view src/audio/mint/SDL_mintaudio_dma8.c @ 1982:3b4ce57c6215

First shot at new audio data types (int32 and float32). Notable changes: - Converters between types are autogenerated. Instead of making multiple passes over the data with seperate filters for endianess, size, signedness, etc, converting between data types is always one specialized filter. This simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases with the new types, and makes the actually conversions more CPU cache friendly. Left a stub for adding specific optimized versions of these routines (SSE/MMX/Altivec, assembler, etc) - Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This does not need to be run unless tweaking the code, and thus doesn't need integration into the build system. - Went through all the drivers and tried to weed out all the "Uint16" references that are better specified with the new SDL_AudioFormat typedef. - Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them with new SDL_AUDIO_* macros. - Added initial float32 and int32 support code. Theoretically, existing drivers will push these through converters to get the data they want to feed to the hardware. Still TODO: - Optimize and debug new converters. - Update the CoreAudio backend to accept float32 data directly. - Other backends, too? - SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files (both of which exist and can be generated by 'sox' for testing purposes). - Update the mixer to handle new datatypes. - Optionally update SDL_sound and SDL_mixer, etc.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 24 Aug 2006 12:10:46 +0000
parents c121d94672cb
children 45af7d69f8eb
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
	MiNT audio driver
	using DMA 8bits (hardware access)

	Patrice Mandin
*/

/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>

#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"

#include "../../video/ataricommon/SDL_atarimxalloc_c.h"

#include "SDL_mintaudio.h"
#include "SDL_mintaudio_dma8.h"

/*--- Defines ---*/

#define MINT_AUDIO_DRIVER_NAME "mint_dma8"

/* Debug print info */
#define DEBUG_NAME "audio:dma8: "
#if 0
#define DEBUG_PRINT(what) \
	{ \
		printf what; \
	}
#else
#define DEBUG_PRINT(what)
#endif

/*--- Static variables ---*/

static unsigned long cookie_snd, cookie_mch;

/*--- Audio driver functions ---*/

static void Mint_CloseAudio(_THIS);
static int Mint_OpenAudio(_THIS, SDL_AudioSpec * spec);
static void Mint_LockAudio(_THIS);
static void Mint_UnlockAudio(_THIS);

/* To check/init hardware audio */
static int Mint_CheckAudio(_THIS, SDL_AudioSpec * spec);
static void Mint_InitAudio(_THIS, SDL_AudioSpec * spec);

/*--- Audio driver bootstrap functions ---*/

static int
Audio_Available(void)
{
    const char *envr = SDL_getenv("SDL_AUDIODRIVER");

    /* Check if user asked a different audio driver */
    if ((envr) && (SDL_strcmp(envr, MINT_AUDIO_DRIVER_NAME) != 0)) {
        DEBUG_PRINT((DEBUG_NAME "user asked a different audio driver\n"));
        return 0;
    }

    /* Cookie _MCH present ? if not, assume ST machine */
    if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) {
        cookie_mch = MCH_ST;
    }

    /* Cookie _SND present ? if not, assume ST machine */
    if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
        cookie_snd = SND_PSG;
    }

    /* Check if we have 8 bits audio */
    if ((cookie_snd & SND_8BIT) == 0) {
        DEBUG_PRINT((DEBUG_NAME "no 8 bits sound\n"));
        return (0);
    }

    /* Check if audio is lockable */
    if (cookie_snd & SND_16BIT) {
        if (Locksnd() != 1) {
            DEBUG_PRINT((DEBUG_NAME "audio locked by other application\n"));
            return (0);
        }

        Unlocksnd();
    }

    DEBUG_PRINT((DEBUG_NAME "8 bits audio available!\n"));
    return (1);
}

static void
Audio_DeleteDevice(SDL_AudioDevice * device)
{
    SDL_free(device->hidden);
    SDL_free(device);
}

static SDL_AudioDevice *
Audio_CreateDevice(int devindex)
{
    SDL_AudioDevice *this;

