunc)} } PreInsertion(SWAP_nonaligned, TRUNC_nonaligned, size); Insertion(SWAP_nonaligned); free(pivot); } static void qsort_aligned(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *)) { stack_entry stack[STACK_SIZE]; int stacktop = 0; char *first, *last; char *pivot = malloc(size); size_t trunc = TRUNC_aligned * size; assert(pivot != 0); first = (char *) base; last = first + (nmemb - 1) * size; if ((size_t) (last - first) > trunc) { char *ffirst = first, *llast = last; while (1) { /* Select pivot */ { char *mid = first + size * ((last - first) / size >> 1); Pivot(SWAP_aligned, size); memcpy(pivot, mid, size); } /* Partition. */ Partition(SWAP_aligned, size); /* Prepare to recurse/iterate. */ Recurse(trunc)} } PreInsertion(SWAP_aligned, TRUNC_aligned, size); Insertion(SWAP_aligned); free(pivot); } static void qsort_words(void *base, size_t nmemb, int (*compare) (const void *, const void *)) { stack_entry stack[STACK_SIZE]; int stacktop = 0; char *first, *last; char *pivot = malloc(WORD_BYTES); assert(pivot != 0); first = (char *) base; last = first + (nmemb - 1) * WORD_BYTES; if (last - first > TRUNC_words) { char *ffirst = first, *llast = last; while (1) { #ifdef DEBUG_QSORT fprintf(stderr, "Doing %d:%d: ", (first - (char *) base) / WORD_BYTES, (last - (char *) base) / WORD_BYTES); #endif /* Select pivot */ { char *mid = first + WORD_BYTES * ((last - first) / (2 * WORD_BYTES)); Pivot(SWAP_words, WORD_BYTES); *(int *) pivot = *(int *) mid; } #ifdef DEBUG_QSORT fprintf(stderr, "pivot=%d\n", *(int *) pivot); #endif /* Partition. */ Partition(SWAP_words, WORD_BYTES); /* Prepare to recurse/iterate. */ Recurse(TRUNC_words)} } PreInsertion(SWAP_words, (TRUNC_words / WORD_BYTES), WORD_BYTES); /* Now do insertion sort. */ last = ((char *) base) + nmemb * WORD_BYTES; for (first = ((char *) base) + WORD_BYTES; first != last; first += WORD_BYTES) { /* Find the right place for |first|. My apologies for var reuse */ int *pl = (int *) (first - WORD_BYTES), *pr = (int *) first; *(int *) pivot = *(int *) first; for (; compare(pl, pivot) > 0; pr = pl, --pl) { *pr = *pl; } if (pr != (int *) first) *pr = *(int *) pivot; } free(pivot); } /* ---------------------------------------------------------------------- */ void qsort(void *base, size_t nmemb, size_t size, int (*compare) (const void *, const void *)) { if (nmemb <= 1) return; if (((uintptr_t) base | size) & (WORD_BYTES - 1)) qsort_nonaligned(base, nmemb, size, compare); else if (size != WORD_BYTES) qsort_aligned(base, nmemb, size, compare); else qsort_words(base, nmemb, compare); } #endif /* !HAVE_QSORT */ /* vi: set ts=4 sw=4 expandtab: */