view docs/html/sdlpumpevents.html @ 4347:38f22ed3a433 SDL-1.2

Option to fix bug #851 For some people setting the period size works better (and is what SDL 1.2.13 did), but for most people it's the same or worse. You can use an environment variable to pick which one you want.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 17 Oct 2009 06:55:17 +0000
parents 355632dca928
children
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>SDL_PumpEvents</H1
><DIV
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><A
NAME="AEN5387"
></A
><H2
>Name</H2
>SDL_PumpEvents&nbsp;--&nbsp;Pumps the event loop, gathering events from the input devices.</DIV
><DIV
CLASS="REFSYNOPSISDIV"
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><H2
>Synopsis</H2
><DIV
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><P
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><PRE
CLASS="FUNCSYNOPSISINFO"
>#include "SDL.h"</PRE
><P
><CODE
><CODE
CLASS="FUNCDEF"
>void <B
CLASS="FSFUNC"
>SDL_PumpEvents</B
></CODE
>(void);</CODE
></P
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><H2
>Description</H2
><P
>Pumps the event loop, gathering events from the input devices.</P
><P
><TT
CLASS="FUNCTION"
>SDL_PumpEvents</TT
> gathers all the pending input information from devices and places it on the event queue. Without calls to <TT
CLASS="FUNCTION"
>SDL_PumpEvents</TT
> no events would ever be placed on the queue. Often calls the need for <TT
CLASS="FUNCTION"
>SDL_PumpEvents</TT
> is hidden from the user since <A
HREF="sdlpollevent.html"
><TT
CLASS="FUNCTION"
>SDL_PollEvent</TT
></A
> and <A
HREF="sdlwaitevent.html"
><TT
CLASS="FUNCTION"
>SDL_WaitEvent</TT
></A
> implicitly call <TT
CLASS="FUNCTION"
>SDL_PumpEvents</TT
>. However, if you are not polling or waiting for events (e.g. you are filtering them), then you must call <TT
CLASS="FUNCTION"
>SDL_PumpEvents</TT
> to force an event queue update.</P
><DIV
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><BLOCKQUOTE
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><P
><B
>Note: </B
>You can only call this function in the thread that set the video mode.</P
></BLOCKQUOTE
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><H2
>See Also</H2
><P
><A
HREF="sdlpollevent.html"
><TT
CLASS="FUNCTION"
>SDL_PollEvent</TT
></A
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