Mercurial > sdl-ios-xcode
view src/video/ps3/SDL_ps3modes.c @ 4525:3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
In function GLES_RenderCopy() in SDL_renderer_gles.c:819 there is one memcpy()
that can be avoided if we're updating whole texture.
Because of that the SDL 1.3 in compatibility mode is working even slower than
software rendering in SDL 1.2.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 14 Jul 2010 07:31:35 -0700 |
parents | f7b03b6838cb |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_ps3video.h" void PS3_InitModes(_THIS) { deprintf(1, "+PS3_InitModes()\n"); SDL_VideoDisplay display; SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; SDL_DisplayMode mode; PS3_DisplayModeData *modedata; unsigned long vid = 0; modedata = (PS3_DisplayModeData *) SDL_malloc(sizeof(*modedata)); if (!modedata) { return; } /* Setting up the DisplayMode based on current settings */ struct ps3fb_ioctl_res res; if (ioctl(data->fbdev, PS3FB_IOCTL_SCREENINFO, &res)) { SDL_SetError("Can't get PS3FB_IOCTL_SCREENINFO"); } mode.format = SDL_PIXELFORMAT_RGB888; mode.refresh_rate = 0; mode.w = res.xres; mode.h = res.yres; /* Setting up driver specific mode data, * Get the current ps3 specific videmode number */ if (ioctl(data->fbdev, PS3FB_IOCTL_GETMODE, (unsigned long)&vid)) { SDL_SetError("Can't get PS3FB_IOCTL_GETMODE"); } deprintf(2, "PS3FB_IOCTL_GETMODE = %u\n", vid); modedata->mode = vid; mode.driverdata = modedata; /* Set display's videomode and add it */ SDL_zero(display); display.desktop_mode = mode; display.current_mode = mode; SDL_AddVideoDisplay(&display); deprintf(1, "-PS3_InitModes()\n"); } /* DisplayModes available on the PS3 */ static SDL_DisplayMode ps3fb_modedb[] = { /* VESA */ {SDL_PIXELFORMAT_RGB888, 1280, 768, 0, NULL}, // WXGA {SDL_PIXELFORMAT_RGB888, 1280, 1024, 0, NULL}, // SXGA {SDL_PIXELFORMAT_RGB888, 1920, 1200, 0, NULL}, // WUXGA /* Native resolutions (progressive, "fullscreen") */ {SDL_PIXELFORMAT_RGB888, 720, 480, 0, NULL}, // 480p {SDL_PIXELFORMAT_RGB888, 1280, 720, 0, NULL}, // 720p {SDL_PIXELFORMAT_RGB888, 1920, 1080, 0, NULL} // 1080p }; /* PS3 videomode number according to ps3fb_modedb */ static PS3_DisplayModeData ps3fb_data[] = { {11}, {12}, {13}, {130}, {131}, {133}, }; void PS3_GetDisplayModes(_THIS, SDL_VideoDisplay * display) { deprintf(1, "+PS3_GetDisplayModes()\n"); SDL_DisplayMode mode; unsigned int nummodes; nummodes = sizeof(ps3fb_modedb) / sizeof(SDL_DisplayMode); int n; for (n=0; n<nummodes; ++n) { /* Get driver specific mode data */ ps3fb_modedb[n].driverdata = &ps3fb_data[n]; /* Add DisplayMode to list */ deprintf(2, "Adding resolution %u x %u\n", ps3fb_modedb[n].w, ps3fb_modedb[n].h); SDL_AddDisplayMode(display, &ps3fb_modedb[n]); } deprintf(1, "-PS3_GetDisplayModes()\n"); } int PS3_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) { deprintf(1, "+PS3_SetDisplayMode()\n"); SDL_VideoData *data = (SDL_VideoData *) _this->driverdata; PS3_DisplayModeData *dispdata = (PS3_DisplayModeData *) mode->driverdata; /* Set the new DisplayMode */ deprintf(2, "Setting PS3FB_MODE to %u\n", dispdata->mode); if (ioctl(data->fbdev, PS3FB_IOCTL_SETMODE, (unsigned long)&dispdata->mode)) { deprintf(2, "Could not set PS3FB_MODE\n"); SDL_SetError("Could not set PS3FB_MODE\n"); return -1; } deprintf(1, "-PS3_SetDisplayMode()\n"); return 0; } void PS3_QuitModes(_THIS) { deprintf(1, "+PS3_QuitModes()\n"); /* There was no mem allocated for driverdata */ int i, j; for (i = 0; i < SDL_GetNumVideoDisplays(); ++i) { SDL_VideoDisplay *display = SDL_GetVideoDisplay(i); for (j = display->num_display_modes; j--;) { display->display_modes[j].driverdata = NULL; } } deprintf(1, "-PS3_QuitModes()\n"); } /* vi: set ts=4 sw=4 expandtab: */