Mercurial > sdl-ios-xcode
view src/video/ps2gs/SDL_gsvideo.h @ 3202:3aa519a5c676
I've made so many changes I don't dare continue until I check the current stuff in.
/test/testatomic.c performs absolutely basic tests to show that the function work as expected. Need a second test to do more detailed tests.
/include/SDL_atomic.h provides declarations for all included functions.
/src/atomic/linux/SDL_atomic.c provided all the functions. On a generic built the 64 bit functions work, but they are emulated. On a build for -march=pentium and above the 64 bit functions use native instructions
/src/atomic/dummy/SDL_atomic.c emulates all the operations using SDL_mutex.h.
/src/atomic/win32/SDL_atomic.c is a copy of dummy
/src/atomic/macosx/SDL_atomic.s is a copy of dummy
These versions of SDL_atomic.c provide a frame work for building the library with a mixture of native and emulated functions. This allows the whole library to be provided on all platforms. (I hope.)
I hope this fits with the SDL philosophy of either providing a common subset or emulating when the platform is missing a feature.
I have not added dummy, macosx, or win32 to the build. They are there as place holders for future work.
I have modified congifure.in to compile sources in /src/atomic/linux. (The SDL configure.in file is an amazing piece of work and I hope I didn't mess it up. :-)
author | Bob Pendleton <bob@pendleton.com> |
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date | Mon, 29 Jun 2009 19:54:43 +0000 |
parents | 99210400e8b9 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_gsvideo_h #define _SDL_gsvideo_h #include <sys/types.h> #include <termios.h> #include <linux/ps2/dev.h> #include <linux/ps2/gs.h> #include "SDL_mouse.h" #include "SDL_mutex.h" #include "../SDL_sysvideo.h" /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *this /* Private display data */ struct SDL_PrivateVideoData { /* Gotta love that simple PS2 graphics interface. :) */ int console_fd; int memory_fd; struct ps2_screeninfo saved_vinfo; /* Ye olde linux keyboard code */ int current_vt; int saved_vt; int keyboard_fd; int saved_kbd_mode; struct termios saved_kbd_termios; /* Ye olde linux mouse code */ int mouse_fd; int cursor_drawn; /* The memory mapped DMA area and associated variables */ caddr_t mapped_mem; int pixels_len; int mapped_len; struct ps2_image screen_image; int screen_image_size; unsigned long long *head_tags_mem; unsigned long long *image_tags_mem; unsigned long long *tex_tags_mem; unsigned long long *scale_tags_mem; int dma_pending; }; /* Old variable names */ #define console_fd (this->hidden->console_fd) #define memory_fd (this->hidden->memory_fd) #define saved_vinfo (this->hidden->saved_vinfo) #define current_vt (this->hidden->current_vt) #define saved_vt (this->hidden->saved_vt) #define keyboard_fd (this->hidden->keyboard_fd) #define saved_kbd_mode (this->hidden->saved_kbd_mode) #define saved_kbd_termios (this->hidden->saved_kbd_termios) #define mouse_fd (this->hidden->mouse_fd) #define cursor_drawn (this->hidden->cursor_drawn) #define mapped_mem (this->hidden->mapped_mem) #define pixels_len (this->hidden->pixels_len) #define mapped_len (this->hidden->mapped_len) #define screen_image (this->hidden->screen_image) #define screen_image_size (this->hidden->screen_image_size) #define head_tags_mem (this->hidden->head_tags_mem) #define image_tags_mem (this->hidden->image_tags_mem) #define tex_tags_mem (this->hidden->tex_tags_mem) #define scale_tags_mem (this->hidden->scale_tags_mem) #define dma_pending (this->hidden->dma_pending) /* Shared between the mouse and video code for screen update scaling */ extern int scaleimage_nonblock(int fd, unsigned long long *tm, unsigned long long *sm); #endif /* _SDL_gsvideo_h */ /* vi: set ts=4 sw=4 expandtab: */