Mercurial > sdl-ios-xcode
view src/video/os2fslib/SDL_os2fslib.h @ 3202:3aa519a5c676
I've made so many changes I don't dare continue until I check the current stuff in.
/test/testatomic.c performs absolutely basic tests to show that the function work as expected. Need a second test to do more detailed tests.
/include/SDL_atomic.h provides declarations for all included functions.
/src/atomic/linux/SDL_atomic.c provided all the functions. On a generic built the 64 bit functions work, but they are emulated. On a build for -march=pentium and above the 64 bit functions use native instructions
/src/atomic/dummy/SDL_atomic.c emulates all the operations using SDL_mutex.h.
/src/atomic/win32/SDL_atomic.c is a copy of dummy
/src/atomic/macosx/SDL_atomic.s is a copy of dummy
These versions of SDL_atomic.c provide a frame work for building the library with a mixture of native and emulated functions. This allows the whole library to be provided on all platforms. (I hope.)
I hope this fits with the SDL philosophy of either providing a common subset or emulating when the platform is missing a feature.
I have not added dummy, macosx, or win32 to the build. They are there as place holders for future work.
I have modified congifure.in to compile sources in /src/atomic/linux. (The SDL configure.in file is an amazing piece of work and I hope I didn't mess it up. :-)
author | Bob Pendleton <bob@pendleton.com> |
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date | Mon, 29 Jun 2009 19:54:43 +0000 |
parents | 99210400e8b9 |
children |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_os2fslib_h #define _SDL_os2fslib_h // OS2 specific includes #define INCL_TYPES #define INCL_DOS #define INCL_DOSERRORS #define INCL_DOSPROCESS #define INCL_WIN #define INCL_GPI #include <os2.h> #include <FSLib.h> /* Hidden "this" pointer for the video functions */ #define _THIS SDL_VideoDevice *_this /* Private display data */ struct SDL_PrivateVideoData { FSLib_VideoMode_p pAvailableFSLibVideoModes; SDL_Rect **pListModesResult; // Allocated memory to return list of modes for os2fslib_ListModes() API FSLib_VideoMode SrcBufferDesc; // Description of current source image buffer char *pchSrcBuffer; // The source image buffer itself SDL_Surface *pSDLSurface; // The SDL surface describing the buffer HMTX hmtxUseSrcBuffer; // Mutex semaphore to manipulate src buffer HWND hwndFrame, hwndClient; // Window handle of frame and client int iPMThreadStatus; // 0: Not running // 1: Running // Other: Not running, had an error int tidPMThread; // Thread ID of PM Thread int fInFocus; // True if we're in focus! int iSkipWMMOUSEMOVE; // Number of WM_MOUSEMOVE messages to skip! int iMouseVisible; // PFNWP pfnOldFrameProc; // Old window frame procedure int bProportionalResize; // 0: No proportional resizing // 1: Do proportional resizing ULONG ulResizingFlag; // First resizing flag value }; /* OS/2 specific backdoor function to be able to set FrameControlFlags of */ /* the SDL window before creating it. */ extern DECLSPEC void SDLCALL SDL_OS2FSLIB_SetFCFToUse(ULONG ulFCF); #endif /* _SDL_os2fslib_h */ /* vi: set ts=4 sw=4 expandtab: */