view docs/man3/SDL_SetGammaRamp.3 @ 1697:393092a3ebf6 SDL-1.3

Fixed bug #157 [patch tweaked to handle older nasm, which doesn't support :function syntax] ------- Comment #5 From Mike Frysinger 2006-05-22 01:24 [reply] ------- Created an attachment (id=132) [edit] libsdl-hidden-nasm.patch here's the patch i posted here: http://www.libsdl.org/pipermail/sdl/2006-March/073618.html this will hide the symbols dynamically if the build nasm/yasm supports the hidden stuff ... in other words, this patch should be safe with both older and new versions of nasm/yasm
author Sam Lantinga <slouken@libsdl.org>
date Wed, 21 Jun 2006 07:57:59 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
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.TH "SDL_SetGammaRamp" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_SetGammaRamp\- Sets the color gamma lookup tables for the display
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_SetGammaRamp\fP\fR(\fBUint16 *redtable, Uint16 *greentable, Uint16 *bluetable\fR);
.SH "DESCRIPTION"
.PP
Sets the gamma lookup tables for the display for each color component\&. Each table is an array of 256 Uint16 values, representing a mapping between the input and output for that channel\&. The input is the index into the array, and the output is the 16-bit gamma value at that index, scaled to the output color precision\&. You may pass NULL to any of the channels to leave them unchanged\&.
.PP
This function adjusts the gamma based on lookup tables, you can also have the gamma calculated based on a "gamma function" parameter with \fISDL_SetGamma\fR\&.
.PP
Not all display hardware is able to change gamma\&.
.SH "RETURN VALUE"
.PP
Returns -1 on error (or if gamma adjustment is not supported)\&.
.SH "SEE ALSO"
.PP
\fISDL_SetGamma\fR \fISDL_GetGammaRamp\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01