view src/events/SDL_windowevents.c @ 1683:396a35389351 SDL-1.3

Finished palettized display handling. Added support for surface palette sharing.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 17 Jun 2006 06:45:14 +0000
parents 4da1ee79c9af
children 5daa04d862f1
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Window event handling code for SDL */

#include "SDL_events.h"
#include "SDL_events_c.h"

int
SDL_PrivateWindowEvent(SDL_WindowID windowID, Uint8 windowevent, int data1,
                       int data2)
{
    int posted;

    /* Post the event, if desired */
    posted = 0;
    if (SDL_ProcessEvents[SDL_WINDOWEVENT] == SDL_ENABLE) {
        SDL_Event event;
        event.type = SDL_WINDOWEVENT;
        event.window.event = windowevent;
        event.window.data1 = data1;
        event.window.data2 = data2;
        event.window.windowID = windowID;
        if ((SDL_EventOK == NULL) || (*SDL_EventOK) (&event)) {
            posted = 1;
            SDL_PushEvent(&event);
        }
    }
    return (posted);
}

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