Mercurial > sdl-ios-xcode
view src/power/windows/SDL_syspower.c @ 3202:3aa519a5c676
I've made so many changes I don't dare continue until I check the current stuff in.
/test/testatomic.c performs absolutely basic tests to show that the function work as expected. Need a second test to do more detailed tests.
/include/SDL_atomic.h provides declarations for all included functions.
/src/atomic/linux/SDL_atomic.c provided all the functions. On a generic built the 64 bit functions work, but they are emulated. On a build for -march=pentium and above the 64 bit functions use native instructions
/src/atomic/dummy/SDL_atomic.c emulates all the operations using SDL_mutex.h.
/src/atomic/win32/SDL_atomic.c is a copy of dummy
/src/atomic/macosx/SDL_atomic.s is a copy of dummy
These versions of SDL_atomic.c provide a frame work for building the library with a mixture of native and emulated functions. This allows the whole library to be provided on all platforms. (I hope.)
I hope this fits with the SDL philosophy of either providing a common subset or emulating when the platform is missing a feature.
I have not added dummy, macosx, or win32 to the build. They are there as place holders for future work.
I have modified congifure.in to compile sources in /src/atomic/linux. (The SDL configure.in file is an amazing piece of work and I hope I didn't mess it up. :-)
author | Bob Pendleton <bob@pendleton.com> |
---|---|
date | Mon, 29 Jun 2009 19:54:43 +0000 |
parents | 51750b7a966f |
children | f7b03b6838cb |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef SDL_POWER_DISABLED #ifdef SDL_POWER_WINDOWS #define WIN32_LEAN_AND_MEAN #include <windows.h> #include "SDL_power.h" SDL_bool SDL_GetPowerInfo_Windows(SDL_PowerState * state, int *seconds, int *percent) { SYSTEM_POWER_STATUS status; SDL_bool need_details = SDL_FALSE; /* This API should exist back to Win95 and Windows CE. */ if (!GetSystemPowerStatus(&status)) { /* !!! FIXME: push GetLastError() into SDL_GetError() */ *state = SDL_POWERSTATE_UNKNOWN; } else if (status.BatteryFlag == 0xFF) { /* unknown state */ *state = SDL_POWERSTATE_UNKNOWN; } else if (status.BatteryFlag & (1 << 7)) { /* no battery */ *state = SDL_POWERSTATE_NO_BATTERY; } else if (status.BatteryFlag & (1 << 3)) { /* charging */ *state = SDL_POWERSTATE_CHARGING; need_details = SDL_TRUE; } else if (status.ACLineStatus == 1) { *state = SDL_POWERSTATE_CHARGED; /* on AC, not charging. */ need_details = SDL_TRUE; } else { *state = SDL_POWERSTATE_ON_BATTERY; /* not on AC. */ need_details = SDL_TRUE; } *percent = -1; *seconds = -1; if (need_details) { const int pct = (int) status.BatteryLifePercent; const int secs = (int) status.BatteryLifeTime; if (pct != 255) { /* 255 == unknown */ *percent = (pct > 100) ? 100 : pct; /* clamp between 0%, 100% */ } if (secs != 0xFFFFFFFF) { /* ((DWORD)-1) == unknown */ *seconds = secs; } } return SDL_TRUE; /* always the definitive answer on Windows. */ } #endif /* SDL_POWER_WINDOWS */ #endif /* SDL_POWER_DISABLED */ /* vi: set ts=4 sw=4 expandtab: */