Mercurial > sdl-ios-xcode
view test/COPYING @ 4525:3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
In function GLES_RenderCopy() in SDL_renderer_gles.c:819 there is one memcpy()
that can be avoided if we're updating whole texture.
Because of that the SDL 1.3 in compatibility mode is working even slower than
software rendering in SDL 1.2.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 14 Jul 2010 07:31:35 -0700 |
parents | e8157fcb3114 |
children |
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The test programs in this directory tree are for demonstrating and testing the functionality of the SDL library, and are placed in the public domain. October 28, 1997 -- Sam Lantinga (slouken@libsdl.org)