view src/video/epoc/SDL_epocvideo.h @ 1697:393092a3ebf6 SDL-1.3

Fixed bug #157 [patch tweaked to handle older nasm, which doesn't support :function syntax] ------- Comment #5 From Mike Frysinger 2006-05-22 01:24 [reply] ------- Created an attachment (id=132) [edit] libsdl-hidden-nasm.patch here's the patch i posted here: http://www.libsdl.org/pipermail/sdl/2006-March/073618.html this will hide the symbols dynamically if the build nasm/yasm supports the hidden stuff ... in other words, this patch should be safe with both older and new versions of nasm/yasm
author Sam Lantinga <slouken@libsdl.org>
date Wed, 21 Jun 2006 07:57:59 +0000
parents 4da1ee79c9af
children
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/*
    SDL_epocvideo.h
    Epoc based SDL video driver implementation

    Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)
*/

#ifndef _SDL_epocvideo_h
#define _SDL_epocvideo_h

extern "C"
{
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
};

#include <e32std.h>
#include <bitdev.h>
#include <w32std.h>

/* Hidden "this" pointer for the video functions */
#define _THIS	SDL_VideoDevice *_this
#define Private	_this->hidden

#define SDL_NUMMODES	4

/* Private display data */
struct SDL_PrivateVideoData
{

    SDL_Rect *SDL_modelist[SDL_NUMMODES + 1];

    /* Epoc window server info */

    RWsSession EPOC_WsSession;
    RWindowGroup EPOC_WsWindowGroup;
    TInt EPOC_WsWindowGroupID;
    RWindow EPOC_WsWindow;
    CWsScreenDevice *EPOC_WsScreen;
    CWindowGc *EPOC_WindowGc;
    TRequestStatus EPOC_WsEventStatus;
    TRequestStatus EPOC_RedrawEventStatus;
    TWsEvent EPOC_WsEvent;
    TWsRedrawEvent EPOC_RedrawEvent;
#ifdef __WINS__
    CWsBitmap *EPOC_Bitmap;
#endif
    TBool EPOC_IsWindowFocused; //!!Not used for anything yet!

    /* Screen hardware frame buffer info */

    TBool EPOC_HasFrameBuffer;
    TInt EPOC_BytesPerPixel;
    TInt EPOC_BytesPerScanLine;
    TDisplayMode EPOC_DisplayMode;
    TSize EPOC_ScreenSize;
    TUint8 *EPOC_FrameBuffer;   /* if NULL in HW we can't do direct screen access */
    TInt EPOC_ScreenOffset;

    /* Simulate double screen height */
    TBool EPOC_ShrinkedHeight;
};

extern "C"
{
    extern void RedrawWindowL(_THIS);
};


#endif /* _SDL_epocvideo_h */
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