Mercurial > sdl-ios-xcode
view sdl.pc.in @ 4347:38f22ed3a433 SDL-1.2
Option to fix bug #851
For some people setting the period size works better (and is what SDL 1.2.13 did), but for most people it's the same or worse. You can use an environment variable to pick which one you want.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 17 Oct 2009 06:55:17 +0000 |
parents | f7e5a35a1d0d |
children |
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# sdl pkg-config source file prefix=@prefix@ exec_prefix=@exec_prefix@ libdir=@libdir@ includedir=@includedir@ Name: sdl Description: Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. Version: @SDL_VERSION@ Requires: Conflicts: Libs: -L${libdir} @SDL_RLD_FLAGS@ @SDL_LIBS@ Libs.private: @SDL_STATIC_LIBS@ Cflags: -I${includedir}/SDL @SDL_CFLAGS@