    /* Initialize all variables that we clean on shutdown */
    this = (SDL_AudioDevice *) SDL_malloc(sizeof(SDL_AudioDevice));
    if (this) {
        SDL_memset(this, 0, (sizeof *this));
        this->hidden = (struct SDL_PrivateAudioData *)
            SDL_malloc((sizeof *this->hidden));
    }
    if ((this == NULL) || (this->hidden == NULL)) {
        SDL_OutOfMemory();
        if (this) {
            SDL_free(this);
        }
        return (0);
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Set the function pointers */
    this->OpenAudio = Mint_OpenAudio;
    this->CloseAudio = Mint_CloseAudio;
    this->LockAudio = Mint_LockAudio;
    this->UnlockAudio = Mint_UnlockAudio;
    this->free = Audio_DeleteDevice;

    return this;
}

AudioBootStrap MINTAUDIO_DMA8_bootstrap = {
    MINT_AUDIO_DRIVER_NAME, "MiNT DMA 8 bits audio driver",
    Audio_Available, Audio_CreateDevice
};

static void
Mint_LockAudio(_THIS)
{
    void *oldpile;

    /* Stop replay */
    oldpile = (void *) Super(0);
    DMAAUDIO_IO.control = 0;
    Super(oldpile);
}

static void
Mint_UnlockAudio(_THIS)
{
    void *oldpile;

    /* Restart replay */
    oldpile = (void *) Super(0);
    DMAAUDIO_IO.control = 3;
    Super(oldpile);
}

static void
Mint_CloseAudio(_THIS)
{
    void *oldpile;

    /* Stop replay */
    oldpile = (void *) Super(0);
    DMAAUDIO_IO.control = 0;
    Super(oldpile);

    DEBUG_PRINT((DEBUG_NAME "closeaudio: replay stopped\n"));

    /* Disable interrupt */
    Jdisint(MFP_DMASOUND);

    DEBUG_PRINT((DEBUG_NAME "closeaudio: interrupt disabled\n"));

    /* Wait if currently playing sound */
    while (SDL_MintAudio_mutex != 0) {
    }

    DEBUG_PRINT((DEBUG_NAME "closeaudio: no more interrupt running\n"));

    /* Clear buffers */
    if (SDL_MintAudio_audiobuf[0]) {
        Mfree(SDL_MintAudio_audiobuf[0]);
        SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
    }

    DEBUG_PRINT((DEBUG_NAME "closeaudio: buffers freed\n"));
}

static int
Mint_CheckAudio(_THIS, SDL_AudioSpec * spec)
{
    int i, masterprediv, sfreq;
    unsigned long masterclock;

    DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ", spec->format & 0x00ff));
    DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000) != 0)));
    DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000) != 0)));
    DEBUG_PRINT(("channels=%d, ", spec->channels));
    DEBUG_PRINT(("freq=%d\n", spec->freq));

    /* Check formats available */
    spec->format = AUDIO_S8;

    /* Calculate and select the closest frequency */
    sfreq = 0;
    masterclock = MASTERCLOCK_STE;
    masterprediv = MASTERPREDIV_STE;
    switch (cookie_mch >> 16) {
/*
		case MCH_STE:
			masterclock=MASTERCLOCK_STE;
			masterprediv=MASTERPREDIV_STE;
			break;
*/
    case MCH_TT:
        masterclock = MASTERCLOCK_TT;
        masterprediv = MASTERPREDIV_TT;
        break;
    case MCH_F30:
    case MCH_ARANYM:
        masterclock = MASTERCLOCK_FALCON1;
        masterprediv = MASTERPREDIV_FALCON;
        sfreq = 1;
        break;
    }

    MINTAUDIO_freqcount = 0;
    for (i = sfreq; i < 4; i++) {
        SDL_MintAudio_AddFrequency(this,
                                   masterclock / (masterprediv * (1 << i)),
                                   masterclock, i - sfreq, -1);
    }

