view src/video/x11/SDL_x11dga.c @ 1795:398ac0f88e4d

Fixed bug #220 The AltiVec blitters don't compile, since they require __VEC__ to be enabled in order for the compiler to understand "vector" and friends (i.e. do AltiVec) But you don't want to turn AltiVec on globally, since then the code would only run on a G4 (there are already runtime tests, before using the AltiVec variants) The solution here is to enable AltiVec locally, for the actual AltiVec code.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 09 May 2006 15:09:47 +0000
parents d910939febfa
children 782fd950bd46 c121d94672cb cbad710a6509
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* This is currently only used to enable DGA mouse.
   The new fullscreen code makes it very difficult to handle DGA dynamically.
   There will be a completely separate DGA driver that is fullscreen-only.
*/

#include "SDL_video.h"
#include "../SDL_cursor_c.h"
#include "SDL_x11dga_c.h"

/* Global for the error handler */
int dga_event, dga_error = -1;

void X11_EnableDGAMouse(_THIS)
{
#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
    int dga_major, dga_minor;
    int use_dgamouse;
    const char *env_use_dgamouse;

    /* Check configuration to see if we should use DGA mouse */
    use_dgamouse = 1;
    env_use_dgamouse = SDL_getenv("SDL_VIDEO_X11_DGAMOUSE");
    if ( env_use_dgamouse ) {
        use_dgamouse = atoi(env_use_dgamouse);
    }
    /* Check for buggy X servers */
    if ( use_dgamouse && BUGGY_XFREE86(==, 4000) ) {
        use_dgamouse = 0;
    }
    /* Only use DGA mouse if the cursor is not showing (in relative mode) */
    if ( use_dgamouse && local_X11 && !(using_dga & DGA_MOUSE) &&
         SDL_NAME(XF86DGAQueryExtension)(SDL_Display, &dga_event, &dga_error) &&
         SDL_NAME(XF86DGAQueryVersion)(SDL_Display, &dga_major, &dga_minor) ) {
	if ( SDL_NAME(XF86DGADirectVideo)(SDL_Display, SDL_Screen, XF86DGADirectMouse) ) {
            using_dga |= DGA_MOUSE;
        }
    }
#endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */
}

/* Argh.  Glide resets DGA mouse mode when it makes the context current! */
void X11_CheckDGAMouse(_THIS)
{
#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
    int flags;

    if ( using_dga & DGA_MOUSE ) {
        SDL_NAME(XF86DGAQueryDirectVideo)(SDL_Display, SDL_Screen, &flags);
        if ( ! (flags & XF86DGADirectMouse) ) {
                SDL_NAME(XF86DGADirectVideo)(SDL_Display,SDL_Screen,XF86DGADirectMouse);
        }
    }
#endif
}

void X11_DisableDGAMouse(_THIS)
{
#if SDL_VIDEO_DRIVER_X11_DGAMOUSE
    if ( using_dga & DGA_MOUSE ) {
	SDL_NAME(XF86DGADirectVideo)(SDL_Display, SDL_Screen, 0);
        using_dga &= ~DGA_MOUSE;
    }
#endif /* SDL_VIDEO_DRIVER_X11_DGAMOUSE */
}