Mercurial > sdl-ios-xcode
view src/video/ps2gs/SDL_gsyuv_c.h @ 954:3acd16ea0180
Date: Thu, 02 Sep 2004 01:06:23 +0200
From: Ivo Danihelka
Subject: [SDL] [PATCH] Fixed XLocaleNotSupported in utf8 code
there exist X server configurations which does not support locales.
They even does not support conversion from utf-8 textList to utf-8
textProperty.
This patch fixes such situations. It is my bug because I submitted the
previous support for utf-8.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 11 Sep 2004 18:00:41 +0000 |
parents | e8157fcb3114 |
children | c9b51268668f |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This is the Playstation 2 implementation of YUV video overlays */ #include "SDL_video.h" #include "SDL_gsvideo.h" extern SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display); extern int GS_LockYUVOverlay(_THIS, SDL_Overlay *overlay); extern void GS_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay); extern int GS_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *dstrect); extern void GS_FreeYUVOverlay(_THIS, SDL_Overlay *overlay);