#if 1
    for (i = 0; i < MINTAUDIO_freqcount; i++) {
        DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n",
                     i, MINTAUDIO_frequencies[i].frequency,
                     MINTAUDIO_frequencies[i].masterclock,
                     MINTAUDIO_frequencies[i].predivisor));
    }
#endif

    MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, spec->freq);
    spec->freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency;

    DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ", spec->format & 0x00ff));
    DEBUG_PRINT(("signed=%d, ", ((spec->format & 0x8000) != 0)));
    DEBUG_PRINT(("big endian=%d, ", ((spec->format & 0x1000) != 0)));
    DEBUG_PRINT(("channels=%d, ", spec->channels));
    DEBUG_PRINT(("freq=%d\n", spec->freq));

    return 0;
}

static void
Mint_InitAudio(_THIS, SDL_AudioSpec * spec)
{
    void *oldpile;
    unsigned long buffer;
    unsigned char mode;

    /* Set replay tracks */
    if (cookie_snd & SND_16BIT) {
        Settracks(0, 0);
        Setmontracks(0);
    }

    oldpile = (void *) Super(0);

    /* Stop currently playing sound */
    DMAAUDIO_IO.control = 0;

    /* Set buffer */
    buffer = (unsigned long) SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
    DMAAUDIO_IO.start_high = (buffer >> 16) & 255;
    DMAAUDIO_IO.start_mid = (buffer >> 8) & 255;
    DMAAUDIO_IO.start_low = buffer & 255;

    buffer += SDL_MintAudio_audiosize;
    DMAAUDIO_IO.end_high = (buffer >> 16) & 255;
    DMAAUDIO_IO.end_mid = (buffer >> 8) & 255;
    DMAAUDIO_IO.end_low = buffer & 255;

    mode = 3 - MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor;
    if (spec->channels == 1) {
        mode |= 1 << 7;
    }
    DMAAUDIO_IO.sound_ctrl = mode;

    /* Set interrupt */
    Jdisint(MFP_DMASOUND);
    Xbtimer(XB_TIMERA, 8, 1, SDL_MintAudio_Dma8Interrupt);
    Jenabint(MFP_DMASOUND);

    if (cookie_snd & SND_16BIT) {
        if (Setinterrupt(SI_TIMERA, SI_PLAY) < 0) {
            DEBUG_PRINT((DEBUG_NAME "Setinterrupt() failed\n"));
        }
    }

    /* Go */
    DMAAUDIO_IO.control = 3;    /* playback + repeat */

    Super(oldpile);
}

static int
Mint_OpenAudio(_THIS, SDL_AudioSpec * spec)
{
    SDL_MintAudio_device = this;

    /* Check audio capabilities */
    if (Mint_CheckAudio(this, spec) == -1) {
        return -1;
    }

    SDL_CalculateAudioSpec(spec);

    /* Allocate memory for audio buffers in DMA-able RAM */
    DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", spec->size));

    SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(spec->size * 2, MX_STRAM);
    if (SDL_MintAudio_audiobuf[0] == NULL) {
        SDL_SetError("MINT_OpenAudio: Not enough memory for audio buffer");
        return (-1);
    }
    SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + spec->size;
    SDL_MintAudio_numbuf = 0;
    SDL_memset(SDL_MintAudio_audiobuf[0], spec->silence, spec->size * 2);
    SDL_MintAudio_audiosize = spec->size;
    SDL_MintAudio_mutex = 0;

    DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n",
                 SDL_MintAudio_audiobuf[0]));
    DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n",
                 SDL_MintAudio_audiobuf[1]));

    /* Setup audio hardware */
    Mint_InitAudio(this, spec);

    return (1);                 /* We don't use threaded audio */
}

/* vi: set ts=4 sw=4 expandtab: */