Mercurial > sdl-ios-xcode
view src/thread/win32/SDL_systhread_c.h @ 3117:39da34152ad6
Added _OES suffix for GL_OES_vertex_buffer_object extension for OpenGL ES.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Wed, 06 May 2009 07:00:32 +0000 |
parents | 99210400e8b9 |
children | 0d1b16ee0bca |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2009 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #define WIN32_LEAN_AND_MEAN #include <windows.h> typedef HANDLE SYS_ThreadHandle; /* vi: set ts=4 sw=4 expandtab: */