Mercurial > sdl-ios-xcode
view src/video/cocoa/SDL_cocoamodes.m @ 4525:3abf0b9cafad
pelya 2010-07-12 03:53:48 PDT
In function GLES_RenderCopy() in SDL_renderer_gles.c:819 there is one memcpy()
that can be avoided if we're updating whole texture.
Because of that the SDL 1.3 in compatibility mode is working even slower than
software rendering in SDL 1.2.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 14 Jul 2010 07:31:35 -0700 |
parents | 3d91e31fcf71 |
children | 514f811a4887 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2010 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #include "SDL_cocoavideo.h" #if MAC_OS_X_VERSION_MAX_ALLOWED < 1050 /* Add methods to get at private members of NSScreen. Since there is a bug in Apple's screen switching code that does not update this variable when switching to fullscreen, we'll set it manually (but only for the main screen). */ @interface NSScreen (NSScreenAccess) - (void) setFrame:(NSRect)frame; @end @implementation NSScreen (NSScreenAccess) - (void) setFrame:(NSRect)frame; { _frame = frame; } @end #endif static void CG_SetError(const char *prefix, CGDisplayErr result) { const char *error; switch (result) { case kCGErrorFailure: error = "kCGErrorFailure"; break; case kCGErrorIllegalArgument: error = "kCGErrorIllegalArgument"; break; case kCGErrorInvalidConnection: error = "kCGErrorInvalidConnection"; break; case kCGErrorInvalidContext: error = "kCGErrorInvalidContext"; break; case kCGErrorCannotComplete: error = "kCGErrorCannotComplete"; break; case kCGErrorNameTooLong: error = "kCGErrorNameTooLong"; break; case kCGErrorNotImplemented: error = "kCGErrorNotImplemented"; break; case kCGErrorRangeCheck: error = "kCGErrorRangeCheck"; break; case kCGErrorTypeCheck: error = "kCGErrorTypeCheck"; break; case kCGErrorNoCurrentPoint: error = "kCGErrorNoCurrentPoint"; break; case kCGErrorInvalidOperation: error = "kCGErrorInvalidOperation"; break; case kCGErrorNoneAvailable: error = "kCGErrorNoneAvailable"; break; default: error = "Unknown Error"; break; } SDL_SetError("%s: %s", prefix, error); } static SDL_bool GetDisplayMode(CFDictionaryRef moderef, SDL_DisplayMode *mode) { SDL_DisplayModeData *data; CFNumberRef number; long width, height, bpp, refreshRate; data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data)); if (!data) { return SDL_FALSE; } data->moderef = moderef; number = CFDictionaryGetValue(moderef, kCGDisplayWidth); CFNumberGetValue(number, kCFNumberLongType, &width); number = CFDictionaryGetValue(moderef, kCGDisplayHeight); CFNumberGetValue(number, kCFNumberLongType, &height); number = CFDictionaryGetValue(moderef, kCGDisplayBitsPerPixel); CFNumberGetValue(number, kCFNumberLongType, &bpp); number = CFDictionaryGetValue(moderef, kCGDisplayRefreshRate); CFNumberGetValue(number, kCFNumberLongType, &refreshRate); mode->format = SDL_PIXELFORMAT_UNKNOWN; switch (bpp) { case 8: mode->format = SDL_PIXELFORMAT_INDEX8; break; case 16: mode->format = SDL_PIXELFORMAT_ARGB1555; break; case 32: mode->format = SDL_PIXELFORMAT_ARGB8888; break; } mode->w = width; mode->h = height; mode->refresh_rate = refreshRate; mode->driverdata = data; return SDL_TRUE; } void Cocoa_InitModes(_THIS) { CGDisplayErr result; CGDirectDisplayID *displays; CGDisplayCount numDisplays; int pass, i; result = CGGetOnlineDisplayList(0, NULL, &numDisplays); if (result != kCGErrorSuccess) { CG_SetError("CGGetOnlineDisplayList()", result); return; } displays = SDL_stack_alloc(CGDirectDisplayID, numDisplays); result = CGGetOnlineDisplayList(numDisplays, displays, &numDisplays); if (result != kCGErrorSuccess) { CG_SetError("CGGetOnlineDisplayList()", result); SDL_stack_free(displays); return; } /* Pick up the primary display in the first pass, then get the rest */ for (pass = 0; pass < 2; ++pass) { for (i = 0; i < numDisplays; ++i) { SDL_VideoDisplay display; SDL_DisplayData *displaydata; SDL_DisplayMode mode; CFDictionaryRef moderef; if (pass == 0) { if (!CGDisplayIsMain(displays[i])) { continue; } } else { if (CGDisplayIsMain(displays[i])) { continue; } } if (CGDisplayMirrorsDisplay(displays[i]) != kCGNullDirectDisplay) { continue; } moderef = CGDisplayCurrentMode(displays[i]); if (!moderef) { continue; } displaydata = (SDL_DisplayData *) SDL_malloc(sizeof(*displaydata)); if (!displaydata) { continue; } displaydata->display = displays[i]; SDL_zero(display); if (!GetDisplayMode (moderef, &mode)) { SDL_free(displaydata); continue; } display.desktop_mode = mode; display.current_mode = mode; display.driverdata = displaydata; SDL_AddVideoDisplay(&display); } } SDL_stack_free(displays); } int Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect) { SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata; CGRect cgrect; cgrect = CGDisplayBounds(displaydata->display); rect->x = (int)cgrect.origin.x; rect->y = (int)cgrect.origin.y; rect->w = (int)cgrect.size.width; rect->h = (int)cgrect.size.height; return 0; } static void AddDisplayMode(const void *moderef, void *context) { SDL_VideoDisplay *display = (SDL_VideoDisplay *) context; SDL_DisplayMode mode; if (GetDisplayMode(moderef, &mode)) { SDL_AddDisplayMode(display, &mode); } } void Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display) { SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata; CFArrayRef modes; CFRange range; modes = CGDisplayAvailableModes(data->display); if (!modes) { return; } range.location = 0; range.length = CFArrayGetCount(modes); CFArrayApplyFunction(modes, range, AddDisplayMode, display); } int Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) { SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata; SDL_DisplayModeData *data = (SDL_DisplayModeData *) mode->driverdata; CGDisplayFadeReservationToken fade_token = kCGDisplayFadeReservationInvalidToken; CGError result; /* Fade to black to hide resolution-switching flicker */ if (CGAcquireDisplayFadeReservation(5, &fade_token) == kCGErrorSuccess) { CGDisplayFade(fade_token, 0.3, kCGDisplayBlendNormal, kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, TRUE); } /* Put up the blanking window (a window above all other windows) */ result = CGDisplayCapture(displaydata->display); if (result != kCGErrorSuccess) { CG_SetError("CGDisplayCapture()", result); goto ERR_NO_CAPTURE; } if (data == display->desktop_mode.driverdata) { /* Restoring desktop mode */ CGDisplayRelease(displaydata->display); if (CGDisplayIsMain(displaydata->display)) { ShowMenuBar(); } } else { /* Do the physical switch */ result = CGDisplaySwitchToMode(displaydata->display, data->moderef); if (result != kCGErrorSuccess) { CG_SetError("CGDisplaySwitchToMode()", result); goto ERR_NO_SWITCH; } /* Hide the menu bar so it doesn't intercept events */ if (CGDisplayIsMain(displaydata->display)) { HideMenuBar(); } } /* Fade in again (asynchronously) */ if (fade_token != kCGDisplayFadeReservationInvalidToken) { CGDisplayFade(fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE); CGReleaseDisplayFadeReservation(fade_token); } [[NSApp mainWindow] makeKeyAndOrderFront: nil]; #if MAC_OS_X_VERSION_MAX_ALLOWED < 1050 /* There is a bug in Cocoa where NSScreen doesn't synchronize with CGDirectDisplay, so the main screen's frame is wrong. As a result, coordinate translation produces incorrect results. We can hack around this bug by setting the screen rect ourselves. This hack should be removed if/when the bug is fixed. */ [[NSScreen mainScreen] setFrame:NSMakeRect(0,0,mode->w,mode->h)]; #endif return 0; /* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */ ERR_NO_SWITCH: CGDisplayRelease(displaydata->display); ERR_NO_CAPTURE: if (fade_token != kCGDisplayFadeReservationInvalidToken) { CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE); CGReleaseDisplayFadeReservation(fade_token); } return -1; } void Cocoa_QuitModes(_THIS) { int i; for (i = 0; i < _this->num_displays; ++i) { SDL_VideoDisplay *display = &_this->displays[i]; if (display->current_mode.driverdata != display->desktop_mode.driverdata) { Cocoa_SetDisplayMode(_this, display, &display->desktop_mode); } } CGReleaseAllDisplays(); ShowMenuBar(); } /* vi: set ts=4 sw=4 expandtab: */