Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemmouse.c @ 1795:398ac0f88e4d
Fixed bug #220
The AltiVec blitters don't compile, since they require __VEC__ to be enabled in
order for the compiler to understand "vector" and friends (i.e. do AltiVec)
But you don't want to turn AltiVec on globally, since then the code would only
run on a G4 (there are already runtime tests, before using the AltiVec
variants)
The solution here is to enable AltiVec locally, for the actual AltiVec code.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 09 May 2006 15:09:47 +0000 |
parents | d910939febfa |
children | 782fd950bd46 417f2af2bd52 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* * GEM Mouse manager * * Patrice Mandin */ #include <gem.h> #include "SDL_mouse.h" #include "../../events/SDL_events_c.h" #include "../SDL_cursor_c.h" #include "SDL_gemmouse_c.h" /* Defines */ /*#define DEBUG_VIDEO_GEM 1*/ #define MAXCURWIDTH 16 #define MAXCURHEIGHT 16 /* The implementation dependent data for the window manager cursor */ struct WMcursor { MFORM *mform_p; }; void GEM_FreeWMCursor(_THIS, WMcursor *cursor) { if (cursor == NULL) return; graf_mouse(ARROW, NULL); if (cursor->mform_p != NULL) SDL_free(cursor->mform_p); SDL_free(cursor); } WMcursor *GEM_CreateWMCursor(_THIS, Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) { WMcursor *cursor; MFORM *new_mform; int i; /* Check the size */ if ( (w > MAXCURWIDTH) || (h > MAXCURHEIGHT) ) { SDL_SetError("Only cursors of dimension (%dx%d) are allowed", MAXCURWIDTH, MAXCURHEIGHT); return(NULL); } /* Allocate the cursor memory */ cursor = (WMcursor *)SDL_malloc(sizeof(WMcursor)); if ( cursor == NULL ) { SDL_OutOfMemory(); return(NULL); } /* Allocate mform */ new_mform = (MFORM *)SDL_malloc(sizeof(MFORM)); if (new_mform == NULL) { SDL_free(cursor); SDL_OutOfMemory(); return(NULL); } cursor->mform_p = new_mform; new_mform->mf_xhot = hot_x; new_mform->mf_yhot = hot_y; new_mform->mf_nplanes = 1; new_mform->mf_fg = 0; new_mform->mf_bg = 1; for (i=0;i<MAXCURHEIGHT;i++) { new_mform->mf_mask[i]=0; new_mform->mf_data[i]=0; } if (w<=8) { for (i=0;i<h;i++) { new_mform->mf_mask[i]= mask[i]<<8; new_mform->mf_data[i]= data[i]<<8; } } else { for (i=0;i<h;i++) { new_mform->mf_mask[i]= mask[i<<1]<<8 | mask[(i<<1)+1]; new_mform->mf_data[i]= data[i<<1]<<8 | data[(i<<1)+1]; } } #ifdef DEBUG_VIDEO_GEM for (i=0; i<h ;i++) { printf("sdl:video:gem: cursor, line %d = 0x%04x\n", i, new_mform->mf_mask[i]); } printf("sdl:video:gem: CreateWMCursor(): done\n"); #endif return cursor; } int GEM_ShowWMCursor(_THIS, WMcursor *cursor) { /* if (cursor == NULL) { graf_mouse(M_OFF, NULL); } else if (cursor->mform_p) { graf_mouse(USER_DEF, cursor->mform_p); } */ #ifdef DEBUG_VIDEO_GEM printf("sdl:video:gem: ShowWMCursor(0x%08x)\n", (long) cursor); #endif return 1; } #if 0 void GEM_WarpWMCursor(_THIS, Uint16 x, Uint16 y) { /* This seems to work only on AES 3.4 (Falcon) */ EVNTREC warpevent; warpevent.ap_event = APPEVNT_MOUSE; warpevent.ap_value = (x << 16) | y; appl_tplay(&warpevent, 1, 1000); } #endif void GEM_CheckMouseMode(_THIS) { /* If the mouse is hidden and input is grabbed, we use relative mode */ if ( (!(SDL_cursorstate & CURSOR_VISIBLE)) && /*(this->input_grab != SDL_GRAB_OFF) && */ /* Damn GEM can not grab */ (SDL_GetAppState() & SDL_APPACTIVE) ) { GEM_mouse_relative = SDL_TRUE; } else { GEM_mouse_relative = SDL_FALSE; } }