Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcode/SDL Cocoa Application/SDLMain.h @ 3117:39da34152ad6
Added _OES suffix for GL_OES_vertex_buffer_object extension for OpenGL ES.
author | Mike Gorchak <lestat@i.com.ua> |
---|---|
date | Wed, 06 May 2009 07:00:32 +0000 |
parents | 4d2d0548f5b2 |
children |
line wrap: on
line source
/* SDLMain.m - main entry point for our Cocoa-ized SDL app Initial Version: Darrell Walisser <dwaliss1@purdue.edu> Non-NIB-Code & other changes: Max Horn <max@quendi.de> Feel free to customize this file to suit your needs */ #import <Cocoa/Cocoa.h> @interface SDLMain : NSObject - (IBAction)prefsMenu:(id)sender; - (IBAction)newGame:(id)sender; - (IBAction)openGame:(id)sender; - (IBAction)saveGame:(id)sender; - (IBAction)saveGameAs:(id)sender; - (IBAction)help:(id)sender; @end