view include/SDL_rwops.h @ 1982:3b4ce57c6215

First shot at new audio data types (int32 and float32). Notable changes: - Converters between types are autogenerated. Instead of making multiple passes over the data with seperate filters for endianess, size, signedness, etc, converting between data types is always one specialized filter. This simplifies SDL_BuildAudioCVT(), which otherwise had a million edge cases with the new types, and makes the actually conversions more CPU cache friendly. Left a stub for adding specific optimized versions of these routines (SSE/MMX/Altivec, assembler, etc) - Autogenerated converters are built by SDL/src/audio/sdlgenaudiocvt.pl. This does not need to be run unless tweaking the code, and thus doesn't need integration into the build system. - Went through all the drivers and tried to weed out all the "Uint16" references that are better specified with the new SDL_AudioFormat typedef. - Cleaned out a bunch of hardcoded bitwise magic numbers and replaced them with new SDL_AUDIO_* macros. - Added initial float32 and int32 support code. Theoretically, existing drivers will push these through converters to get the data they want to feed to the hardware. Still TODO: - Optimize and debug new converters. - Update the CoreAudio backend to accept float32 data directly. - Other backends, too? - SDL_LoadWAV() needs to be updated to support int32 and float32 .wav files (both of which exist and can be generated by 'sox' for testing purposes). - Update the mixer to handle new datatypes. - Optionally update SDL_sound and SDL_mixer, etc.
author Ryan C. Gordon <icculus@icculus.org>
date Thu, 24 Aug 2006 12:10:46 +0000
parents c121d94672cb
children dd4753e47ed4
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/**
 * \file SDL_rwops.h
 *
 * This file provides a general interface for SDL to read and write
 * data sources.  It can easily be extended to files, memory, etc.
 */

#ifndef _SDL_rwops_h
#define _SDL_rwops_h

#include "SDL_stdinc.h"
#include "SDL_error.h"

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif

/* This is the read/write operation structure -- very basic */

typedef struct SDL_RWops
{
    /* Seek to 'offset' relative to whence, one of stdio's whence values:
       SEEK_SET, SEEK_CUR, SEEK_END
       Returns the final offset in the data source.
     */
    int (SDLCALL * seek) (struct SDL_RWops * context, int offset, int whence);

    /* Read up to 'num' objects each of size 'objsize' from the data
       source to the area pointed at by 'ptr'.
       Returns the number of objects read, or -1 if the read failed.
     */
    int (SDLCALL * read) (struct SDL_RWops * context, void *ptr, int size,
                          int maxnum);

    /* Write exactly 'num' objects each of size 'objsize' from the area
       pointed at by 'ptr' to data source.
       Returns 'num', or -1 if the write failed.
     */
    int (SDLCALL * write) (struct SDL_RWops * context, const void *ptr,
                           int size, int num);

    /* Close and free an allocated SDL_FSops structure */
    int (SDLCALL * close) (struct SDL_RWops * context);

    Uint32 type;
    union
    {
#ifdef __WIN32__
        struct
        {
            int append;
            void *h;
        } win32io;
#endif
#ifdef HAVE_STDIO_H
        struct
        {
            int autoclose;
            FILE *fp;
        } stdio;
#endif
        struct
        {
            Uint8 *base;
            Uint8 *here;
            Uint8 *stop;
        } mem;
        struct
        {
            void *data1;
        } unknown;
    } hidden;

} SDL_RWops;


/* Functions to create SDL_RWops structures from various data sources */

extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file,
                                                  const char *mode);

#ifdef HAVE_STDIO_H
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFP(FILE * fp, int autoclose);
#endif

extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
                                                      int size);

extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);

#define RW_SEEK_SET	0       /* Seek from the beginning of data */
#define RW_SEEK_CUR	1       /* Seek relative to current read point */
#define RW_SEEK_END	2       /* Seek relative to the end of data */

/* Macros to easily read and write from an SDL_RWops structure */
#define SDL_RWseek(ctx, offset, whence)	(ctx)->seek(ctx, offset, whence)
#define SDL_RWtell(ctx)			(ctx)->seek(ctx, 0, RW_SEEK_CUR)
#define SDL_RWread(ctx, ptr, size, n)	(ctx)->read(ctx, ptr, size, n)
#define SDL_RWwrite(ctx, ptr, size, n)	(ctx)->write(ctx, ptr, size, n)
#define SDL_RWclose(ctx)		(ctx)->close(ctx)


/* Read an item of the specified endianness and return in native format */
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);

/* Write an item of native format to the specified endianness */
extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);


/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"

#endif /* _SDL_rwops_h */

/* vi: set ts=4 sw=4 expandtab: */