Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11opengl.h @ 2042:3908e1f808e1
Fixed bug #292
I might be on crack here.
It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and
right channels of a stereo stream together, and clamps the new mono channel if
it would overflow.
Shouldn't it be dividing by 2 to average the two sample points instead of
clamping? Otherwise the mono sample point's volume doubles in the conversion.
This would also make the conversion faster, as it replaces two branches per
sample frame with a bitwise shift.
--ryan.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 24 Sep 2006 15:56:36 +0000 |
parents | 214880ed48c3 |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" #ifndef _SDL_x11opengl_h #define _SDL_x11opengl_h #if SDL_VIDEO_OPENGL_GLX #include "SDL_opengl.h" #include <GL/glx.h> struct SDL_GLDriverData { int initialized; SDL_bool HAS_GLX_EXT_visual_rating; void *(*glXGetProcAddress) (const GLubyte * procName); XVisualInfo *(*glXChooseVisual) (Display * dpy, int screen, int *attribList); GLXContext(*glXCreateContext) (Display * dpy, XVisualInfo * vis, GLXContext shareList, Bool direct); void (*glXDestroyContext) (Display * dpy, GLXContext ctx); Bool(*glXMakeCurrent) (Display * dpy, GLXDrawable drawable, GLXContext ctx); void (*glXSwapBuffers) (Display * dpy, GLXDrawable drawable); int (*glXSwapIntervalSGI) (int interval); GLint(*glXSwapIntervalMESA) (unsigned interval); GLint(*glXGetSwapIntervalMESA) (void); }; /* OpenGL functions */ extern int X11_GL_LoadLibrary(_THIS, const char *path); extern void *X11_GL_GetProcAddress(_THIS, const char *proc); extern int X11_GL_Initialize(_THIS); extern void X11_GL_Shutdown(_THIS); extern XVisualInfo *X11_GL_GetVisual(_THIS, Display * display, int screen); extern SDL_GLContext X11_GL_CreateContext(_THIS, SDL_Window * window); extern int X11_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context); extern int X11_GL_SetSwapInterval(_THIS, int interval); extern int X11_GL_GetSwapInterval(_THIS); extern void X11_GL_SwapWindow(_THIS, SDL_Window * window); extern void X11_GL_DeleteContext(_THIS, SDL_GLContext context); #endif /* SDL_VIDEO_OPENGL_GLX */ #endif /* _SDL_x11opengl_h */ /* vi: set ts=4 sw=4 expandtab: */