Mercurial > sdl-ios-xcode
view src/timer/amigaos/SDL_systimer.c @ 1795:398ac0f88e4d
Fixed bug #220
The AltiVec blitters don't compile, since they require __VEC__ to be enabled in
order for the compiler to understand "vector" and friends (i.e. do AltiVec)
But you don't want to turn AltiVec on globally, since then the code would only
run on a G4 (there are already runtime tests, before using the AltiVec
variants)
The solution here is to enable AltiVec locally, for the actual AltiVec code.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 09 May 2006 15:09:47 +0000 |
parents | 92947e3a18db |
children | 782fd950bd46 c121d94672cb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifdef SDL_TIMER_AMIGA #include <stdio.h> #include <time.h> #include <signal.h> #include <unistd.h> #include <string.h> #include <errno.h> #include <exec/types.h> #ifdef __SASC #include <proto/dos.h> #include <clib/graphics_protos.h> #include <pragmas/graphics.h> #include <clib/exec_protos.h> #include <pragmas/exec.h> #elif defined(STORMC4_WOS) #include <proto/dos.h> #include <proto/exec.h> #include <proto/graphics.h> #else #include <inline/dos.h> #include <inline/exec.h> #include <inline/graphics.h> #endif #include "mydebug.h" extern struct DosLibrary *DOSBase; extern struct ExecBase *SysBase; static struct GfxBase *GfxBase; #include "SDL_timer.h" #include "../SDL_timer_c.h" /* The first ticks value of the application */ #if !defined(__PPC__) || defined(STORMC4_WOS) || defined(MORPHOS) static clock_t start; void SDL_StartTicks(void) { /* Set first ticks value */ start=clock(); } Uint32 SDL_GetTicks (void) { clock_t ticks; ticks=clock()-start; #ifdef __SASC // CLOCKS_PER_SEC == 1000 ! return(ticks); #else // CLOCKS_PER_SEC != 1000 ! return ticks*(1000/CLOCKS_PER_SEC); #endif } void SDL_Delay (Uint32 ms) { // Do a busy wait if time is less than 50ms if(ms<50) { clock_t to_wait=clock(); #ifndef __SASC ms*=(CLOCKS_PER_SEC/1000); #endif to_wait+=ms; while(clock()<to_wait); } else { Delay(ms/20); } } #else ULONG MY_CLOCKS_PER_SEC; void PPC_TimerInit(void); APTR MyTimer; ULONG start[2]; void SDL_StartTicks(void) { /* Set first ticks value */ if(!MyTimer) PPC_TimerInit(); PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,start); start[1]>>=10; start[1]|=((result[0]&0x3ff)<<22); start[0]>>=10; } Uint32 SDL_GetTicks (void) { ULONG result[2]; PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); // PPCAsr64p(result,10); // Non va, la emulo: result[1]>>=10; result[1]|=((result[0]&0x3ff)<<22); // Non mi interessa piu' result[0] return result[1]*1000/MY_CLOCKS_PER_SEC; } void SDL_Delay (Uint32 ms) { // Do a busy wait if time is less than 50ms if(ms<50) { ULONG to_wait[2],actual[2]; PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); actual[1]=0; to_wait[1]+=ms*1000/MY_CLOCKS_PER_SEC; while(actual[1]<to_wait[1]) { PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,actual); } } else { Delay(ms/50); } } void PPC_TimerInit(void) { struct TagItem tags[]= { PPCTIMERTAG_CPU,TRUE, TAG_DONE,0 }; if(MyTimer=PPCCreateTimerObject(tags)) { ULONG result[2]; PPCGetTimerObject(MyTimer,PPCTIMERTAG_TICKSPERSEC,result); D(bug("Timer inizializzato, TPS: %lu - %lu\n",result[0],result[1])); // PPCAsr64p(result,10); result[1]>>=10; result[1]|=((result[0]&0x3ff)<<22); result[0]>>=10; D(bug("Shiftato TPS: %lu - %lu\n",result[0],result[1])); MY_CLOCKS_PER_SEC=result[1]; PPCGetTimerObject(MyTimer,PPCTIMERTAG_CURRENTTICKS,result); D(bug("Current ticks: %lu - %lu\n",result[0],result[1])); result[1]>>=10; result[1]|=((result[0]&0x3ff)<<22); result[0]>>=10; // PPCAsr64p(result,10); D(bug("Shiftato: %lu - %lu\n",result[0],result[1])); } else { D(bug("Errore nell'inizializzazione del timer!\n")); } } #endif #include "SDL_thread.h" /* Data to handle a single periodic alarm */ static int timer_alive = 0; static SDL_Thread *timer_thread = NULL; static int RunTimer(void *unused) { D(bug("SYSTimer: Entering RunTimer loop...")); if(GfxBase==NULL) GfxBase=(struct GfxBase *)OpenLibrary("graphics.library",37); while ( timer_alive ) { if ( SDL_timer_running ) { SDL_ThreadedTimerCheck(); } if(GfxBase) WaitTOF(); // Check the timer every fifth of seconds. Was SDL_Delay(1)->BusyWait! else Delay(1); } D(bug("SYSTimer: EXITING RunTimer loop...")); return(0); } /* This is only called if the event thread is not running */ int SDL_SYS_TimerInit(void) { D(bug("Creating thread for the timer (NOITIMER)...\n")); timer_alive = 1; timer_thread = SDL_CreateThread(RunTimer, NULL); if ( timer_thread == NULL ) { D(bug("Creazione del thread fallita...\n")); return(-1); } return(SDL_SetTimerThreaded(1)); } void SDL_SYS_TimerQuit(void) { timer_alive = 0; if ( timer_thread ) { SDL_WaitThread(timer_thread, NULL); timer_thread = NULL; } } int SDL_SYS_StartTimer(void) { SDL_SetError("Internal logic error: AmigaOS uses threaded timer"); return(-1); } void SDL_SYS_StopTimer(void) { return; } #endif /* SDL_TIMER_AMIGA */