Mercurial > sdl-ios-xcode
view src/video/ataricommon/SDL_atarievents.c @ 2042:3908e1f808e1
Fixed bug #292
I might be on crack here.
It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and
right channels of a stereo stream together, and clamps the new mono channel if
it would overflow.
Shouldn't it be dividing by 2 to average the two sample points instead of
clamping? Otherwise the mono sample point's volume doubles in the conversion.
This would also make the conversion faster, as it replaces two branches per
sample frame with a bitwise shift.
--ryan.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 24 Sep 2006 15:56:36 +0000 |
parents | 59e1a50193aa |
children | adf732f1f016 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* * Atari keyboard events manager * * Patrice Mandin * * This routines choose what the final event manager will be */ #include <mint/cookie.h> #include <mint/ostruct.h> #include <mint/osbind.h> #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_atarikeys.h" #include "SDL_atarievents_c.h" #include "SDL_biosevents_c.h" #include "SDL_gemdosevents_c.h" #include "SDL_ikbdevents_c.h" enum { MCH_ST = 0, MCH_STE, MCH_TT, MCH_F30, MCH_CLONE, MCH_ARANYM }; #ifndef KT_NOCHANGE # define KT_NOCHANGE -1 #endif /* The translation tables from a console scancode to a SDL keysym */ static SDLKey keymap[ATARIBIOS_MAXKEYS]; static unsigned char *keytab_normal; void (*SDL_Atari_ShutdownEvents) (void); static void SDL_Atari_InitializeEvents(_THIS) { const char *envr; unsigned long cookie_mch; /* Test if we are on an Atari machine or not */ if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) { cookie_mch = 0; } cookie_mch >>= 16; /* Default is Ikbd, the faster except for clones */ switch (cookie_mch) { case MCH_ST: case MCH_STE: case MCH_TT: case MCH_F30: case MCH_ARANYM: _this->PumpEvents = AtariIkbd_PumpEvents; SDL_Atari_ShutdownEvents = AtariIkbd_ShutdownEvents; break; default: _this->PumpEvents = AtariGemdos_PumpEvents; SDL_Atari_ShutdownEvents = AtariGemdos_ShutdownEvents; break; } envr = SDL_getenv("SDL_ATARI_EVENTSDRIVER"); if (!envr) { return; } if (SDL_strcmp(envr, "ikbd") == 0) { _this->PumpEvents = AtariIkbd_PumpEvents; SDL_Atari_ShutdownEvents = AtariIkbd_ShutdownEvents; } if (SDL_strcmp(envr, "gemdos") == 0) { _this->PumpEvents = AtariGemdos_PumpEvents; SDL_Atari_ShutdownEvents = AtariGemdos_ShutdownEvents; } if (SDL_strcmp(envr, "bios") == 0) { _this->PumpEvents = AtariBios_PumpEvents; SDL_Atari_ShutdownEvents = AtariBios_ShutdownEvents; } SDL_Atari_InitInternalKeymap(_this); } void Atari_PumpEvents(_THIS) { Atari_InitializeEvents(_this); /* Call choosen routine */ _this->PumpEvents(_this); } void SDL_Atari_InitInternalKeymap(_THIS) { int i; _KEYTAB *key_tables; /* Read system tables for scancode -> ascii translation */ key_tables = (_KEYTAB *) Keytbl(KT_NOCHANGE, KT_NOCHANGE, KT_NOCHANGE); keytab_normal = key_tables->unshift; /* Initialize keymap */ for ( i=0; i<ATARIBIOS_MAXKEYS; i++ ) keymap[i] = SDLK_UNKNOWN; /* Functions keys */ for ( i = 0; i<10; i++ ) keymap[SCANCODE_F1 + i] = SDLK_F1+i; /* Cursor keypad */ keymap[SCANCODE_HELP] = SDLK_HELP; keymap[SCANCODE_UNDO] = SDLK_UNDO; keymap[SCANCODE_INSERT] = SDLK_INSERT; keymap[SCANCODE_CLRHOME] = SDLK_HOME; keymap[SCANCODE_UP] = SDLK_UP; keymap[SCANCODE_DOWN] = SDLK_DOWN; keymap[SCANCODE_RIGHT] = SDLK_RIGHT; keymap[SCANCODE_LEFT] = SDLK_LEFT; /* Special keys */ keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE; keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE; keymap[SCANCODE_TAB] = SDLK_TAB; keymap[SCANCODE_ENTER] = SDLK_RETURN; keymap[SCANCODE_DELETE] = SDLK_DELETE; keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL; keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT; keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT; keymap[SCANCODE_LEFTALT] = SDLK_LALT; keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK; } /* Atari to Unicode charset translation table */ Uint16 SDL_AtariToUnicodeTable[256] = { /* Standard ASCII characters from 0x00 to 0x7e */ /* Unicode stuff from 0x7f to 0xff */ 0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017, 0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, 0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, 0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, 0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, 0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x0394, 0x00C7, 0x00FC, 0x00E9, 0x00E2, 0x00E4, 0x00E0, 0x00E5, 0x00E7, 0x00EA, 0x00EB, 0x00E8, 0x00EF, 0x00EE, 0x00EC, 0x00C4, 0x00C5, 0x00C9, 0x00E6, 0x00C6, 0x00F4, 0x00F6, 0x00F2, 0x00FB, 0x00F9, 0x00FF, 0x00D6, 0x00DC, 0x00A2, 0x00A3, 0x00A5, 0x00DF, 0x0192, 0x00E1, 0x00ED, 0x00F3, 0x00FA, 0x00F1, 0x00D1, 0x00AA, 0x00BA, 0x00BF, 0x2310, 0x00AC, 0x00BD, 0x00BC, 0x00A1, 0x00AB, 0x00BB, 0x00C3, 0x00F5, 0x00D8, 0x00F8, 0x0153, 0x0152, 0x00C0, 0x00C3, 0x00D5, 0x00A8, 0x00B4, 0x2020, 0x00B6, 0x00A9, 0x00AE, 0x2122, 0x0133, 0x0132, 0x05D0, 0x05D1, 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DB, 0x05DC, 0x05DE, 0x05E0, 0x05E1, 0x05E2, 0x05E4, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05DF, 0x05DA, 0x05DD, 0x05E3, 0x05E5, 0x00A7, 0x2038, 0x221E, 0x03B1, 0x03B2, 0x0393, 0x03C0, 0x03A3, 0x03C3, 0x00B5, 0x03C4, 0x03A6, 0x0398, 0x03A9, 0x03B4, 0x222E, 0x03C6, 0x2208, 0x2229, 0x2261, 0x00B1, 0x2265, 0x2264, 0x2320, 0x2321, 0x00F7, 0x2248, 0x00B0, 0x2022, 0x00B7, 0x221A, 0x207F, 0x00B2, 0x00B3, 0x00AF }; SDL_keysym * SDL_Atari_TranslateKey(int scancode, SDL_keysym *keysym, SDL_bool pressed) { int asciicode = 0; /* Set the keysym information */ keysym->scancode = scancode; keysym->mod = KMOD_NONE; keysym->sym = keymap[scancode]; keysym->unicode = 0; if (keysym->sym == SDLK_UNKNOWN) { keysym->sym = asciicode = keytab_normal[scancode]; } if (SDL_TranslateUNICODE && pressed) { keysym->unicode = SDL_AtariToUnicodeTable[asciicode]; } return(keysym); } /* vi: set ts=4 sw=4 expandtab: */