Mercurial > sdl-ios-xcode
view docs/html/sdlpeepevents.html @ 2042:3908e1f808e1
Fixed bug #292
I might be on crack here.
It looks like SDL_ConvertMono() in src/audio/SDL_audiocvt.c adds the left and
right channels of a stereo stream together, and clamps the new mono channel if
it would overflow.
Shouldn't it be dividing by 2 to average the two sample points instead of
clamping? Otherwise the mono sample point's volume doubles in the conversion.
This would also make the conversion faster, as it replaces two branches per
sample frame with a bitwise shift.
--ryan.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 24 Sep 2006 15:56:36 +0000 |
parents | 355632dca928 |
children |
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<HTML ><HEAD ><TITLE >SDL_PeepEvents</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_PumpEvents" HREF="sdlpumpevents.html"><LINK REL="NEXT" TITLE="SDL_PollEvent" HREF="sdlpollevent.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlpumpevents.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlpollevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLPEEPEVENTS" ></A >SDL_PeepEvents</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5421" ></A ><H2 >Name</H2 >SDL_PeepEvents -- Checks the event queue for messages and optionally returns them.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5424" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5425" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int <B CLASS="FSFUNC" >SDL_PeepEvents</B ></CODE >(SDL_Event *events, int numevents, SDL_eventaction action, Uint32 mask);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5431" ></A ><H2 >Description</H2 ><P >Checks the event queue for messages and optionally returns them.</P ><P >If <TT CLASS="PARAMETER" ><I >action</I ></TT > is <TT CLASS="LITERAL" >SDL_ADDEVENT</TT >, up to <TT CLASS="PARAMETER" ><I >numevents</I ></TT > events will be added to the back of the event queue.</P ><P >If <TT CLASS="PARAMETER" ><I >action</I ></TT > is <TT CLASS="LITERAL" >SDL_PEEKEVENT</TT >, up to <TT CLASS="PARAMETER" ><I >numevents</I ></TT > events at the front of the event queue, matching <A HREF="sdlevent.html" ><TT CLASS="PARAMETER" ><I >mask</I ></TT ></A >, will be returned and will not be removed from the queue.</P ><P >If <TT CLASS="PARAMETER" ><I >action</I ></TT > is <TT CLASS="LITERAL" >SDL_GETEVENT</TT >, up to <TT CLASS="PARAMETER" ><I >numevents</I ></TT > events at the front of the event queue, matching <A HREF="sdlevent.html" ><TT CLASS="PARAMETER" ><I >mask</I ></TT ></A >, will be returned and will be removed from the queue.</P ><P >The <TT CLASS="PARAMETER" ><I >mask</I ></TT > parameter is an bitwise OR of <TT CLASS="LITERAL" >SDL_EVENTMASK</TT >(<TT CLASS="PARAMETER" ><I >event_type</I ></TT >), for all event types you are interested in.</P ><P >This function is thread-safe.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5455" ></A ><H2 >Return Value</H2 ><P >This function returns the number of events actually stored, or <SPAN CLASS="RETURNVALUE" >-1</SPAN > if there was an error. </P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5459" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlevent.html" ><SPAN CLASS="STRUCTNAME" >SDL_Event</SPAN ></A >, <A HREF="sdlpollevent.html" ><TT CLASS="FUNCTION" >SDL_PollEvent</TT ></A >, <A HREF="sdlpushevent.html" ><TT CLASS="FUNCTION" >SDL_PushEvent</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlpumpevents.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlpollevent.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_PumpEvents</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_PollEvent</TD ></TR ></TABLE ></DIV ></BODY ></HTML >